
Everpath is a roguelite RPG with hand-crafted pixel art, explore a procedural generated world with the combat and item system of the classics action RPGs. Embark yourself as a member of the Northbarrow army, choose and personalize your class to find what is lurking in the wilderness of Northbarrow
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Простенький рогалик... затягивающий. Но есть минусы... но начнем с плюсов 1) Интуитивно понятное управление (нет никаких излишеств) 2) Не смотря на простую графику довольно атмосферная игра получилась 3) Увлекательный геймплей причем довольно динамичный. 4) Несколько классов с настраиваемой предысторией и бонусами Теперь минусы... 1) Странные хитбоксы приемов 2) Мутная и сомнительная система прокачки (да она тут есть) 3) Скачок сложности с 3 уровня слишком высокий 4) Оформление иногда режет глаза 5) Игра немного однообразна В общем в итоге покупать или нет решать вам, но мне игра больше понравилась, чем нет. Есть в ней что то затягивающее. я бы поставил 6,5 из 10, в нее приятно поигрывать время от времени.
nice pixel art, but the game feels boring and not really playable the combat feels underdeveloped i tried it for a while but there's just better games out there i expected more tbh
i ♥♥♥♥♥♥ love this game
Nice classic style RPG game, Once you play you may want to complete the whole game. This game will also test your alertness from the enemies. Keep it up.
Way too many bugs to be worth the money to buy it.
Jogasso! Simples, difícil e bem feito.
This could've been a good game but the controlles are so backwards it's unbearable to me. I wont complain to much. Beautiful grafx, I didn't spend much on it. But these controlls are so broken... 4/10
I've come to the conclusion that devs of this game hate us and want us to suffer. Why do I say this? there is an achievement called siege breaker that just amounts to getting your wizard character up to level 7. Only .6 percent of players have managed this almost impossible feat. The difficulty of the game is high. Its not high for normal reasons like a fair and comfortable shift in difficulty over the course of a play through. The first level is easy as is the boss, the second level is fairly hard, and the third level is garbage. As of now I've gotten to the third level with the mage and gotten crushed over and over again by enemies that one shot me and fireball traps that can take off three quarters of my life per shot and are very difficult to dodge. I managed one time to struggle through the various traps and enemies in the third level and get to the third level boss who promptly one shot me as soon as I walked into the room. This wouldn't be a deal breaker and I would be able to cope with this ridiculous shift in difficulty except the controls are pretty bad. What do I mean by bad? I mean when you try to change direction in mid run you slide for a moment in the opposite direction almost like the floor is glass or ice and the game is nearly unplayable with a controller. A ranged player has essentially turret controls when using a controller and trying to aim their bow you have to turn the aiming reticle 180 degrees and line it up on an enemy in order to fire on an enemy that is behind you (which takes a second or two) and then do the same to fire at an enemy that was in front. I feel less like I'm playing an rpg and more like I'm maneuvering a jet. I would be able to manage my hp and my position relative to my enemies if I wasn't also having to constantly worrying about moving the aiming reticle all over the place in order to sight in on perspective target. I have only played 11 hours and yet I feel that I have played much longer due to the sheer number of deaths. Do you hate me devs? Update: I've played through the entire game after about 20 hours. I've come to the conclusion that the game is nearly impossible unless you can manage to memorize the attack of every enemy in the game and avoid it without fail. There are a number of enemies that can one shot you in a single attack and most of the enemies and bosses in the last two levels fall into this category. The last boss is extremely easy. He's slow has telegraphed attacks and doesn't have that bad of a life bar but if he hits you one time you die. The fourth level boss is the butcher from diablo but once again he will kill you almost instantly if you are hit one time. I looked at the stats and .7 percent of players have actually beaten this game as of this review. Beating this game is not an achievement it is an indication that you have eaten one too many paint chips as a child and have no sense of self-preservation. I have recommended the game not because its a good game or a fun game (it is neither of those) but because its not a bad game and it's very cheap. It would be a bad game if it were boring and this game may be many things but I can't call it boring.
Bardzo przyjemna gierka Bardzo miła zróżnicowana rozgrywa 4 klasy zwiadowca, rycerz, żołnierz lekkiej piechoty i mag każdemu można wybrać specjalizację jako bonus na rozpoczęcie rozgrywki do tego dochodzą perki odblokowywane wraz z wbijanymi poziomami, rozgrywkę urozmaicają wszelkiego rodzaju zwoje oraz bomby. Grafika jest ładna i klimatyczna w połączeniu ze spokojną muzyką daje fajny efekt co prawda z racji procudalnie generowanych map rozgrywka może być nużąca, ale na szczęście lokacje zmieniają się dość często stylistyka przywodzi na myśl Dark Souls (nawet przypadkiem w grze są ogniska leczące bohatera) Fabuła jest lekko skryta, ale jest. Czasem można trafić na opuszczone obozowiska, grupkę martwych żołnierzy co fajnie kreuje świat (mnie spotkała sytuacja gdzie jeden żył i okazało to się zasadzką), mini wyzwania z końcem każdego aktu fabuła jest ujawnia w pewnym stopniu przy pomocy paru linijek tekstu. Klimatyczny, przyjemny rogalik w uczciwej cenie
Really cute game!! Love the graphics, gameplay feels like it needs some polish but overall i liket it cause im a sucker for nice pixel art
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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