
You are a gun for hire, trapped in a war-torn African state, stricken with malaria and forced to make deals with corrupt warlords on both sides of the conflict in order to make this country your home. You must identify and exploit your enemies' weaknesses, neutralizing their superior numbers and firepower with surprise, subversion,...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best Far Cry in the series
Too much bugs for now. Not worth even it on sales
catısma hıssı ortam atmosferi fena değil oldukça iyi bunun yanı sıra silahların vurus hissi, tutukluk yapma gibi durumlar oyunun artıları. etrafın yanması alev mekanıği de iyi.. Gelelim bu oyunu boktan ve katlanılamaz yapan noktalara: Bu amk adamları neden 5dk içinde tekrar spawm oluyor?? gör4ev için bir yere saldırıyorum giderken ayrı dönerken ayrı öldürüyorum elemanları. oyunda bir yerden bir yere gitmek o kadar uğraştırıcı ve can sıkıcı ki.. Hikaye yok, ilgi çekici hale getirecek bir başka unsur yok. Git onu öldür şunu çal. bu kadar ölü bir dünya olamaz aq. ayrıca senin renk ayarlarını sikeyim ya kör oldum. Silahları kilitleme ve sınırlı silah taşıma fikrini kim verdiyse onun sülalesini seveyim. Ayrıca amk afrıka ülkesinde zenciden çok beyaz var ötünüz kopuyor iki tane zenci vurucaz diye
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogaço da porra
Un clasico que te entretiene. Recomendado para los que les gusta lo retro
There has been a critical renaissance or reappraisal of this game that is very characteristic of Ubisoft titles. However, on this occasion I must disagree with the sentiment. The game does not become good, or a hidden gem, simply because time has elapsed. It was radically revamped for a reason - it simply is too barebone and too mechanically simple to justify its run time. And a lot of the friction which it has, e.g., the arduous traversal, the constantly respawning enemies, and the lack of friendly NPCs, simply struck me as incredibly lazy game design, or unsolved design problems. The immersion argument does not work: Yes, I can rationalise to make all these quirks make sense within the world. But why would I? When I was not having fun? Was a deeper significance gained at the expense of fun? Is this some commentary about video game violence which reoriented my relationship to first person shooters? No. And so it was all for nothing. The art direction would be neat but for the fact that I am a massive fan of the first Assassin's Creed game. Having played that game at launch and this game in 2026, I do not have the benefit of nostalgia. All I see is reused assets (colour grading, trees, foliage, icons) - a design language which appeared cheap to me now because I have seen and loved it elsewhere. Also given the similarity between how these games look, I cannot help but notice what FC2 lacks which AC1 has in abundance - good writing, compelling characters, philosophical depth which does not reduce to existential nihilism. At for the gunplay, it is simply not fun at the rate which enemy encounters are distributed. The survival mechanics are as deep as a puddle and you will not be making interesting choices in terms of which routes to take, what guns to keep, or what abilities to upgrade (because there is very little character progression). It is just waves after waves of shooting, the same sound effects, the same fires, the same environments, the same enemies. If monotony is the point, then I suppose that should be that then. A very disappointing entry for all the glowing praise I heard about it online.
стопится после интро, а т.к. в интро нет сейвов - бесконечно начинаешь новую игру
joguei muito no Xbox 360, melhor Far Cry disparado, mecânicas ótimas, historia boa, para a época ? ouro meus senhores, o 3 tinha um ótimo vilão e gráfico, aqui temos a melhor mecânica, melhor passo de progressão, mais formas de fazer e prosseguir com uma missão, em resumo ? comprem.
Probably the best Far Cry 2 game ever made
Game doesn't even launch on modern PCs
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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