
Grab your trench coat, tune your sixth sense and join the Darkside Division as they investigate the outright bizarre, the downright dangerous and the confusing cases of Twin Lakes. Flesh-hungry tentacles, mafian zombies, and the occasional missing sock are no match for The Darkside Detective.
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Grab your trench coat, tune your sixth sense and join the Darkside Division as they investigate the outright bizarre, the downright dangerous and the confusing cases of Twin Lakes. Flesh-hungry tentacles, mafian zombies, and the occasional missing sock are no match for The Darkside Detective.
Where cultists crawl, where demons dwell, where the occult… occults? *ahem* That's where you’ll find Detective Francis McQueen, the lead investigator of the criminally underfunded Darkside Division. When evil darkens the doorsteps of Twin Lakes City – hell, even when it just loiters around shop fronts or hangs out in shady alleyways – he’s there, ready to investigate the cases that nobody else will.
He is The Darkside Detective.
The COMPLETE SEASON ONE collection of this multi award-winning comedic serial adventure sees Detective McQueen and his sidekick, Officer Patrick Dooley, investigating cases plaguing Twin Lakes and its colorful citizens. Point at everything in sight, click around mysterious and eerie locations, and use your wits (or borrow a friend’s) to lay these cases to rest!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
https://sesl0ver.dev/patches/the-darkside-detective 한국어 패치 만들었습니다. 꽤 예전에 구매했었는데 한국어 패치 기다리다가 안나올것 같아서 AI 활용해서 직접 만들었습니다.
- 훌륭한 한패 - 재치있는 대사들
好玩好磕....但是能不能把省略号卡顿bug修了,简直太可恶了!
I really wanted to enjoy this game, but unfortunately I do not. While other reviewers say the game is too easy, which parts of it are really really easy, I personally find some of the solutions don't make sense even if you're reading every bit of dialogue and scanning every room for items. There were a few solutions that I had to find by randomly dragging items in my inventory on top of each other in hopes they would combine into something I could use. I wouldn't describe this as challenging, but more so frustrating that there's no real "detective work" to it, just brute forcing solutions. Not worth it, even on sale.
Good game ☕ It's a silly, but charming game with nerdy references. The puzzles weren't too hard, music was good, overall well made game. It's a lot shorter game than I thought though.
I've been playing adventure games since the 1980s and this game gets the humor, the tropes, the stories, and the puns that we all love. Pick this up if you enjoyed old Sierra, LucasArts, Interplay, Broderbund, or Virgin adventure games.
Do you like point and click adventure games? Did you grow up during the 80's/90's, or have submerged yourself in that era's wealth of entertainment, be it movies, television, or video games? If the answer to the two above questions is yes, then this game as been made for you. If you answer no to either of them, then you probably want to give it a miss. What Darkside Detective offers is a collection of 12 short scenarios inspired by and loaded with tropes from the 80/90's media frame. The main character is a spoof of X-Files, the case names are satires of movies, and there's references galore packed into every screen from things I imagine a typical adventure game player from that era would recognise. But if you don't know the references, the game unfortunately offers very little. Most of the frustrating elements of Point n Click gameplay has been mitigated in the design. There are no red herring items, and while the moon logic in the puzzles is still plentiful, it's largely mitigated by how your inventory rarely goes past 2-4 items and all of them disappear once used. Each scenario is about 10 or so rooms big, all of which are navigated by clicking on the hotlink that moves between them. There is no walking around, since the main characters are a part of the scenery, and as a result the images are largely zoomed in, avoiding any need for hunting for that obscure pixel hidden in the background. But while this takes away the frustration, it also takes away some of the charm. Much of the gameplay involves entering a room, clicking along the really obvious hotpoints that are basically exclamation marks disguised behind pixel art, then moving on to the next room to rinse and repeat. A few hotspots don't become available until the events have progressed far enough, but they're often telegraphed so that they're sitting in the back of your mind for when you need to use them. The only part that stumped me for more than a minute was a shopping mall whereby the core room layout was a circle of the ground and upper floors connected by escalators on each end, which lured me into a pattern whereby I forgot later on that I'd entered through a foyer in the bottom left corner, otherwise the biggest stumbling block is often remembering to check if the inventory items interact with one another. There are 12 cases in all, each ranging around 20-30minutes a piece. The stories themselves are pretty solid, and the comedy between the main detective and his bumbling Watson sidekick is generally quite good. I'll also give credit to the achievements, which add a layer of difficulty and replayability if you want it, many of which involve exploring to click on more obscure hotspots or ones that are updating based on how the scenario is progressing. If you do these legit and don't jump straight to a guide. it'll likely add a couple of hours additional entertainment to the play count. There's a couple of tile minigames in places to break up the monotony, but none of these are anything to write home about. At the end of the day though, it's hard to give Darkside Detective a ringing endorsement, because what you'll get out of it boils down to your own personal tastes. It was built from nostalgia, and as such, it doesn't try to push the boundaries of what Point and Click adventures can offer in the same way a game like Dreams in the Witch House does. It's design is built around mitigating some of the more frustrating aspects of Point n Clicks, but that comes at a cost of the charm. For me, Point n Clicks were the first real open world game I played, and the coolness factor of walking around interacting with the environment to discover the weird way puzzles were put together is largely mitigated when your character doesn't walk around and a large section of puzzles are solved by picking up the object inside the same room you need to use it in. It's not a game I regret playing by any degree, but I'm also the target audience. But even then, as somebody whose played a fair number of these types of games over almost half a century now, the lack of a larger overarching story and focused gameplay designed to hold my hand through every set of rooms/inventory items did leave me feeling wanting at times.
游戏很好玩,很有脑洞,解密不是很难,轻松上手,内容搞笑有趣。 中翻不是很好,很多搞笑的点没翻出来,还有很多地方乱翻,跟原文意思不一样,建议打开英文看原文。如果英语不好,外置一个实时翻译吧。 建议打折再买,一代的内容有点少,二代会丰富许多,可以等捆绑打折
One of the best comedy point and click adventures. The story and puzzles are also great.
双湖镇甜蜜给给99,好玩爱玩
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Languages: English, French, German, Spanish - Spain, Simplified Chinese
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