
Traverse a dried-out seabed littered with the remains of a decaying civilization. Keep your unique vessel going, overcome numerous obstacles and withstand the hazardous weather conditions. How far can you make it? What will you find?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 1 → 5.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, App Store, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 26.5Kreviews | 95% | — | $8.4M |
| $12.49 | 2.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画面可以
Simply not for me. No guidance or motivation. Nothing compelling or interesting.
A really good game. Definitely not worth $15 tho only buy it if it's discounted. The game content is like 3-4 hours long.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 34K | 91% | $9.99 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 18.9K | 88% | $19.99 | |
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 98.4K | 94% | $4.99 | |
| $8.4M | 60K | 94% | $6.29 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 520 | 88% | $3.75 | |
| $801.2K | 3.2K | 89% | $14.99 | |
| $482.2K | 856 | 87% | $24.99 | |
| $362K | 953 | 92% | $17.99 | |
| $185.3K | 472 | 94% | $19.99 | |
| $98.6K | 2.1K | 82% | $2.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 6/day in the week to Jul 21 → 7.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: German, English, French, Italian, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Polish, Traditional Chinese, Korean +2 more
| $14.99 |
| 892ratings |
| 92% |
| — |
| not modelled |
| $3.75−75% | 520ratings | 88% | — | not modelled |
| $5.99 | 506ratings | 90% | — | not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 978 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
三周目+30分钟刷里程全成就 手绘漫画画风不怎么吸引我,不过游戏的配乐是真的神中神,和废土环境配合得很好 总体不算难,解谜没有难到必须看攻略,基本都是看一眼就会或是稍微想两分钟的程度,核心的开车也没有一点难度,燃料是完全溢出的所以完全不用省 游戏的指引少之又少,进游戏后仅有跳跃和拿放物品的按键指示,无论是燃料的用法还是车内设施的作用,都只能自己摸索(我是一周目一直不知道怎么灭火也不知道怎么刹车,导致重开超多次,打完一周目都快300里程了), 不过我认为这反而是一个优点,因为游戏本身就是完全的极简:基本没有的UI、全流程没有文字(广告牌不算)、仅能靠各种物品脑补的剧情等等,可以说指引多了反而非常打击沉浸感,尤其是这类注重氛围营造的游戏 说到剧情,游戏并没有任何直接的叙述,世界是怎么衰败的也没有解释,一切都开始于小红(自机角色)站在某个男人的画像前。 根据游戏内物品场景以及成就可以脑补剧情,这部分当然是每个人都有自己的想法 far可能称不上神作,但一定称得上一部佳作,非常推荐史低5元入库开始捡垃圾狂修机末世之旅(
It's not what I was expecting - I mistakenly thought it was a survival game, like a more casual dust-punk FTL. However there are no choices to be made, no consequences for failure, no survival mechanics, it might be impossible to lose the game at all. It's basically a walking simulator with some pretty basic puzzles. What makes it a thumbs up is the really nice art and worldbuilding. Driving the car is quite fun too, you have to jump around and add fuel, put out fires, etc while the car is moving. It's just enough to keep it entertaining between puzzle sections. The game is short and doesn't over stay its welcome. About 2-3 hours of gameplay. If you like a casual walking simulator with some nice art and good atmosphere, some little puzzles, then this is a good pick! If you were looking for a randomly generated survival game where you choose upgrades for your sail car and have to learn how to survive and travel through a harsh world... keep looking (and let me know when you find it I'd love to play that game)
通关,游戏不错,音乐,美术,解谜。 就是流程太短了。敢卖50?
毫无疑问的第九艺术、一段独自浪漫的,精神层面上孤独的航行。游戏用两个字概括就是“克制”,这种克制在引导上,在bgm上,在用色构图上,在解密流程上,在船只交互上,全程没有任何开局介绍,背景介绍,没有任何文字指引,文字教程,键位只需要wsdv就没了,那段疾风骤雨和火山喷发让人难忘。两个小时多的流程截了好多好多图,真的太美了。。就当是一段奇妙旅程吧
孤独的人适合玩,欣赏一路风景的我一路截图,全程没有任何话语,简单的的操作带来极致的视觉体验,真的很好玩
great !
Simply wonderful. It has given me such peace. It's stunning how, through the story, the player developes a deep bond with the machine: they quickly become both travelers. The protagonist needs the machine, and the machine needs the protagonist. You "feed" your companion and this reinforces the bond between the two. I absolutely loved it and I'm willing to play as soon as possible the sequel. Can't wait :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.