
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩的越深入越喜欢。 不适合需要靠引导才能玩明白的人。 世界观设定非常完备。 非常喜欢
跑路跑的让人烦躁,地图还不能放大想仔细看看还得我手动截图出去自己放大就尼玛离谱,拿个比火把不知道设计个提灯,头盔是你妈装饰不提供属性,你是什么弹幕射击游戏吃攻击要看判定点在哪吗?为了限制玩家属性不惜一切代价是吧?你麻痹的头部是个外观槽位操你妈的你们怎么不把自己脑袋摘了呢?傻逼地图用手柄玩还不能直接打开,连你妈的按键设置的栏位都是空着的不让改按键,这是地图是你们缺失的妈吗,用手柄玩欠你们钱了啊? 采矿和抓鱼本身零帧起手,前者判定点还他妈的不能回弹,后者是你妈飘忽不定,是不是觉得自己整的可有互动了臭煞笔 做了地形差,然后近战武器能直接无视高低差攻击到敌人,投石索却不行,你要说低打高打不到我认了,我他妈站在高处打低处飞出去的石弹也会消失,做的什么玩意儿
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 315ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 293ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 hours in so far and the game is phenomenal. Good lore and story, involved combat that challenges you, lovely 2D pixel graphics. Definitely a true successor to the Gothic series, and good enough to stand in it's own right. Can already see myself doing multiple playthroughs and loving all of it.
第四章直接封路原初森林想回都回不去,祭坛放那个位置,金铠就没了,而且大部分时间都在跑图,一开始觉得很好玩,后面来回收集跑图真的很烦,主角升级又不加移速,
Mega Spiel! Ein Muss für alle Gothic Fans und für alle die Rollenspiele mögen. Kein Weichspüler RPG. Wirklich, wirklich gut!
very nice
越玩越无聊,太套路了,到伐木场从零开始建立关系,做了一系列任务换地图到遗族营地又要重新培养,营地内部人员看不上,要做一系列任务走完矿坑才能初步加入营地,刚和和矿坑里的各类路人甲熟悉,又要去做营地里的任务线。刚和营地里的角色搞好关系,下一步到奈米顿又开始”我们只教导内部人,你需要先得到我们的认可加入营地。“ 所谓史诗般的奇幻冒险我没怎么感受到,不断的刷怪通马桶是真的感受到了。尤其是随便买点东西转头恨不得贬价10倍的经济系统,实在是没什么代入感。
You are NOT a badass stay ON the roads.
Lepsze niż Gothic Remake
👍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $81.4K | 329 | 93% | $9.99 | |
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| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 10.8K | 86% | $24.99 | |
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| $5.6M | 7.5K | 85% | $19.99 |