
The original FINAL FANTASY IV comes to life with completely new graphics and audio! A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
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Hours played at review time, across 56 reviews with recorded playtime.
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Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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[h1] 王道のファンタジーRPGといえばコレ [/h1] バロン王から下される非道な命令に疑問を抱きながらも、 指示通りにクリスタルを集めていた暗黒騎士のセシル。 しかし、その王の裏切りを皮切りに暗黒の道を捨て、 人々を救うために反旗を翻し戦うことを決意する。 クリスタルを守るために訪れる先々で出会う仲間たち、 冒険の果てに明かされる真実と本当の敵。 古き良き時代の王道RPGと言えばこの一作。 [h1] 面白い/評価できるポイント [/h1] [b] ・王道中の王道ストーリー [/b] おそらく王道ストーリーのRPGと言えば?と聞かれて、 本作を挙げる人も多いと思われるぐらいの王道ストーリー。 侵略を繰り返す王に騙され、国を発つ主人公と親友、 行く先々で出会う仲間たちと紡いでいく絆、 何度も相まみえる強敵と明かされる真実、 それらすべてが力を与えてくれる結末。 今となっては古典的かもしれないが、 シンプルで直球のストーリーから得られる感動は、 令和のこの時代にプレイしても確かに感じられた。 また、王道と呼ばれる本作を王道たらしめるBGMの数々、 これらも本作の雰囲気にとてもあっていて、 今なお人気が高いことからもその完成度の高さがうかがえる。 [b] ・ラスボスがしっかり強い [/b] FFシリーズのラスボスはあまり強くないと言われるが、 FF4のラスボスはめちゃくちゃ強い。 他作品のラスボスのような搦め手はなく、 猛烈なスピードで全体高火力の技を出し続けてくる。 また、特定の行動に対するカウンターも強く、 攻守共に隙がないため多くのプレイヤーを絶望させてくる。 そんな圧倒的な強さを誇るラスボスだからこそ、 一人の力では勝てない、みんなの力で打ち勝つことができる、 そんな直前の演出がさらに光るのかもしれない。 [h1] 総評やまとめ [/h1] 古き良き自体の王道RPGと言えばやはりこの作品。 既プレイの人が思い出を懐かしみながらプレイするも良し、 未プレイの人がレトロゲーを体験する入口としても良し。 [code][url=https://store.steampowered.com/curator/44793959/][b][u]遊んだゲームを紹介する。[/u][/b][/url] のキュレーターで紹介しました。 他にもいろんなゲームのレビューを書いているので、 ぜひキュレーターもフォローしていただけると嬉しいです。[/code]
That was my first Final Fantasy game back around 2005-2010 on the GBA, I got stuck 3/4 late into the game as I rarely used guides back then. I am on a journey to 100% all Final Fantasy, maybe up to VI (6) [h3]100% completion review[/h3] The story is great, the visuals is good, it's less experimental and more story driven. There are things to farm for 100%, namely rare summons and the notorious pink tail (took me 90mins of miserable farming). There isn't as much of hidden objects and a reasonable amount of locations, it wasn't filled with near useless villages, most chests and items are easy to find, I only had 6 areas I missed some or required to comeback to unlock access to them, no big deal. The bestiary isn't very tedious, it's not "go in these 4 areas very far from anything you would go normally", only a few ones to watch for and I think 4 one time dungeons without ridiculously rare spawns. I don't really know what else to say, it's just, interesting, done well, good pacing, directions, it feels polished and cared for more than the first 3.
If you’re coming from FFIII, this is a massive leap forward. The Pixel Remaster does a fantastic job of honoring the classic while giving it a modern sheen. The sprites are gorgeous and faithful, and the rearranged orchestral soundtrack is amazing. The story is a night-and-day difference from III, way more cinematic and character-driven, even if it does lean hard into the "I must sacrifice myself for my friends!" trope. Exploring the unique dungeons and hunting down all the hidden summons and items is a blast, and it’s cool experiencing the very first ATB system in the series. Plus, it runs flawlessly on a potato, which is always a bonus. The only real drag: going for 100% achievements is a patience-testing grind. Some of those item drop rates are brutal and rely on way too much RNG for my liking. Verdict: A nostalgic masterpiece with a few cheesy story beats and a tedious endgame grind. If you love classic JRPGs, just buy it.
