
The original FINAL FANTASY V comes to life with completely new graphics and audio as a 2D pixel remaster! A remodeled take on the fifth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
수많은 플레이어들의 노력과 기록이 없었다면 ㅈ같이 숨겨진 보물상자와 이이템을 모두 찾지 못했을 것이다. P.S. 청마법 만든 놈 = 미친 시ㅂ새X
A successor to the FF 3 job system - the gameplay is about as good as it gets from the pixel remasters. Similiar in quality and enjoyability to FF 4, slightly worse story, slightly better gameplay. A lot longer in comparison to the previous games.
good game and story. Interesting to see the evolution from 1-6
Overall I'm enjoying my time with this pixel remaster, but I can't recommend it because it has this horrible issue where the camera stutters while moving with the player. It's incredibly jarring and the only reason I'm enjoying the port is because I'm using a modified dll with an older version of the game to smooth out the camera as best as it can. If it weren't for this one thing, I would easily recommend this port. I do like the qol features in this port, such as the auto battle and ability to change experience, money, and ability points earned each battle, turning encounters off (this trivilaized that basement room with the demon that 1shots your party as you try to get an early elf cape), etc. There's a few things I find questionable tho, like why is page up/down and switching characters on separate keybinds? They worked perfectly fine when combined in earlier versions of the game. Why is the encounter rate so frequent when you get the fire ship in this version? Why do you have to press a button to show item/job descriptions when both that and the stats could easily fit in the same area? Why can't you swap through characters when in the equipment menu if you got there after assigning a new job or ability? These minor things aside, I'd still recommend the game, if it wasn't for the stuttering camera. If this ever gets fixed in a future patch, I'll check my recommendation.
He turned himself into a tiny splinter, waiting for just this moment.
It's just good. The job system is amazing and provides a huge amount of customization for your characters. My favorite of the pixel remasters so far.
战斗职业系统集大成之作
Great game, fun mechanics, beautiful spritework, awesome music both original and arranged, good story, the remaster additions are great especially the Boost option to speed up grinding. The open world is fun, the side content is solid, the methods of traversal are great. Not too long, not too short. The greatest part about this game is the job system, being able to make a party with any job composition, with party members able to master and use various abilities of other jobs make this a game that's hard to put down. There's so much experimentation to be done and with the pixel remaster boost enhancer it makes it much easier to play with party composition. It's fun to experiment and figure out what works, what doesn't, and what is totally broken. The great variety of items, weapons, armor, combined with the job system make this very replayable under various rule-sets. I have a lot to say but I'm not a good writer, to keep it short; if you have any interest in Final Fantasy you MUST play Final Fantasy 5!
this game is awful
This game deserves more love. I’ve always heard so much more about Final Fantasy IV and VI than this one, I haven’t played VI yet at the time of writing but this game blew IV out of the water for me. Sure maybe the characters lack a little individuality as a result of the revolving job system and there's a much smaller cast but I still loved the story just as much if not more and the gameplay is so so much better. FFIV I was pretty tired of the fights about 15 hours in, FFV I was still interested in what I could do and what combos I could unlock when I finished the game at the 40 hour mark, the game just has so much more depth mechanically. I loved the job system and experimenting with all the different ability combinations I could make with my party, by the end of the game I had basically broken it and Exdeath was a walk in the park. Which is not a knock at all, I love when a game rewards you for using and experimenting with its systems by giving you ways to create broken combos. Definitely a game worth going back to if you never played it, I think the game holds up really well.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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