
A co-op survival horror game set in a dark medieval castle. Play as one of four resurrected knights and work together to find hidden runes, unlock the ritual chamber, and escape before the Jester hunts you down. Teamwork, stealth, and survival are your only hope.
Modeled estimate, not a reported figure. How we estimate →
Media

About
You awaken as a fallen knight, resurrected within an abandoned castle shrouded in darkness. The only path to freedom lies in completing a sacred ritual to banish the monstrous Jester who stalks these halls.
No run through the castle will feel the same. You’ll need to adapt to different spawns, lingering traps, and unpredictable encounters. Beware of the Jester’s twisted jack boxes scattered throughout the corridors. Trigger one and you’ll summon your worst nightmare.
Play solo or team up with friends in online co-op for a terrifying shared experience. Stay close for safety, or split up to cover ground faster, but remember: communication is limited through proximity voice chat.
Every rune you collect brings you closer to freedom, but it also enrages the Jester. As you progress, he grows faster, smarter, and more relentless.
Buy perks and unlock upgrades! Will you help your teammates? Take the sneaky route, or are you perhaps a potion master?
Key Features
Up to 4-Player Online Co-op - Face the Jester alone or with friends.
Proximity Voice Chat - Whisper, shout, or stay silent. Every sound matters.
Jester Sound React - The Jester has a keen ear, don't make too much noise or you'll attract him.
Replayability - Each run is different with new rune locations, different spawns, key locations,...
Perk Web - Unlock unique perks to suit your playstyle and improve the gameplay!
Difficulty Modes - Choose the level of terror that suits you.
Immersive Audio Design - Feel your heartbeat as the Jester closes in.
Adaptive AI - The Jester grows more dangerous the closer you get to finishing the ritual.
Uncover the runes, complete the ritual, and survive the hunt. The Jester is waiting.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Dutch, Korean, Russian, French, Spanish - Spain, Polish, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It Was Really Fun. The boss triggering was unpredictable in a cool way. I hope For An EXTREME MODE
У игры есть действительный потенциал и иногда она и способна напугать! Сама задумка довольно интересная, можно назвать вполне средневековым хоррором. Не знаю как вам но мне графика показалось средней, не хватает большей гладкости и детализированности, но для слабых компов самый сок. Сама механика атак довольно необычна и хороша, но и то что ты можешь ударить других игроков, смешит))) Советую играть с кем-то ведь в компании и то веселее. Также можно поговорить по поводу механики звука. этим мне и нравится играть, каждое действие заставляет задуматься "А не привлеку ли я внимания?" ведь использование атаки на объектах делает шум, или например взлом сундуков, или открытие двери. Также атака полезна ведь с помощью неё можно открывать сундуки, ломать двери и шкатулки! Этим мне и понравилась местная бабайка ведь это не просто существо которое просто ходит и реагирует на звук, а монстр который имеет собственную интересную механику. Шкатулки они как интересны так и бесят. из-за этого советую всем игрокам не использовать рядом с ними фонарь и не попадаться на глаза. Одним словом игра классная) Советую всем чтобы интересно скоротать время!
нереально крутая игрушка. куча разных механик, атмосфера криповая тоже есть, звуки прям сочные. за такую цену просто конфетка, дак разработчик еще и обновляет регулярно, добавляя новый контент и исправляя баги. сложности реально ощутимы. на легкой тебя в упор не видно, а на высокой джестер всегда крутится где то рядом, видит через 3 комнаты и бегает как Усэйн Болт. короче 12/10
O jogo é divertido mas tem um grande problema, a IA do Jester. Ao mesmo tempo que ela é muito boa e parece se adaptar pra saber os locais que você se esconde, ela chega a ser frustrante, aconteceu mais de uma vez do Jester só teleportar pro meu lado assim que eu peguei uma runa, ou de eu virar um corredor e ele estar PARADO na esquina, fora que ele sempre vai ser mais rápido que você, SEMPRE. Joguei com mais 2 amigos e tivemos dificuldade pra terminar o mapa do castelo (a gente é ruim demais também), o puzzle final é desnecessariamente complicado, e somado isso ao fato do Jester estar 100% do tempo na sua cola enquanto você tem que fazer o puzzle, deixou o jogo frustrante pra gente. A ambientação do jogo é muito dahora, mas o balancemanto do Jester não ta legal, mesmo jogando no fácil, se voc~e é um jogador casual desse tipo de jogo que nem eu, é difícil terminar o jogo. Ainda assim, recomendo o jogo, é barato, é divertido no começo e o ajuste na IA do jogo da pra ser facilmente ajustada com um update.
