
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2D-Gothic. Simple as that. Dont be scared by the graphics.
Грустно, но ставлю палец вниз. Люблю очень трилогию Готик, включая третью часть. И Дрова мне казались в этом смысле нехилыми такими дровами для печки готоманства: ну вот прям то же самое, но с видом сверху. Чего ещё желать? И геймплейно игра и правда близка к своему прародителю. И в ней возможно словить этот приятный вайб, когда ты просто бегаешь-изучаешь локации, совершенно про всё забывая. Но меня от неё отворачивают 2 вещи: 1) Так себе писанина. Очень много люди говорят про то, какая Готика замечательная в плане мироустройства, в плане игровых циклов, в плане её приятного реализма, который почти никогда не душит. И очень мало о том, какие замечательные тексты были для неё написаны! Притом, что сам сюжет максимально прост и даже грубовато примитивен, маленькие истории в игре ну просто на вес золота. Встреча с почти любым неписем оказывается увлекательной сама по себе! В Дровах и близко к этому уровню не подошли. Персонажи картонные и одноклеточные, говорят порой как в каком-нибудь рассказе про попаданца. В игре атмосфера вроде как довольно конкретная рисуется, но в каждом диалоговом окне она просто аннигилируется. Мне и во 2 Фоллауте эта смесь мрачняка и клоунады не понравилась, но там хотя бы клоунада талантливая. Тут - вообще нет. 2) В игре очень занудный дизайн уровней. Она итак страдает от вида сверху, когда обзор очень ограничен и нормально ориентироваться тяжеловато, но как сумасшедшая к тому же спамит узкими лабиринтами и бесконечными препятствиями на пути. Порой как в Море Утопии себя чувствовал, когда знаю, куда мне надо, но приходится делать лихой крюк. Или ради маленького неисследованного островка десятки минут убивать на облизывание каждой стенки. Чтобы узнать, что исследуется он с другого края карты. В итоге тот чудесный момент в Готике, когда оказываешься в городе и с кайфом растворяешься в тамошних квестах, тут меня просто утомил. Вне города бегать ещё интересно, а круги наворачивать по мелкому лабиринту, чтобы хлипкие мемы от графоманистых дундуков читать... тьпфу. Без хорошо написанных квестов и прям живого мира, наполненного осмысленной жизнью, а не штампованной рутиной - мне оказался жанр неинтересен. В целом я хотел игру до конца пройти, но мне просто трудно заставить себя её просто включить. Увы.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 315ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 293ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Czuć gothicowość, ciekawa fabuła, interesujące zadania, super system walki, naprawdę szkoda mi było po napisach końcowych, że już koniec. Na jednym przejściu gry bez problemu możemy wyszkolić postać w walce zarówno wręcz jak i na dystans, a na późniejszym etapie gry również w magii, która jest naprawdę mocna. Podoba mi się takie podejście, dzięki temu można przy jednym podejściu poznać większość tego co gra oferuje, nie trzeba jej przechodzić po raz kolejny aby przetestować inną postać. No właśnie, co do magii... gdy mamy już do niej dostęp, w krótkim odstępie czasu poznajemy bardzo dużo magicznych skilli, a jednocześnie jesteśmy już tak blisko końcówki gry, że wypróbujemy je dosłownie kilka razy.
真的好玩,内容有点少且有点小瑕疵,但是不妨碍这是一款非常优秀的作品,希望有更宏大的第二部续作
2D 스카이림이라는 얘기를 듣고 해봤는데 구라임 재미는 있음
Drova simplesmente me surpreendeu, MUITO. Começando pela pixel art: ela é extremamente bem feita e rica em detalhes. Praticamente tudo no jogo possui uma identidade visual própria, e é clara a preocupação dos desenvolvedores em entregar algo bonito e bem trabalhado. Os cenários também merecem destaque. O mundo é composto por diversos pontos interligados que incentivam a exploração e, ao mesmo tempo, se conectam com áreas que você revisita ao longo da jornada, o que ajuda na imersão. A trilha sonora é apenas “ok”. Não é um ponto forte, mas cumpre bem seu papel e combina com a proposta do jogo. Já a gameplay é, sem dúvida, um dos grandes destaques. O jogo se propõe a ser mais desafiador, entrega isso com competência. O combate exige calma e estratégia, e isso se mantém até os momentos finais. Mesmo com um personagem forte, não dá para relaxar. Além disso, o jogo oferece duas facções distintas, e, pelo que foi possível observar, essa escolha impacta bastante a experiência, incentivando novas jogatinas. A progressão também é muito bem construída. É nítido o quanto o personagem evolui ao longo do jogo, o que motiva a subir de nível e desbloquear novas habilidades. Não é possível criar um personagem com todas as habilidades sem torná-lo ineficiente, mas o jogo oferece uma solução interessante: uma poção que permite resetar os atributos e testar novas builds. O sistema de habilidades é amplo, com diversas opções e combinações, especialmente variando de acordo com cada tipo de arma. As missões secundárias são a cereja do bolo. Embora exista uma linha principal, você precisa se fortalecer antes de avançar, o que naturalmente te leva a explorar as side quests, felizmente, elas não são entediantes. Algumas podem ser difíceis demais em certos momentos, exigindo até o uso de guias. O jogo possui três finais (um para cada facção e um final “bom”), e, sinceramente, alcançar esse final ideal sem ajuda externa é bastante improvável. A história principal é bem boa, nada muito exótico, mas a mitologia do jogo é bem feita e bem explorada. O mapa de Drova não é gigantesco, em poucos minutos é possível percorrê-lo por completo. Ainda assim, isso não é um problema. A escolha por um mundo menor permitiu um foco muito maior na qualidade geral do jogo, e isso é perceptível. Em vez de inflar o conteúdo, os desenvolvedores priorizaram melhorar o que realmente importa, e fizeram isso muito bem. Em relação a bugs, não encontrei nada relevante. Se houve algum, foi tão insignificante que passou despercebido. O único ponto estranho foi relacionado a algumas quests: por exemplo, missões iniciadas no início do jogo podem apresentar inconsistências se você tentar concluí-las muito mais tarde. Em um caso específico, um NPC simplesmente mudou de lugar sem indicação clara, o que dificultou a conclusão da missão e gerou certa confusão no progresso (missão de emprestar dinheiro para um moço lá). No geral, recomendo fortemente Drova. É facilmente um dos melhores RPGs indie que já joguei. Espero que mais pessoas tenham a chance de conhecê-lo. Quem sabe, ele recebe uma sequência no futuro, mas nem acho tão necessário.
A loveletter to original Gothic games. Was a while since I had this much fun exploring a new world. Looking forward to more games from the studio
Drova me crazy
Sorry, didnt like:(
Beklentilerin çok aşağısında. Güçlenmek için görevleri yapmanız gerek. Ana görevleri yapmak için yan görevleri yapmanız gerekli. en ufak bir yanlış diyalogda bile tüm görev yarıda kalıyor ve oyunda ilerleyemiyorsunuz. Oyunun rehberi çok kötü. Mekanikleri aşarı yoruyor be bunaltıyor. aynı yerde sürekli vakit kaybediyorsunuz. Ağır bir amaçsızlık var. Tam bir işsiz oyunu ve vakit kaybı.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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