
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一手好牌打的稀烂,明明有极宏大的剧情,优秀的战斗,上等的画面,舞蹈猛一看有点尬,但技术上肯定相当有难度,但是主角设定不讨喜、故事讲的很多莫名其妙或突如其来。十分明显地,项目后期肯定有大量删减或经费不足问题,就算大剧本大方向不变,也一定可以是国产最好的游戏之一。
41小时通关,玩得算是比较细了。玩了十几年国产rpg,本作给人的感觉是好坏参半。 先说优点: 1.整体美术风格讨喜,远景没有敷衍人,人物设计审美在线,主角团建模尚可; 2.音乐舞蹈尚佳,虽然是现在年轻一代不喜的民族舞/现代舞,但仙侠题材所限,可以理解; 3.战斗系统在回合制游戏里算做得比较有意思的,有一定难度和趣味性。 再说缺点,槽点太多,以至于我一度很想给差评。但看在国产光环的面子上,只要有一部分优点,就还是给了好评: 1.编剧你是做脑残偶像剧的吧?主角圣母病范得毫无预兆毫无逻辑可言,几个角色死得草率活得更草率,让人丝毫没有共情。这年头玩家观众眼泪这么好骗的吗?结局喂屎喂得让人满头问号,先抑后扬的方法多得是,你就非得给绿一下才舒服是吧? 2.过场剧情里的人物动作太夸张。玩个游戏跟看话剧似的,主角说句“太好了”都要张开双臂四十五度朝天,鸡皮疙瘩简直一层一层地往地上掉。 3.男主配音的声线音色沙哑我忍了,但夕羽的配音能不能发音吐字准确点?一句一个“小飞箱”喊得我tm头都快挠秃了。北京口音就100%等于普通话是吧? 4.虽然整体美术风格还不错,但除了主角团外,其他角色的脸模是不是建得太潦草了点?说话的时候只会下巴上下动,跟木偶戏似的,让人梦回15年前的游戏水平。 5.对白台词文不文白不白的,但凡高中语文没逃课的玩家,看着都很不舒服。 总体来说呢,我一个剧情党到游戏后期是耐着性子坚持着玩下去的,跟同公司的古剑三完全不可同日而语(古剑三剧情和对白做得太好,让人玩到游戏后期都有点舍不得往下推剧情了)。神舞2看宣传片还不错,只要编剧、导演换人了,还是值得入的。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏我真的吐了,没想到退款了还能写评测。首先这个游戏画面糊了一层马赛克一样,不是很清晰。其次键位打法我是真的不习惯。WASD这个是攻击技能我真的谢特。然后实在玩不下去,退款了还退不到微信,这游戏我是微信支付的。只能退到钱包。我还特么是学生,办不了卡。现在一阵一阵无语,直觉的恶心。再次建议大家不要踩雷
世界观还不错!
一坨大便
8快不亏
还行吧,还行,各种战斗设定也算是可以,剧情有点扯淡,不过真的还行
除了后半段剧情崩坏,死了又活 欺骗玩家眼泪以外其他整体剧情还是不错的,没有点评的那么差,算是一个完整的故事了回合制的战斗也很有创新,要组成连招,积攒资源 尤其是 第四个神,需要动点脑子保持不同资源的平衡再在同一时间同时积攒满才能召唤出来,很有游戏性 画面也很棒 音乐和美术是超高水准 就是剧情上有点逻辑不通 人物动机明不明等等硬伤....
总算通关了,总体感受玩之无味,弃之可惜。会点推荐是因为我是9块钱买的,风景、天咏和昙静还是值这9块钱。 打分的话,给个6分及格。 两男主丑绝。傻白男主从头到尾一点长进没有,看看隔壁野人,初出茅庐和最后琼华决战是一个样吗?男主那个卑躬屈膝的样子,现实已经这么残酷了,在游戏里就不能让人爽一下吗?男二都这么丑了,就不要说他貌比潘安了好吗,不尴尬吗?边江装B的配音衬得男二更丑。不如让银川游眠当男主,鹰礼也行啊。 里面男性角色一动就驼背,看着太难受了。 两位女主真的可。岚湘跳舞真的吼吼看!声音也吼听!为什么不给岚湘最后跳舞换身好看的衣服!用未央的套一下也成啊!不觉得太水了吗!是在不行,给岚湘脸上搞点伤,衣服搞脏,显得是大战后跳的也成啊! 剧情有些地方设计能看出花了心思,但是不能掩盖它的垃圾。最后祸天魔化的剧情,如果是祸天当男主,可能还能代入一点,现在感觉就是“怎么还有,怎么还没完”。 如果不是鸟捏太丑了而且配音劝退,我可能会喜欢那只鸟。很多人完全没必要领盒饭,几个主角还轮流仰卧起坐,编剧你有毒吗?剧情写的好,玩家才想去了解这个世界观,才在城镇中跟路人对话。哦我懂了,可能制作组自己也觉得剧情垃圾,所以要设计很多互动小游戏,强迫玩家对话。 战斗系统作为回合制这样设计算是很有趣了,但是不知道是不是因为我中途从简单调到了困难,小怪血条太长长长长了,每一场战斗时间都那么长要累死了。虽然神援很好看,但是总看也很疲劳啊,打小怪真的不想看神援动画啊!打斗的畅快感根本没有! 同人物或者同体系的技能见没有任何规律可循,每个技能有各有加成,我是玩文字游戏吗要背那么多技能作用?战斗时把技能作用直接选到就显示出来不行吗?为什么要用整面信息来显示?不觉得打乱了战斗节奏吗?而且队友放技能过程中还不能查看,啊你弱点就给那么点时间还让不让人连招了?还是鸟好。 风景的确很好,可惜很多屋顶不能踩,想近距离看一下天上飞的神灵都不行呜呜呜。 最后,求求了,神舞二哪怕跳票也好,加个小地图吧!你以为没有小地图就有代入感了吗?剧情写这么shi哪怕隐藏主角给我第一人称视角我都没有代入感啊喂!做个人吧!
挺不错
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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