если вы хотите играя поминать мать разраба, то пожалуйста. Потому что поддерживать уровень на шипах, прятаться от ебанного клоуна и блядских коробок, просто еб как интересно, здесь ты не просто дрочешь микро-таймы, но ♥♥♥♥ надеешься, чтобы под конец сбора рун ты не встретил дверь, которая ♥♥♥♥♥ не открывается в отличии от матери разраба
국내에 인지도가 낮은 게임이라 솔플로 자주 즐겼는데 30분에서 50분 안에 짧게 즐길 수 있어서 좋았네요! 익숙해지면 진짜 스릴 넘치고 재밌는데 극 초반 진입 장벽이 조금 높은 편인 것 같네요. 가장 쉬운 난이도와 맵이 룬이 9개에 열쇠가 3~4개인데 감지 스킬이 없으면 플레이 시간도 길어지고 많이 어려워요..... 감지 스킬도 최소 5~6판은 깨야지 얻을 수 있는 스킬인데 그 사이에 뉴비는 갈려나간 다는 점이 많이 아쉬웠습니다..... 그래도 여러 번 플레이할 수록 스킬 트리를 찍어서 강해지는 구조도 마음에 들고 난이도 차이가 뚜렷하게 느껴져서 다양한 방식으로 재밌게 즐겼습니다!
Przyjemna gierka dla osób którym znudziło się R.E.P.O, niestety conentu mamy jak na lekarstwo ale chociaż cena nie odstrasza. Fajna gierka na kilka wieczorów z kumplami. Pełna recenzja na moim kanale YT - Nik0oo lub tutaj https://youtu.be/Cvsv2cMO9MM
Mega gra polecam
Jester: A Foolish Ritual, developed by Fire Foot Studios and published by Fire Foot Studios in collaboration with Nexting, is a cooperative horror title that thrives on tension, communication, and unpredictability. Set within a cursed medieval stronghold, it casts players as unfortunate souls drawn into a ritual that must be completed to escape—while a relentless, ever-present entity hunts them through the darkness. The game builds its identity not through complexity, but through how it manipulates player behavior, turning even the act of speaking into a potential threat. The gameplay loop is structured around exploration and objective completion. Players must navigate the castle’s winding corridors, locate key items such as runes, unlock new areas, and eventually perform a ritual that allows them to escape. This progression is straightforward in concept, but the execution is layered with tension. As players move deeper into the environment, the threat becomes more immediate, forcing quicker decisions and riskier actions. Early moments tend to be cautious and methodical, while later stages often devolve into frantic attempts to survive as the danger intensifies. What distinguishes the experience is its reliance on sound as a core mechanic. Communication between players is not entirely safe—noise can attract the entity that stalks the map, meaning that coordination must be balanced against silence. This creates a unique dynamic where players are constantly weighing the need to share information against the risk of revealing their position. The result is a mix of genuine tension and unpredictable outcomes, as even a small mistake or moment of panic can quickly escalate into chaos. It also leads to moments of unintended humor, where fear and miscommunication combine to create memorable interactions. The castle itself is designed to support this dynamic. Its layout features branching paths, hidden areas, and environmental hazards that encourage both exploration and caution. Key elements are often randomized, ensuring that each session requires fresh decision-making rather than relying solely on memorization. This unpredictability enhances replayability, as players must adapt to changing conditions and reconsider their strategies with each run. The constant choice between staying together for safety or splitting up to progress more efficiently adds another layer of tension to the experience. Atmosphere plays a significant role in maintaining immersion. The environment is dimly lit and filled with subtle details that reinforce the sense of isolation. Sound design is particularly effective, using ambient noise and distant cues to create a persistent feeling of unease. The presence of the Jester itself is felt even when it is not visible, with its behavior becoming more aggressive as players approach their goal. This escalation ensures that the tension remains consistent, building toward a climax that often feels both chaotic and rewarding. Despite these strengths, the game shows signs of its smaller scope. Technical issues and occasional lack of polish can interrupt the flow of gameplay, reminding players of its indie origins. The amount of content is also limited, with a relatively small number of environments and variations. While the core loop is engaging, it does not evolve significantly over time, which can reduce long-term appeal once players become familiar with its mechanics. Another important consideration is its dependence on multiplayer. While it is technically possible to play alone, the experience is clearly designed around cooperative play. The tension, unpredictability, and humor all rely heavily on interaction between players, making it far more engaging when shared with others. Without that social element, the game loses much of what makes it distinctive. Ultimately, Jester: A Foolish Ritual succeeds by focusing on a single idea and executing it effectively. Its use of sound as both a tool and a threat creates a unique gameplay dynamic that sets it apart from more conventional horror titles. While it lacks the depth and polish of larger productions, it compensates with moments of genuine tension and memorable cooperative play. In the end, it stands as a strong example of how a focused concept can carry an entire experience. It may not offer long-term variety, but it delivers intense, often chaotic sessions that are best enjoyed with friends, where every decision—and every word—can make the difference between survival and failure. Rating: 7/10
Eines der besten Games für zwischendurch! Spiele abgesehen von Jester immer wieder the Bonerooms und Zort zusammen das sind so 3 Spiele wo ich finde es macht immer wieder Bock die zu Spielen
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Extreme Forklifting 2 | $14.8K | 218 | 87% | $1.99 |
| Gnaughty Gnomes | $14.8K | 72 | 97% | $7.99 |
| My Classmate is AV Actress | $14.8K | 65 | 62% | $5.99 |
| The Unlife of Gorlak | $14.8K | 52 | 100% | $7.49 |
| Epigraph | $14.8K | 327 | 88% | $2.99 |
| The Empty Eyes | $14.8K | 64 | 81% | $8.99 |