Vamos ao review do quarto jogo vindo de um cara leigo que nunca havia jogado as versões anteriores. Estou me aventurando recentemente pelos jogos mais antigos da franquia por ordem numérica e tenho que dizer que esse jogo possui a melhor história disparado. Esse jogo possui um modo de combate por turnos um pouco mais dinâmico que os anteriores, onde os personagens possuem uma barra de ação e assim que essa barra é completada, você pode agir, porém, enquanto estiver tomando a decisão de seu personagem, os inimigos continuarão a agir e as barras de ação dos demais membros do grupo também continuarão enchendo. Eu particularmente achei bem mais complicado que os anteriores levando em consideração o fato de eu ser BEM lento em jogos de turno e gostar de parar pra pensar em cada mínimo movimento, mas há formas de se burlar isso: no menu de opções há como settar a velocidade que os adversários irão atacar e você pode ir utilizando o botão de pause game para pensar com calma. Também é importante destacar que a versão Pixel Remaster possui o sistema de aceleração em x4 de experiência e dinheiro, que elimina bastante a parte chata do grind de nível (ainda precisei fazer um pouco de grind pra enfrentar o boss final). A história de Final Fantasy 4 até o momento está no meu top1 dos jogos iniciais da franquia, com um enredo mais longo, detalhado e com reviravoltas. Aqui estamos na pele de Cecil, um cavaleiro das trevas que se vê em dúvida sobre o que é certo ou errado quando o reino que jurou proteger começa a tomar estratégias duvidosas com outros reinos vizinhos e sua jornada representa suas tomadas de decisões sobre o que acredita ser ''certo''. O jogo possui muitos personagens carismáticos e a história faz com que você vá se apegando a cada um deles ao decorrer da jornada, suas evoluções, suas tomadas de decisão e seu desenvolvimento enriquece cada vez mais a todos conforme o jogo se aproxima do final. Final Fantasy 4 não é apenas uma história sobre o bem contra o mal, o certo contra o errado, é uma história sobre o arrependimento, sobre o perdão e sobre o que fazemos para superar o mal em nós em busca de nos tornarmos pessoas melhores.
FF4 is JRPG and Final Fintasy at its finest. The story is to well paced, never felt anything was dragging, the progression was amazing and especially near the end game. Cecil and all the other characters were great, none of the cast felt like over staying their welcome. Everyone adds their own flair to it.
I think the story is kind of weak overall but this is definitely better than 1-3. My only gripe with this game is how often the party changes, it was very frustrating because the game rewards you for grinding your character in the midgame, they get super op and then they never touch your party again. I have to touch on the series more to find out if this is a problem with the game or the series. The party in the end was not my favorite I wish there could have been some substitutions. I did like most of the main cast, Cecil and Kain are badass and my favorites. The only other early FF game i've played at this point is 1 and this was way better and felt way more modern. Having set characters rather than the build your own party felt much more enjoyable. Combat was still pretty simple but this game has some very difficult areas where I had to turn off encounters to keep my sanity. Overall this game doesn't do major numbers for me but it was more enjoyable than not and I appreciate it. -Sent from the SoeDeck™
Within the first four hours of Final Fantasy IV, I could already tell this game was a huge leap forward compared to the previous three games. I can only imagine how people must have felt playing this on the SNES back then and just being in awe of how much every part of the game had improved, especially compared to FF1. The emphasis on characters, story, and cinematic scenes really sets this game apart from the 8-bit era titles. I will say that I struggled to get used to the Active Time Battle system. Even after finishing the game, I'm still not sure if I prefer it over the traditional turn based battle system, which gave me a little more time to decide what each character would do. ATB forced me into a more hurried state that I wasn't always ready for. I'm sure as I get more used to the system, turn based combat will probably start to feel slow by comparison. For now though, I'm still on the fence. Now that I've finished the first four games, I'd personally rank them like this: FF4, FF1, FF3, FF2. Next up is FF5, and I'm excited to see where it lands. If the jump from FF3 to FF4 is any indication, I have a feeling the series is only going to keep getting better from here.
This game is a major step up from the previous games when it comes to characters and storytelling. Cecil's journey and development is amazing to see and many of the other characters have engaging arcs too that go perfectly along with it. While the ATB system isn't really for me and I prefer the more traditional turn based combat of the previous games, I see the appeal of it. And as to be expected from Final Fantasy, the music is incredible.
Final Fantasy IV is a very simple but still good JRPG for a 1991 game. Story of FFIV is simple, but good. Even though it is really simple, it definitely has a better story than some modern RPGs xdd. The writing is not bloated at all, which is kind of a curse in modern JRPGs/RPGs, so this was a nice breath of fresh air. The story does have a few flaws imo. First, there are way too many plot twists, by the end I was basically like “wow, another twist, who could’ve guessed xdd”. Second, some story beats feel quite repetitive. Other than that though, it’s really solid. Characters are probably the strongest part of the game. Cecil is a great main character and his arc is really well done. Combat is a barebones classic ATB system. It does its part. Random encounters felt like they triggered every few steps, which starts fine but by the end I was kinda suffering xd. Thankfully this Pixel Remaster has a toggle to turn off random encounters. Soundtrack is full of absolute bangers. There isn’t a single track I would call mid. Overall, it’s still a very good game and I would highly recommend playing it :>>
Everything it should be, short of the bonus content from previous re-releases... Good Stuff.
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
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