
Experience the original F.E.A.R. along with F.E.A.R. Extraction Point and F.E.A.R. Perseus Mandate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Be the hero in your own cinematic epic of action, tension and terror. A mysterious paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government responds by sending in a Special Forces team only to have them obliterated. Live footage of the massacre shows an inexplicable wave of destruction tearing the soldiers apart. With no other recourse, the elite F.E.A.R. (First Encounter Assault Recon) team is assembled to deal with the extraordinary circumstances. They are given one simple mission: Evaluate the threat and eliminate the intruders at any cost.
Extraction Point kicks off where the original game ended – with a bang. As the helicopter which the F.E.A.R. team is on attempts to leave the vicinity, it instead winds up crashing. The F.E.A.R. team is thus forced to seek out an alternate extraction point, all the way battling the now free Alma and her paranormal minions across a destroyed city.
As the first F.E.A.R. team and Delta Force fight for control of the situation, a second F.E.A.R. team is sent in to shed some light on Armacham Technology Corporation's (ATC) dark past. As a member of a secondary F.E.A.R. team, you are brought in to discover more information regarding the secret project at the ATC facilities. The multiplayer component for this expansion is no longer available.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have never in my life heard enemy ai scream like that holy ♥♥♥♥ lmfao. Yeah it's cool that they flank you and ♥♥♥♥ but no one ever talks about how everyone you shoot at in this game is either insanely verbally annoyed by your presence or ♥♥♥♥ scared and screaming all the time. I feel like a damn monster playing this.
This was supposed to be a psychological horror game, but a weak story and cheap jump scares make it impossible to take seriously. Honestly, the only interesting part is the NPC AI—they constantly change up how they try to kill you, which is a rare treat nowadays (even if it gets annoying). The level design is a nightmare, though; you’re constantly getting lost just because you missed a hidden vent or a tiny lever. Plus, even with EchoPatch installed, it's still running pretty rough.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.2M | 7.2K | 85% | $29.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 7.2K | 85% | $29.99 | |
| $5.2M | 9K | 92% | $24.95 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 12.5K | 86% | $9.99 | |
| $4.7M | 6K | 93% | $29.99 | |
| — | 4.4K | 87% | — | |
| $53.2M | 135.9K | 90% | $29.99 | |
| $50.5M | 141.9K | 92% | $19.99 | |
| $48.8M | 144.9K | 95% | $19.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
обдристался от ужаса и заснул от чего и наиграл 7 часов из которых 6 это обморок
one of the darkest stories to an FPS i've played. would recommend as long as you download some stuff to fix the game's framerate.
no tiene guardado en la nube
fear
Excellent proof of old doesn't mean good. I bought this game because of a YouTube review I watched. Sadly, this game is stellar in many aspect but so dog water in others that I cannot force myself to play this game to finish. First, this game runs at 20 frames after I reload a few times in game. This is not a computer problem because, before I reload, this game can run at 60 frame. Second, the enemy AI is very good, but the enemy is as boring as it can be. I can count on one hand how many enemy types there are in this game, replica, drones, turrets, and gundum. To be fair, replica enemies have many subtypes, but are they really different when they all do the same thing? Don't think so. Also, corporate security forces and replica are the same enemy but with different skin, so, I don't count corporate security as a separate enemy type. Drones are trash, so are turret. They are just there to populate a few sections so that you have things to shoot at. Gundum is alright as a boss encounter. It won't push too hard so you can just peek behind a corner and shoot it till it dies. Or, you can just kite around it instead. The grunt replica soldiers are a bigger trouble than the gundam itself. This game runs way too long for how many enemy types there are. Third, the map is sometimes annoying to figure out where you need to go next. To be fair, the low frame rate makes me dizzy which highly reduces my patience for this game. Fourth, the moronic decision to make this a horror game. Compared to other better horror games, this game is not scary in the slightest. Why would I be scare when I got a SAW machine gun with hundreds of rounds of ammo in my hand, a combat shotgun on my back, and a futuristic particle gun in my backpack? Especially, all horror scenes in this game are cheesy jump scares. No setups, no atmosphere, and no thought put into the horror scene whatsoever. Fifth, the lighting. In the aforementioned YouTube review, he praises the dynamic lighting of this game. After I actually played this game, his praises reminds me of people praising modern AAA simply because of "good graphics." Why should I care about lighting when the game is bad? Better yet, why should I care about the dynamic lighting when majority of this game is pitch ♥♥♥♥♥♥♥ black? I can't see ♥♥♥♥ without turning my flashlight on, which goes on cooldown every 10 seconds I use it. So, when I want to explore a dark area, I have to turn my flashlight on, explore a few seconds, turn it off, stand there and wait for a few seconds. What a waste of my time.
Japanese horror meets John Woo combat. One of the best games ever. (For modern systems, I recommend using EchoPatch.)
Aparentemente, meu PC da Positivo de 2008, que funcionava com um hamster girando uma roda, é melhor que meu PC atual, que não consegue tankar essa merda acima de 17 FPS com tudo no MÍNIMO.
joguinho bão! Adicione um reshade, e uma melhoria no tamanho das legendas que fica perfeita jogo padrão anos 2010, direto ao ponto, historia bem contada, gunplay top nota 9/10, se não fosse uma movimentação e botões estranhos pra fazer as ações, seria 10 "too much medkit" kkkkk
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.