
A dark fantasy non-linear JRPG with innovative new concepts. Eredia is set in an open world where you assume the role of a hunter trying to make the most of his opportunities in a war-ravaged world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The main chararter is why I don't recommend the game. How can we identify with such an abject person? No really, what could have prompted the developer to create a main character so misogynistic, homophobic and childish? It'll remain a mystery...
Das Spiel ist sehr komplex, umfangreich und hat auch humoristische Einlagen. Bei den Quests wäre es hilfreich, wenn man wüsste, wer in welcher Stadt, die jeweilige Quest erteilt hat und bei welcher Gilde das Preisgeld ausgegeben wird. Ich möchte das Spiel nicht missen und warte sehnsüchtig auf den 2. Teil! Etwa 100 Stunden hat für mich das erste Durchspielen gedauert.
This is good game with interesting characters, funny dialogs, non-trivial quests. Unfortunately random encounters ruined it for me. To get from plot point A to plot point B, you have to fight through dozens of same boring encounters. Random encounters punish you for exploration and inflate game time.
Oh my gosh where do I start? This game is truly outstanding, the developer clearly is clearly a game fan with a bit of something to suit everyone. Not too hard but not too easy, some brilliant one liners by our Hero! I would recommend this game a million times over. Have already bought the second even though I keep restarting this just to catch something I missed!
I love this game. It would be better if you could take out runestones from weapons and armor or at least be able to replace the ones you have in them. It's a fun game as it is. Just certain things would probably make people leave better reviews. One thin is you can get a rare sword, but I found no one who could equip it. You get lock picks that can't be used by anyone too. I hope they include these improvements with the sequel or I won't buy it.
alot of quest good game
Very entertaining, and required a lot of independent thought. Some of the quests were hard to accomplish. Although there was a guide, the instructions were so simple as to be of no help. Sometimes the instructions left you stuck for hours or days. I really disliked that the clock was difficult to read because all ones were the letter r. There were some youtube videos that showed game play, but not for the most difficult ones. Especially the one about buying the toy sword. I went to the appointed place and the event took place, however, I was never given the option to purchase the sword. I could buy other items, but no sword. Instructions just intimated that all you had to do was go to the event at the appointed time, and you'd be able to finish this quest. Another is the one that tells you an invitation is required to start a quest, but not where you got it from.
I don't remember when I bought this game and tbh did not even had tried but man... when I tried I simply loved the game. Did not found any major bug during the whole campaign only a few laggy areas but nothing that would impact the gameplay
[h1]Gehörig aufgepepptes RPG-Maker-Epos – leider fast ohne selbsterstellte Grafiken und OST[/h1] Eredia: The Diary of Heroes ist eines jener RPG-Maker-Games, welches aufzeigt, was man alles mit dieser guten alten Baukasten-Engine erreichen kann. Klar, im Kern werden wieder die typischen JRPG-Formeln der Engine abgespult, aber die ganzen Anbauten, welche der Entwickler eingebracht hat, machen das Spiel so interessant. Da werden mal eben die Gesinnungs- und Freundschaftssysteme aus einem Bioware-RPG integriert. Oder man bekommt sein eigenes Haus samt Ausbaumöglichkeiten wie in einem Bethesda-Spiel. Oder wie wärs mit speziellen Events und Feiertagen, die über das virtuelle Jahr verteilt wurden, so wie man es sonst nur aus Farm-Simulationen á la Harvest Moon kennt? Der Entwickler hat mit Eredia definitiv eines der besseren Maker-RPGs geschaffen, und das obwohl er im audiovisuellen Bereich leider hauptsächlich aus dem Baukasten schöpft, statt eigene Dinge zu kreieren. Darüber hinaus sollte man sich bewusst sein, dass man hier nur den ersten Teil einer größeren Saga bekommt. Die Handlung ist also noch offen. Davon sollte man sich jedoch nicht abschrecken lassen. Eredia konnte mich jedenfalls positiv überraschen. [h1]Pro und Kontra:[/h1] Pro: - sehr große Semi-Open World mit haufenweise Quests und viel zu entdecken - überraschend interessante Handlung, Charaktere und Sagengut - cooles Datums- und Zeitsystem - nette Implementation von Bioware-typischen Gesinnungs- und Freundschaftssystemen - 4 Schwierigkeitsgrade Kontra: - es ist der erste Teil einer Serie, erwartet keinen Abschluss der Story - der Protagonist wurde als extremer Unsympath konzipiert - der „Over 9000“-Faktor á la Dragon Ball Z kann nerven - es wird hauptsächlich Material aus dem RPG-Maker-Bauskasten verwendet - Lagging-Probleme
This is a great RPG game for those that enjoy classic RPGs. In this game not at all enemies drop gold and it makes a lot of sense. Why would wolves or other non-human enemies be carrying gold? This makes the beginning a little bit challenging, but you are able to grind for gold after a while. Though you shouldnt need to do it much. The side quest rewards can give you good items and gold. They also have very helpful recommended levels and are great way to get stronger before taking care of the main story. Many of the bosses will force you to think and use some strategy, so dont expect to just brute force your way through the game - you will need to use buffs / debuffs to your advantage. And maybe the right equipment wont hurt either. I love the villains and many of the story characters. The Main Character is a little bit obnoxious, but I guess we can't all be perfect. Highly recommend buying this and I am looking forward to a sequel.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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