
Enter DRAGON TALE, a student made Adventure Fantasy RPG where you explore a unique island and battle against grueling monsters. Interact with the townsfolk, loot exciting treasures and discover powerful weapons to help you banish the lurking evil.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
DRAGON TALE is a student made Adventure Fantasy RPG inspired by your favorite classics. Play as a city guard tasked to investigate the recent increase in monsters nearby. Along your journey, fight against ferocious creatures, put your problem solving skills to the test and uncover the various hidden treasures throughout the world.
During your adventure, find and acquire unique weapons that will help you traverse and fight throughout the land. Use everything at your disposal to vanquish your foes and conquer any hurdles that may come your way.
The City of Fariah is home to many denizens which you can interact and exchange with. Whether it's small talk, a personal request or a business transaction, you can hear them out at anytime.
Make your way through a beautifully handcrafted world made with care. Discover new areas, each with unique challenges and secrets to unfold.
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Languages: English
Reviews
You play as an alcoholic guard in a realm full of dangers. Slay slimes, scoundrels, crabs, chickens and the occasional titular dragon to save the kingdom, because the other guards are too busy doing... whatever it is that they do. The fate of the world rests upon your shoulders! And remember: a sharp wit will do where a blade will not...
EDIT - Re-writing entire review. Turns out im just really slow sometimes, and blind when i don't wear my glasses. Once i (finally) figured out what i had to do, i've been making great progress. The bow i'm still getting used to, the graphics are lovely. Combat is simple but feels good!
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Rather enjoyable little game, simple enough puzzles to figure out and all fairly progressive, graphics are decent as is the music, much in keeping with the game. It's quite nice not having to remember loads of potions and spells and what key does what! What enemies there are are not too taxing though it took me a while to figure out what to do with the dragon. Could do with a save instead of save and exit option, also a respawn option as I have got stuck in the graphics a couple of times. It's not going to blow your socks off but it's not going to get you stressed either. One big bug I just discovered which is really annoying, I accidentally clicked new game, then clicked save and exit to quit, lost all of my progress which is bloody annoying
simple little student game, you walk through the village with some markets, then you can fight monster in the forest, you light some torches to open a new area, where you solve a puzzle to get to another new area. It's a nice bit of easy fun and I think the students did a good job. Just don't expect anything too impressive when jumping in 3.8/10
免费 没中文 没成就 龙族传说 《龙族传说》是一款学生制作的奇幻冒险角色扮演游戏,灵感源自经典作品。你将扮演一名城市守卫,奉命调查近期周边怪物激增的事件。在旅途中,你需要与凶猛的生物战斗、考验解谜能力,并在世界各地发掘各类隐藏宝藏。 善用你的武器 冒险途中,你可以寻找并获得各种独特武器,助你穿越大陆、奋勇作战。动用一切可用之力击败敌人,克服前路的所有险阻。 与城镇互动 法里亚城居住着众多居民,你可以与他们交流、互通有无。无论是闲聊、个人委托还是交易,你都可以随时倾听他们的诉求。 探索独特世界 穿梭于精心手工打造的美丽世界。探索全新区域,每个地区都有独特的挑战与待解开的秘密。
ehhhh? No guidance past getting food from the market and kinda runs like crap
Graphics are okay-ish for a student project, but optimization is poor. The inventory is bare bones. Quests are boring. There's no map or quest journal. Food doesn't heal. And combat is terrible. You can attack and you can block, and that's it. No dodging, no parrying, no light/heavy attacks, no combos, no magic, nada. Locking on to an enemy doesn't stick when the enemy teleports (like [spoiler]the miniboss behind the vines in the woods[/spoiler]). And having to fight that [spoiler]rapid-fire dragonling with your slow-ass bow[/spoiler] is utter garbage. I'd rather play [i]Two Worlds[/i] than this game. Rating: ★★☆☆☆
que jogo horrível....sensibilidade 10000000 e não da pra trocar...
Não está maduro o suficiente para lançamento. Muitos bugs. Ainda assim é interessante dar uma olhada de tempos em tempos para acompanhar o desenvolvimento do jogo, posto que é um trabalho de faculdade, aparentemente.
Dragon Tale is a charming fantasy RPG that I found enjoyable mainly because of its straightforward adventure structure. I play as a city guard investigating an increase in monster activity around the island, and that quickly turns into a larger journey involving dangerous creatures, hidden treasures and mysterious areas. I liked that the game keeps the story simple while giving me plenty of reasons to explore. The combat is built around third person real time action, with different weapons that I can find and use throughout the adventure. I enjoyed having more than one tool available because it makes encounters feel less repetitive, and some of the environmental challenges also require me to think about how I use what I have. The combat is not extremely complicated, but it fits the accessible RPG design. Exploration is probably my favorite part. The island is handcrafted rather than simply being a collection of generic areas, and I enjoyed looking around for secrets and treasure. There are also puzzles and environmental obstacles mixed into the adventure, which gives me something to think about when I am not fighting. I liked that the world encourages me to pay attention instead of simply following a straight route. The town of Fariah gives the adventure some extra personality. I can talk to the residents, take care of requests and make transactions, which makes the settlement feel like more than a decorative starting area. I enjoyed those small interactions because they give the game a better sense of place and make the surrounding world feel inhabited. My biggest issue is that the game still feels like a student project in some areas. The overall presentation is nice, but some animation, combat and environmental details are not as polished as they could be. The adventure also has a fairly traditional structure, so it does not always surprise me mechanically. I wanted some stronger enemy variety and more memorable set piece moments. Even so, the handcrafted world makes a big difference. I could tell that a lot of effort went into giving the island different locations to explore, and I liked finding hidden areas and unusual encounters along the way. The combination of exploration, combat and town interactions creates a pleasant old school adventure feeling. Overall, Dragon Tale is a solid free fantasy RPG with a charming world and an enjoyable exploration focus. I liked searching the island for secrets, fighting monsters and talking with the townspeople, while the weapon system gives the combat enough variety to stay entertaining. It could use more polish and stronger gameplay variety, but there is a lot to like in this student made adventure. Rating: 6.4/10
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 12 | 58% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | 74% | Free | |
| $0 | 13 | 77% | Free | |
| $529.1K | 628 | 72% | $34.99 |