
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 646 reviews with recorded playtime.
Reviews
Themes across 644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I’ve only owned this game for a few days, yet I’ve already fallen deeply in love with it. Dragon’s Dogma 2 gives players who already carry a character, or perhaps an entire legend inside their minds the freedom to bring that story into its world. You never know what awaits beyond the next hill. It might be a dragon, a forgotten ruin, or another beautiful town with its own culture and history. The game rarely tells you that there is only one correct way forward. It lets you choose how to travel, fight, explore, and survive, allowing you to shape an experience that feels uniquely your own. You can even defeat a dragon at level 10, not necessarily by your own hand, but by making clever use of the environment. The main story and its characters may not have the same depth or focus as those in some other games, but in a strange way, that is also part of what makes Dragon’s Dogma 2 so special. As mentioned earlier, if you already carry a story within yourself, then every cave, every treasure chest, and every unexpected journey becomes another page of it. At first, main Pawn may seem like nothing more than a traveling companion, someone who fights beside you, offers advice, and carries far too much of your luggage. But as time passes, after wandering together through unfamiliar lands and sitting beside a campfire in the middle of nowhere, you may begin to wonder, How many Arisen have they served during their existence? Do they remember them? And when the day comes that I am no longer their master… will they remember me too? That moment is a story. It was not written directly by the developers. There was no quest marker leading me to it, no cutscene telling me how to feel. It was created through the journey the game allowed me to experience. And that is exactly why I will remember it.
I have loved RPGs since I was a little kid, and this series here has to be my favorite of all time. The only bad thing I could possibly say is that the game is poorly optimized. If you're willing to fiddle with graphics settings for a bit, the game is well worth it. If you're not willing two the first game in the series is just as amazing for RPG lovers.
JOGO BOM DA DESGRAÇA, só tinham que melhorar a otimização e a variedade de inimigos, mas o jogo é tão bom, se não, melhor que o primeiro.
The game is great. Lots of great mods. The Game has lots of potential, great moddability. And soon Dark Arisen expansion will be released.
Great game
nice game
Good game
(spoilers) Love this game. Despite it's flaws, it's got alot of charm. The combat is really satisfying and makes you really feel the power fantasy in every vocation. The open world is really beautiful and fun to explore (although I think the loot could be better). There is incentive to play every vocation (classes) because the passive skills unlocked in every vocation are also applicable to any vocation. I really enjoy the lore, especially when relating to the first game. The true ending area sheds some light on what happened to the land of the first game and it's a nice nostalgic call back in a way, even though the circumstances are pretty dire. Alot of people complained about the game feeling unfinished when it first came out, but I'm guessing most of them didn't make it to the Unmoored world, which is the true ending area that basically has 4 final bosses of the game. The significance of the true ending is great as well. You are breaking free from the endless cycles of Dragon and Arisen and your pawn gains their own free will through you and dragon's plague, which is shown to really be pawns gaining their own freedom. It's topped off with the crazy old man finally able to sail off into the sea, showing that the brine is gone and the Arisen really has broken the cycle. At least that's how I see it. All in all, I really enjoyed this game and can't wait for the dlc.
....why is the DLC $10 for new players and $30 for old players? That's a hell of an FU.
Восхитительная игра, лучшая в своём жанре с уникальными механиками. Рекомендую
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Fallout 76 | $73.7M | 139.7K | 72% | $39.99 |
| DOOM Eternal | $77.6M | 216K | 91% | $29.99 |
| 007 First Light | $72.4M | 42K | 92% | $69.99 |
| Bloons TD 6 | $78.2M | 346.2K | 97% | $13.99 |
| Age of Empires IV: Anniversary Edition | $72.1M | 71.4K | 86% | $39.99 |
| Dead Cells | $72M | 181.9K | 97% | $24.99 |