
A satirical spy-fi lair builder where YOU are the criminal mastermind! Construct your base, train your minions, defend your operations from the Forces of Justice, and achieve global domination!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't feel like this was done justice.
Evil Genius 2 perfectly nails the 1960s spy-fi aesthetic, but unfortunately, the gameplay doesn't live up to the vibe. Going into this, I was expecting something much closer to the Dungeons series, with its tight, reactive base-building, active defense mechanics, and rewarding management loop. Instead, the game replaces that engaging "dungeon master" feel with a tedious, mobile-like grind. A massive chunk of your time is wasted staring at the World Stage map, waiting for timers to countdown and managing global heat levels. It feels less like running a chaotic, villainous lair and more like dealing with a sluggish, passive Excel spreadsheet. It’s a shame, because the charm is definitely there, but the gameplay loop is just too boring compared to the Dungeons formula.
Pour tous les apprentis génies du mal...
Good Game
GIT ALE CZEKAM NA POLSKIE NAPISY
chocolate chocolate what a yummy treat chocolate chocolate what a nice thing to eat chocolate chocolate i chew it all the time chocolate chocolate poo fart cry
Goooood game
It's a terrible game.
sensacional, pqp, vicia dms, nao sei pq odeiam esse jogo
Mit Geld baut man eine Basis auf / aus welches man mit Verbrechen weltweit verdient. Diese Verbrechen locken diverse regionale Agenten an, die in der Basis Beweise sammeln. Die muss man abwehren, sonst ist das Spiel vorbei. Dafür heuert man Schergen an und baut Räume für Strom, Essen, Schlaf, Forschung, Weiterbildung, Defense, Information, Überwachung u.v.m.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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