
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was expecting a lot more from this game, especially with people calling it "Gothic 2D", but honestly it doesnt come close. Around half of my recorded playtime was me being afk, as the game didn't fully hold my attention. The narrative is acceptable, but the ending is poor. Also feels like many choices don't really matter. The combat system needs work. You can't parry with weapons - blocking works just with shields... The weapon varietty is bizzare - the only 2h are axes and bows, while everything else is 1h(no axes here). Some balancing is off - secondary axe attack (stun) is useless. The world is filled with massive amount of junk easy to collect/steal/make then sell. Ended up using healing ointments/pots/etc through almost the entire game. The character animations and reactions (sudden laughing or jumping) feel out of place and break the immersion. While I didn't like the economy, the actual map layout is well designed. The world is packed with secrets, makes exploration interesting. Overall - not bad, not good either. I managed to finish the game and it wasn't too hard. If you like challange you may find this game a bit boring. Pleasant for eye pixel art kept me going, waiting for the game to happeen. I just expected better, but still think it's worth playing if you have some spare time, just don't expect it to be Gothic or any other title people may compare it to.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 294ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 911 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love hoarding
The uncircumcised experience. Very old school, challenging.
Very good.
One of most fun and addicting RPGs I’ve played in a long time. I find myself sinking in and just losing track of time. There is so much to explore, so many secrets. It reminds me of classic RPGs where you had to talk to NPCs to figure out where to go. No quest markers and no hand-holding. NPCs give you hints on where to go. It’s refreshing and so much more immersive. Combat is simple but engaging. I haven’t finished quite yet. I just started chapter 3, but I think I’ve played long enough to make a judgement. If you're interested, definitely buy this game
还可以的,有个缺点就是地图,看起来很近实际要绕很远,控制移动用wsad,我靠,按的手指疼。。
Unfassbar gut
半开放半线性,最终集百家之短。地图偏小,前期不按主线走挫败感相当高,自己乱跑图收益极低、限制极多、怪极难打。对于我这种不喜欢看攻略,提示让我往前走我非要看看后面有没有东西的玩法来说体验感相当差。完全比不过紫色晶石,不过我还是得耐着性子赤下去。
Thanks devs. This Is "The Game". Music, story, atmosphere, combat, progress...everything is perfect. I have returned many years back, where games was true games. If u planning next game, please, stay on same side of this river (: This Is jewel. I can recomend iron mode for first playing for newcomers.
4막에서 갑자기 억까가 심해지는 것 같은데.. 공략없이 할 수 있는건가 이거
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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