
Create and customize cities in Nebuchadnezzar, a classic isometric city-builder where careful planning and define your rise as a ruler in ancient Mesopotamia.
Modeled estimate, not a reported figure. How we estimate →
About
Construct and develop a thriving city in Nebuchadnezzar by overseeing agriculture, industry, and trade. Every decision impacts the economy, requiring careful planning to ensure that citizens have access to the goods and services they need. Different population classes, industries, and workforce types play a role in the city’s success, creating complex but rewarding challenges for both newcomers and experienced city builders.
The main campaign spans more than a dozen historical missions, covering key moments from the early colonization of Mesopotamia to the Persian conquest of Babylon in the 6th century BC. Each mission immerses you in a specific time period, presenting unique challenges that reflect the era’s political, economic, and technological realities.
Will you choose to worship Inanna to receive more prestige from trade? Or perhaps support Enlil to more rapidly grow your populace? It’s up to you how you engage with deities to expand trade as you manage resources in your growing city.
Monuments are more than just impressive structures—they are an opportunity for creativity. The in-game monument editor gives players complete control over design, allowing customization of the layout, color scheme, and intricate details. Whether recreating historical wonders or designing something entirely new, players have the freedom to shape the architectural legacy of their city. Will you recreate history or make your own path?
Nebuchadnezzar is built with modding and localization in mind, allowing you to expand your game with new buildings, goods, production chains, maps, and missions. Nearly every aspect of the game is moddable, providing endless possibilities for customization.
It’s in your hands how you shape your legacy within Nebuchadnezzar.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Polish, Russian, Simplified Chinese, Japanese, Korean, Portuguese - Portugal +4 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Throwback games can be fun but this one is too restrictive for me. Figuring out exact ratios and good placement is fine but I don't enjoy the tedium of manually controlled routes.
[h1]Описание:[/h1] Это мой любимый жанр стратегии и я с большим интересом подхожу к таким играми и стараюсь давать играм шанс даже если не нравится... На развитие игры уже давно забили и она такая какая есть, а какая она есть? В игре великолепное обучение... Прям половина единственной компании это обучение, и нам все подробно рассказывают, при этом не ведут за ручку и дают свободу. Хороший саунд. Графически средненько. Что по геймплею? Очень бесючая логистика, прям вымораживает всю карту караванами окутывать. Если наладить торговлю, то в деньгах не будете нуждаться совсем, прям огромные плюса будут и хватит на все. Торговые взаимоотношения слабо реализованы и кроме обмена через порт трогать систему и не хочется, тоже и с богами, вроде их много, но оно все бестолковое и храм со святилищем имеют очень небольшой диапозон. Пожарники, лекари, менты - им не задать маршрут и в итоге ставишь их хоть в плотную к проблемной зоне, но они туда могут и не заглянуть. Слишком большие заморочки для строительства солдат и это меня и отпугнуло от игры, пол карты нужно разбить чисто для поставок для разведения боевых единиц. В целом удовольствие от игры получил, но это все таки не то... Ожиданий не оправдало и за длс делаю рефанд, а саму игру допроходить не буду. Спасибо за внимание. Рекомендовать не буду, есть игры из жанра и получше. [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Some things are super counter-intuitive: 1. follow the tutorial STEP BY STEP. You fail to follow 1 advise you won't progress through the game. 2. put a warehouse with the goods you are exporting next to the port or you won't sell anything. I'll update if i find more.
I teach ancient world history and have been looking for more Mesopotamian themed games or elements since the release of TW Dynasties. It has a similar flow and style to the old Pharoah and Cleopatra games I played for hours growing up. That being said it really stands out easily making my top list in just a few hours. I am not sure how this one flew under my radar for this long but if you like ancient history, warfare, trade and building this is it. This is a fun, realistic, incredible city builder. It is worth every penny. I only hope it continues to develop!
Pharaoh / Ceasar augustus like but with some good twists to old mechanics that keeps the game fresh and fun to solve the puzzles as you grow and expand the city. Like the lack of time limits as well. Wish some of the ornaments were bigger or more grand like Pharaoh, but it's more in line with the era and civilization. Silting and salt may be a good mechanic to add later. Also potentially the bronze age collapse.
Initially, I played this game on and off. Recently, I restarted all over and have been clearing mission after mission. The original game with 13 missions was much easier to manage after all the updates. I then got the DLC, more war focused but its seems to make more sense now. I can grow a city but if I can't support an army then what's the point, right? There is a need to balance the civilian population with your army size which in turn means your production and farms must be efficient enough to support BOTH civilian and army needs. Right now, the only wishlist for me is if there can be a DLC that is based on another civilization like Eqyptian or even Chinese.
This game is, horrifyingly, addictive. Once you start, good luck stopping. I played it for a quick half an hour. A week later i had put almost 60 hours into the game and had finished the final mission, plus a load of obscure achievements to boot. Pros: The music, the visual style, the funny voice lines of the characters when you click on them. Cons: The campaign can be a full on grind towards the end. Each mission feels like a repeat of the last with an extra step at the end. Get this game if you like the old school styler of city builder game. But don't be surprised when you get horribly addicted. Anyway, now i have finsihed the campaign, time to try sandbox. What could go wrong?
Oyunu anlamayıp da iade ettiğim güne sıçayım 30 liraya aldığım oyun 20 dolar olmuş
Real taxing game, unlike most city builders - the balance of goods vs economy is really sensitive making this game even at "easy" level hard to play, but with persistence you can outsmart it!!
Its a simple game like Caesar III. Farm and manufacturer stuff for your city and for trade with other cities.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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