
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Drova is a nourishing morsel of gaming experience. I recommend this game to you. 40 hours of play puts me at the end of a narrative which evoked emotions, puzzled me, and satisfied a button mashing itch that I've had since Golden Axe III. As I write this I find myself dissappointed that I didn't check if Drova had a spin move to shoot fireballs. The way mechanics are revealed to you is a bit sneaky like that. That feeling of enigma and simply-faceted lore warrant a second playthrough. The map is a quilt of transcended Golden Axe III biomes that you map/chart through warily. Exploring is very rewarding, and I found myself drawn about the world by interests beyond quests. The forests and heath of Drova will stay with me. Like Matataki Village, the Wise Owl Forest, and the Black Forest of Nosgoth. Combat is fun, with archtypal weapons leaving you to find joy in the pacing and rhythm. Spear and Sling combo felt great to play through, I found it gave me an answer for every opponant. Though, it did take me half the game to work out that keeping your off-hand free gives you access to a different weapon maneuvre. Unsure if this should be more obvious, or if I should not be stoned during tutorials. On my next playthrough, I will use sword and shield, I'm excited to get amongst the shield system. Magic system is easy to use, with good offense, defense and utility. I never used defence, I also didn't come back from beyond the red rocks quite a few times. Well written. Dialogue options felt obtruse and railroady at times, but I guess that's life. My frustrations were carried and addressed by a great narrative structure. The characters are memorable and endearing in a 2-dimensional way. The two dimensions have depth though. It's not a boolean thing. Played through on my laptop, bluetoothed to a PS4 controller in Big Picture mode. Auxed into an old JBL xTreme 2 speaker. At times my laptop charged from a usb powerbank while out in the bush. Mobile Drova arcade was very fun inside a rainy swag near the Clarence River. Oh yeah, the animation for spearing a fish was busted for the entire game. Dude would spear the fish, then immediately grab it and go to idle animation- then fish animation starts while you're in idle. Fish slides up out of the water as if on an imaginary stick, then vanishes. Unsure if other people get this, or just a product of my setup. Drova is a fine example of a game. It uses the strong parts of the medium well, while covering the limitations with charm.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 295ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
шик. блеск.
出色游戏!后期虽然感觉有点娱乐疲软。但你值得92!
Great game! It seems quite obviously that it was inspired by such games as Gothic and Risen - but its 2D pixel art If you played those you would easily recognise similar game-mechanics traits here as well. The world is bright and interesting to investigate, the whole walk through would take about 30 hours I will wait for more projects from this studio
I like it
相当出色的游戏,好玩
Je ne laisse que rarement des avis, mais Drova est un jeu captivant qui m'a marqué, un RPG à l'ancienne avec du pixel art de qualité, des sons et musiques extrêmement réussis, une liberté de choix suffisamment présente pour ne pas se sentir sur un sentier scripté. J'ai acheté ce jeu car j'ai lu de très bons avis, mais je n'en avais jamais entendu parler avant. Je ne m'attendais à rien de spécial mais ce jeu ne me laisse que de bons souvenirs, et ces souvenirs vont rester longtemps. Ce jeu a réussi à se faire une place dans la liste des jeux qui m'ont marqué depuis mon enfance, quand je découvrais les RPG et les jeux d'aventure... bravo aux développeurs, ce jeu mérite une place au soleil ! POUR NEMETON !!!
Пиксельный инди шедевр. Хорошо все. Музыка, дизайн мира, враги, бои, прогрессия персонажа, нарратив и выбор. Сюжет полон темных моментов. Парочка таких могут сделать больно, особенно если не отыгрывать героя. Крайне рекомендую. Даже если есть во что поиграть, Drova может сравнится с некоторыми "громкими" релизами.
Хотел я значит перепихон но получил работу рудакопом
探索做的非常棒的一款游戏!一个右键观察功能给了这个游戏无数的可能性,而制作组对这款游戏精心的雕琢又让这种可能性最终变成了乐趣!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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