
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 810 reviews with recorded playtime.
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You feel like a tank! The story is pretty standard fair, but gameplay is enjoyabe.
a pale imitation of the first two dooms
没有第一部的处决动画爽 已经都是一脚或者一拳击飞敷衍了事 100块钱的游戏还不错
就打宝宝难度,就是爽
I really love this game It kind of give you a beginning of the saga.... well done!!!!
10점만점에 100점 게임. 테스토스테론 그자체
爽爆了,尤其是N网有个mod可以在主线用矛,可以从头再爽一遍
如果说2016的DOOM是摩托车,永恒的DOOM是战斗机,那黑暗纪元的DOOM就是坦克 新增场景破坏,Doom往那一走就能踩碎栏杆,干倒帐篷,从高处跳下来都能用冲击波震死旁边的小怪,更显得本作Doom的坦克风味 画面进化很大 UI和物品都很复古,老资历狂喜这一块 战斗总体来说还是老味道,很爽,围绕盾和近战武器展开,能打出很精彩的操作 字体终于谈得上美观了 演出劲霸强,超nb的机甲战斗,飞龙骑乘 不少武器设计都很有趣,比如我最喜欢的嘟嘟哒枪,链球枪 BOSS战相比前两作进步巨大,比什么黑魔王好玩多了 缺点: 壮烈击杀演出退步严重,触发不稳定且只在特定的几个精英怪上有,我真的不想看这个唐诗大飞脚动画 对显存要求太高了,很多时候进去帧数起不来必须重启 很多跳跳乐的落脚点跟放了一块果冻一样,跳到边边上还能弹回来的 难度某种程度上比永恒还高,不是因为战斗更复杂而是因为敌人数值更高,经常打着打着空血,不过也不失为一种特色,搏命游戏这一块 战斗时的特效有点寡淡,还是喜欢永恒的风格 在事关整个游戏的核心体验的物品收集上出了Bug而且不止一次:进关卡再重启游戏就会出现收集率和挑战显示异常的Bug,有的收集品甚至标成了已找到,这个状况还是不可逆的 地图做的太大,跑起来要花不少时间;在色调选择与便利性上做的不如永恒,没去过的地方居然不会显示那里有东西 为什么要给能量枪加这么短的射击距离? 翻译错误,能把BFG翻译成火箭筒也是神人了
i mean its doom
SEX
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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