
Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
can be pretty fun most of the time but they really shouldn't have tried making this a horror game. really annoying having the game slow you down in between every combat encounter to have gmod horror map type jumpscares every 15 minutes.
fear
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.2M | 7.2K | 85% | $29.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.2M | 9K | 92% | $24.95 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 12.5K | 86% | $9.99 | |
| $4.7M | 6K | 93% | $29.99 | |
| — | 4.4K | 87% | — | |
| $53.2M | 135.9K | 90% | $29.99 | |
| $50.5M | 141.9K | 92% | $19.99 | |
| $48.8M | 144.9K | 95% | $19.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень классный шутан с элементами хоррора, графика для 2005 просто офигенная, враги очень мощные, оружие в игре эта имба. Вообщем рекомендую эту игру!
no tiene guardado en la nube
Um jogaço de FPS. com uma física maneira e uma destruição de cenário bem boa para a época. os gráficos do game são muito bons e bem optimizados com uma iluminação de cenário que ajuda demais na atmosfera desconfortável que esse jogo passa. fora a iluminação, os cenários, se passando em prédios abandonados e locais escuros, além da própria pressão de não saber quando se está seguro ou se tem inimigos se aproximando contribuem bastante para o sentimento de terror e desconforto que o jogo quer passar. sobre a gameplay, o jogo contêm diversas mecânicas de combate que deixam o jogo bem mais fluido e divertido, como a habilidade de desacelerar o tempo, a movida de câmera para o lado, a coronhada, voadora, e a rasteira (que eu só fui descobrir com a DLC). E para acompanhar o combate temos os inimigos do game, que mesmo tendo pouca variação, eles são muito divertido de se batalhar contra, pois eles são extremamente inteligentes, percebendo companheiros mortos, montando estratégias e se comunicando os outros de suas ações. fazendo cada jogatina ser única e podendo ser mudada dependendo de suas ações.
Well, how can I put it? I'm neither a gamer nor particularly enthusiastic about fps. The last fps game I played was about 6 years ago - Fallout 4 on the XBox. You may curse me now, however, I want to point out that I've been around as a teenager when this game came out and I could not play it at the time. After all these years this was the first game that I remembered and wanted to experience now that hardware restrictions are not a problem anymore. This must have been really an experience in 2005 or whenever this came out. I think what makes a first fps game is either good combat mechanics or a good atmosphere. F.E.A.R. has both. The story is... well, it exists but the game really shines when you just embrace the mid-2000 tropes of bullet time and running through winding hallways waiting for the next paranoia episode to kick in. The game can be unforgiving at times but it never felt punishing. Altogether this is worth your time. I played it in about 1 hour sessions each day after work and it was a good way of dissociating.
cant play with a controler very well
I have never in my life heard enemy ai scream like that holy ♥♥♥♥ lmfao. Yeah it's cool that they flank you and ♥♥♥♥ but no one ever talks about how everyone you shoot at in this game is either insanely verbally annoyed by your presence or ♥♥♥♥ scared and screaming all the time. I feel like a damn monster playing this.
fear is one of my all time favorite fps games of all time it has the right amount of jumpscares
обдристался от ужаса и заснул от чего и наиграл 7 часов из которых 6 это обморок
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.