
The original FINAL FANTASY V comes to life with completely new graphics and audio as a 2D pixel remaster! A remodeled take on the fifth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 2.5Kreviews | 90% | — | $1M |
| $17.99 | 1.4Kratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gilgamesh is just a silly lil guy :)
Overall I'm enjoying my time with this pixel remaster, but I can't recommend it because it has this horrible issue where the camera stutters while moving with the player. It's incredibly jarring and the only reason I'm enjoying the port is because I'm using a modified dll with an older version of the game to smooth out the camera as best as it can. If it weren't for this one thing, I would easily recommend this port. I do like the qol features in this port, such as the auto battle and ability to change experience, money, and ability points earned each battle, turning encounters off (this trivilaized that basement room with the demon that 1shots your party as you try to get an early elf cape), etc. There's a few things I find questionable tho, like why is page up/down and switching characters on separate keybinds? They worked perfectly fine when combined in earlier versions of the game. Why is the encounter rate so frequent when you get the fire ship in this version? Why do you have to press a button to show item/job descriptions when both that and the stats could easily fit in the same area? Why can't you swap through characters when in the equipment menu if you got there after assigning a new job or ability? These minor things aside, I'd still recommend the game, if it wasn't for the stuttering camera. If this ever gets fixed in a future patch, I'll check my recommendation.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
| $10.79−40% |
| 229ratings |
| 84% |
| — |
| not modelled |
| $9.99 | 114ratings | 70% | — | not modelled |
| $10.79−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 136 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito bom
this game is awful
It's just good. The job system is amazing and provides a huge amount of customization for your characters. My favorite of the pixel remasters so far.
Great game, fun mechanics, beautiful spritework, awesome music both original and arranged, good story, the remaster additions are great especially the Boost option to speed up grinding. The open world is fun, the side content is solid, the methods of traversal are great. Not too long, not too short. The greatest part about this game is the job system, being able to make a party with any job composition, with party members able to master and use various abilities of other jobs make this a game that's hard to put down. There's so much experimentation to be done and with the pixel remaster boost enhancer it makes it much easier to play with party composition. It's fun to experiment and figure out what works, what doesn't, and what is totally broken. The great variety of items, weapons, armor, combined with the job system make this very replayable under various rule-sets. I have a lot to say but I'm not a good writer, to keep it short; if you have any interest in Final Fantasy you MUST play Final Fantasy 5!
Best version of the best classic 2D FF imo. Great remaster ost and the option for classic music. Boost mechanic allows for faster playthroughs and cool challenge runs. Adding more replay value to a already replayable game. My thoughts on the changes to the gameplay are positive for the most part like buffing classes like monk, dancer, and dragoon. Giving bows and whips more added utility. Being able to skip turns like future games with the ATB system. This game itself is fun even after 30 years later. Very worth picking it up on a sale.
Second best 2D Final Fantasy, amazing remaster
수많은 플레이어들의 노력과 기록이 없었다면 ㅈ같이 숨겨진 보물상자와 이이템을 모두 찾지 못했을 것이다. P.S. 청마법 만든 놈 = 미친 시ㅂ새X
Probably the first Final Fantasy game that made me think about my turns, jobs and equipment. Not only because it wasn't a cakewalk, but also because it's just so much fun experimenting with all the jobs and discovering what each one of them do and how to combine them together and when. I was dreading getting into the game at first because I didn't like FF3's job leveling progress, but this time around, each job has 1-6 levels, sometimes less, and all magic, songs and summons are shared between characters which made everything just sooo nice to play. Combat aside, the story is a lot more lighthearted and slow. It isn't until after half of the game that the story presents a big conflict which made the beginning quite hard, motivation-wise. While FFIV was a bit more closed and linear, FFV is veeery open and a lot longer. At least the more expressive cutscenes were nice. The dungeons and bosses of this game are also a lot better and interactive in comparison to previous entries. I think they nailed that pretty well and I'm glad! cuz I was getting kind of bored of the same formula. OH also, please! Even if Forked Tower is optional, go and do it!! The design can be a bit underwhelming in retrospective, but just the overall mood and tone makes the experience worth it. I was initially gonna be a bit harsher but every time I hear the title screen music I just get transported to the world of FF5 and I don't think many games are able to do that that well. It's just that good of a title screen. If you're coming from FFXIV, you're gonna see: - Galuf, Krile and the Warriors of Dawn (seen in Eureka) - Syldra, Alte Roite, Omega and Level Checker, Carbuncle mounts - Magic Pots (Occult Crescent and ARR) - Sastasha, Ronkan Ruins, Ship Graveyard/Siresong Sea, Great Gubal Library (not all of it), Battle in the Big Keep trial, Deltascape V1.0, Deltascape V4.0 boss - Ghido, Exdeath, Gilgamesh, Enkidu, Omega, Shinryu minions - Karlabos, Atomos, Catoblepas, Azulmagia, Gogo, Gilgamesh, Exdeath's Minions, Catastrophe, Halicarnassus, Shinryu, Omega, and from the GBA version; Enuo - Samurai, Dancer, Blue Mage (which were funnily enough introduced in the same expansion) and Beastmaster + all jobs in the Occult Crescent - The original versions of the songs The Day Will Come, Prelude to the Void, Battle in the Big Bridge, Battle 1 and 2, Decisive Battle, Exdeath's Castle, Dungeon, Sealed Away, To the North Mountain, A New World And probably a lot of other things that I missed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 3.1K | 92% | $17.99 | |
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| $2.3M | 8.7K | 95% | $11.99 | |
| — | 17 | 71% | — |
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| $1M | 1.8K | 79% | $19.99 | |
| $1M | 4.2K | 82% | $11.24 | |
| $1M | 1.2K | 48% | $29.99 |