
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
请奖励这条评论,我还差3000点去买那些骚逼头像和背景,给我点赞牛子精灵会让你增长2cm,奖励我的人牛子增长20cm .⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
开始看着画面还行价格又低才买的,以为是个小精品,结果开始玩了以后真的越玩越火,出了新手村直接卸载了。 主角是全村人讨厌的灾星设计,什么事都要怪到主角身上,是火影给你的灵感吗?即便被全村人讨厌,主角却还一副以德报怨的M做派,这是正常人应有的反应?主角屡次护着村子,山神为了村子甚至不惜损耗精气拦住陨石,结果全村人不仅对主角恩将仇报,对山神也是,全无脑子,是我早和山神们一起隐世当个游侠算了。 千年以后的游戏,居然没有地图全靠自己死记路,还有那无敌的读档时间,每个小地图切换时那读档时间真的绝了。很多时候剧情安排你强制步行,移动像蜗牛,尤其是新手村被毁了以后要从悬崖那慢慢挪的剧情,真就看着主角一点一点慢慢移,我血压直升,直接用GE开了10倍速。 和发小石头的感情尬,和大树的感情尬,主角说话时那肢体语言和表情尬,和小女孩说话的时候也尬,尬到我抠脚,感觉游戏里就没有一个正常人。 算了算了,这游戏玩得下去的人玩,我顶不住了,告辞。
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
编剧脑子是不是有病?设计这么个没脑子的圣母婊男主,主角是全村人讨厌的灾星设计,什么事都要怪到主角身上,即便被全村人讨厌,主角却还一副以德报怨的M做派,这是正常人应有的反应?主角屡次护着村子,山神为了村子甚至不惜损耗精气拦住陨石,结果全村人不仅对主角恩将仇报,对山神也是,逆天。人物的动画演出和剧情也是尬出天际。主角在新手村毁了那里哭了好几场戏,你啥铺垫没有,你指望我和主角共情?一堆人都对主角恶语相向,我能和主角共情,我是sb,主角旁边哪个小女孩那声音配音也尬,跟个小夹子一样。新手村毁后过悬崖小道慢吞吞的,好玩吗?我血压高了。小地图也没有,做个小地图会死?回合制系统你做连击系统?你要么就别做回合制,回合制真不搭连击
质量不错,期待2代。
战斗设计还可以,剧情一言难尽,后期剧情用脚趾头都能想到会怎么发展,很俗套很无聊
屎,纯屎,千万别玩。三皇五帝被黑的很低级,建议举报
在RPG游戏中加入连击机制不是一个很好的想法,剧情也不太行,后期除了幕后黑手其他人全洗白了。
作为2017年国产单机RPG的诚意尝试,《神舞幻想》用虚幻4引擎打造出了彼时国产仙侠游戏的画面天花板,却也因剧情与系统的硬伤,成为了一部“成也画面,败也画面”的遗憾之作,是一款适合国风画面党浅尝,却难让剧情与玩法党深入的作品。 游戏的亮点集中在视觉与听觉的东方美学表达上:依托《山海经》构建的上古九州世界,神水乡、高氏山等场景勾勒出写意的东方仙境,远景近景层次分明,结合动作捕捉技术的角色动作流畅自然,舞蹈、祭祀等桥段的CG表现力拉满;主线全语音配音质感上乘,NPC碎碎念的细节让城镇更具代入感,场景音乐与战斗BGM贴合氛围,单论视听体验,在当年的国产单机中堪称顶尖。战斗系统也有初期惊喜,在传统回合制基础上加入的弱点连击、蓄力发力、神源召唤等机制,让战斗有了策略性与操作感,闪避走位、援护配合的设计,打破了回合制的死板印象,且取消强制刷怪的设定,把探索权交还给了玩家。 但游戏的短板同样突出,甚至掩盖了画面的光芒。剧情是最大硬伤,宏大的人神共存世界观下,主线却陷入老套的“天命主角”套路,前期叙事拖沓、充斥鸡毛蒜皮的细节,中后期又因节奏仓促直接用旁白跳剧情,核心的“复活”立意刻画儿戏,人物情感线生硬尴尬,生死设定的反复翻覆不仅毫无共情,甚至略显滑稽。系统与操作的体验感拉胯,无地图导航、遍地隐形空气墙让探索沦为“无头苍蝇式乱撞”,跳跃功能形同虚设;战斗系统的新意也仅停留在前期,后期技能携带限制导致玩法程式化,BOSS战难度提升仅体现在数值堆砌,招式重复、无属性相克,越玩越枯燥。此外,人物建模存在明显瑕疵,小孩建模比例失调、部分角色面部僵硬,剧情过场中口型与台词不符的问题,也让沉浸感大打折扣。 整体而言,《神舞幻想》是一部能看到国产单机制作进步的作品,它在画面、视听与战斗机制上的创新,为后续国产仙侠游戏提供了参考,但剧情的拉胯、系统的不成熟,也暴露了制作组在叙事与玩法打磨上的欠缺。若你是国风画面爱好者,能包容剧情与操作的不足,这款游戏能带来不错的视觉体验;但若是追求完整剧情与流畅玩法的核心RPG玩家,这部作品大概率会让你失望。
系统拉,互动物品市场出现无效的情况,需要远离再回来才能进行互动(小问题,国产嘛忍忍还能玩);剧情,降智展开,玩不下去了,G了
為了畫面而來 但遊戲環境 以我的體驗來說很糟 到底為什麼不能拉遠視角 固定那麼近 我真的玩幾分鐘就頭暈了 但坦白講我還有認真想說3d暈本來就一陣子就可以克服 但你不給地圖又一堆空氣牆 真的很影響我體驗 完全不想要往旁邊走看有沒有東西可以拿 這種遊戲只要有這種想法出現我認為根本不用玩了 希望跟我一樣在意遊戲環境體感的玩家可以入手前看到我的留言再買
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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