
Unravel the mysteries of the past in DRAGON QUEST VII Reimagined! Gather your companions and travel beyond the shores of your small kingdom to discover why it is the only remaining island in the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #37, worst KR #80 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2.1Kreviews | 88% | — | $3.2M |
| $74.99 | 5.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Du DQ comme à l'ancienne, grand Fan du 9 et du 11 ça m'a fait plaisir de retrouver cette saga absolument géniale en attendant le 12
스토리: 짤린 부분이 많기는 해도, 전체적인 스토리는 잘 유지된 편. 새로 추가된 스토리도 전체적으로 좋았음 편의성: 대폭 개선되어서 노가다가 많이 필요 없어짐 전투: 언제나의 드퀘 캐릭터: 캐릭터성이 약해져서, 전체적으로 다들 평범해진 건 아쉬운 부분
솔직히 아쉬운 점이 없진 않은데.. (전투 난이도나 연출 등등 일부 면에서는 성의가 좀 없다는 느낌도 있음) 가볍게 즐기기에는 좋은 JRPG라 추천함 11 S 보다는 아쉽긴 하다 (할인할때 구매 추천)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 5.5K | 89% | $29.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 3.2K | 70% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 5K | 78% | $29.99 | |
| $2.6M | 1.7K | 84% | $38.99 | |
| $533 | 1 | 100% | $22.99 | |
| $1.2M | 3.1K | 92% | $10.79 | |
| $1.1M | 2.9K | 93% | $10.79 | |
| $915.7K | 3.5K | 82% | $7.19 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.5/day in the week to Aug 5 → 3.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very charming - but kinda too easy. Good for kids playing their first rpg
Steam is saying I played for only 2.6 hours which is incorrect. It didn't record my time correctly, but I finished the game. I am a huge RPG fan and I have never played the Original DQ7, my first DQ was DQ8. So I have no knowledge of the non-remake. I think the game was exactly what they described. Fun, light-hearted, and beautiful. I got exactly what they were going for. The story wasn't amazing but it was good, and it kept me locked in most of the time. I liked it. It wasn't amazing, but it was a good JRPG.
キーファ関連の追加要素→良い ドールルック仕様のグラや、そこからの戦闘ボイスなどキャラ表現→良い ゲームプレイの感覚→良い レベル上げのしやすさ→良い 全体的に無難なリメイクとなる。 ただ、ドラクエ全般の問題かもしれないが、ひたすらレベル上げて脳筋でゴリ押す印象もある。 自分がサガシリーズを好むゆえにちょっと気になったポイント。 ■直近のリメイクとの比較 DQ7Rはシンボルエンカ+くちぶえでレベリングしやすかったが、ランダムエンカだったDQ3HD2D版はくちぶえの取得の有無でレベル上げ効率が段違いな印象 3と7のリメイクを触るに至ってランダムエンカだけはもうやめてほしいと思った。 ■ストーリーのクリア後の感想 過去世界を救って現代の大陸を復活させたり、神云々の後の現代終盤はおおっ!となった。 ただ、クリアした後になぜかスンッと感情が終わった。 これまでプレイしてたストーリーがいまいち印象に残らなかったというか、それとも過去世界で魔物たちを退治したはいいものの終盤になって魔王を退治しないといけないぞとなるよりも、もっと思うことがある。 本編中の魔物サイドはずっと勇者不在の環境で各地域を滅ぼすようなことをしている姑息なやつらで、それが終盤になってもやっぱり姑息な手を使う魔王オルゴデミーラ。とにかくやり口がしょぼすぎる。 自分勝手な理由で離脱したキーファといい、魔王退治してもスッキリしないこのモヤモヤ感。 3の真ラスボス感なゾーマや、6の殺意マシマシなムドーとか、5の俺を倒したら全部解決するぞ的な立ち位置でしかないミルドラースみたいなキャラ立ってる魔王と比べると、オルゴは卑怯者のクソ野郎で倒しても全然気持ちよくない ■石版 過去を振り返る話が多くなるので、どこか後ろめたいイメージがある。 最後に石版のメッセージを見るところは、石版=墓のような印象がついた ストーリーの暗さもあったし ■最終的な感想 無難なリメイク ただ、もともとの7のストーリーをなぞっているのでダルさはあるし、レベル上げてゴリ押す感(難易度によっても変わるかも)があるので、ストーリーが好きだから1周するともゲーム性が好きだから1周するともならない絶妙なところ クリア後の要素はやるかもしれないけど、終わったら自分は間違いなくサガシリーズやります。 7Rを他人に勧めるかと言えば勧められますが、周回はしないかなっていう絶妙なゲームですw
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.