
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. Players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.57/day in the week to Sep 15 → 13.6/day in the week after.
About
BECOME THE SLAYER IN A MEDIEVAL WAR AGAINST HELL
DOOM: The Dark Ages is the prequel to the critically acclaimed DOOM (2016) and DOOM Eternal that tells an epic cinematic story worthy of the DOOM Slayer’s legend. In this third installment of the modern DOOM series, players will step into the blood-stained boots of the DOOM Slayer, in this never-before-seen dark and sinister medieval war against Hell.
DOOM: The Dark Ages is a dark fantasy/sci-fi single-player experience that delivers the searing combat and over-the-top visuals of the incomparable DOOM franchise, powered by the latest idTech engine.
REIGN IN HELL
As the super weapon of gods and kings, shred enemies with devastating favorites like the Super Shotgun while also wielding a variety of new bone-chewing weapons, including the versatile Shield Saw. Players will stand and fight on the demon-infested battlefields in the vicious, grounded combat the original DOOM is famous for.
STAND AND FIGHT
Experience an epic story of the DOOM Slayer’s rage in this cinematic and action-packed story. Bound to serve as the super weapon of gods and kings, the DOOM Slayer fends off demon hordes as their leader seeks to destroy the Slayer and become the only one that is feared. Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war.
DISCOVER UNKNOWN REALMS
In his quest to crush the legions of Hell, the Slayer must take the fight to never-before-seen realms. Mystery, challenges, and rewards lurk in every shadow of ruined castles, epic battlefields, dark forests, ancient hellscapes, and worlds beyond. Armed with the viciously powerful Shield Saw, cut through a dark world of menace and secrets in id's largest and most expansive levels to date.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 46.1Kreviews | 88% | — | $47.3M |
| $49.99 | 18.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game, just like any other Doom game. My favorite is still 2016 Doom but those are also very fun to play.
Dejando de lado problemas de performance cuando salio y algunos bugs, este Doom es prueba que Id Software son actualmente de los mejores diseñadores que hay, no solo te traen una secuela con toneladas de ideas nuevas sino que expanden el lore, los personajes, la historia y al final meten un DLC que puede ser probablemente el mejor de la saga, es Doom, es ETERNO!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.4M | 92.9K | 93% | $19.99 | |
| $47.5M | 56.6K | 93% | $49.99 | |
| $47.5M | 102.9K | 96% | $19.99 | |
| $47.5M | 91.8K | 97% | $19.99 | |
| $47.1M | 109.8K | 93% | $24.99 | |
| $47M | 261.8K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $71.6M | 221.7K | 96% | $19.99 | |
| $19.3M | 13.6K | 61% | $49.99 | |
| $810.2K | 8.8K | 93% | $4.99 | |
| $53.2M | 135.9K | 90% | $29.99 | |
| $13.6M | 18.8K | 92% | $39.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 58.43/day in the week to Jul 30 → 59.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +3 more
| $69.99 |
| 16Kratings |
| 93% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Peak
동방의 어느 나라 대통령 특기인 찢기와 드럼통 입주시켜주기를 악마에게 행하는 게임 일단 최적화는 훌륭한 편...이긴 한데 dlss 사용시 치명적인 찐빠가 있음 바로 잔상이 말도 안되게 심함 시점을 천천히 움직이면 괜찮은데 문제는 이 겜이 이리 찢고 저리 찢는 플레이 내내 시점을 빠르게 계속 움직여야하는 겜인 게 문제인... dlaa로 해도 잔상은 변함 없고 dlss를 끄거나(taa 적용) fsr 적용 시 잔상문제는 해결되는데 이러면 당연하게도 프레임이 박살남 잔상은 걍 견디고 최적화 및 퀄은 쩌는 dlss로 하느냐 잔상은 없지만 퀄 딸리고 최적화 병신인 fsr로 하느냐 택해야 함 게임 플레이는 매우 재밌음 패링이 존맛탱이고 총질 및 근접전도 꿀잼 뭣보다 이터널은 적들 종류에 따라 총을 이것저것 바꿔가면서 싸우는 게 사실상 강젠데 다크 에이지는 맘에 드는 총 두어개만 써도 문제가 전혀 없는 게 최고 다만 방패가 좀 심하다 싶을 정도로 좋은데 패링이 세키로마냥 대충 연타해도 됨 이로 인해 문제가 발생하는데 겜이 너무 쉬워졌다는 거 전작은 하드 기준 진짜 손 좀만 삐끗해도 뒈졌는데 이번 작은 하드도 액션이나 총질 겜에 익숙하다면 죽을 일이 거의 없음 그렇다고 r2버튼이나 좌클만 누르기만 해도 클리어 가능한 건 아니고 끊임없이 움직여야하는 건 마찬가지임 이로 인해 게임은 쉬운데 긴장은 계속하고 있어야 하는 상황이 발생 게다가 맵이 꽤 넓고 살짝 비선형적인데다 온갖 수집/ 업그레이드 요소가 맵 곳곳에 숨겨져 있어서 플레이 자체의 피로도가 상당한 편 스토리는... 걍 집 앞에 쓰레기 버리러 갔다가 눈 맞아서 떡 치는 야동 스토리가 더 재밌는 수준이니 올 스킵을 권하는 바임 이런저런 단점이 있고 판매량도 박은 거 같지만 둠 이름 값은 하는 게임 재밌음 세일도 자주 하니 세일 때 사서 하는 걸 추천
可能这就是男人版的“爽文”吧
Лучший шутер 25 года ,кайфанул от игры знатно и разнообразная и интересная
Great action, mechanics and distinct from Doom Eternal in a good way.
Story is a little mid and it's very hard to compare to Eternal as it has a much higher focus on parrying and shielding rather than dodging. Like many have said, in Eternal you're a fighter jet. In the Dark Ages, you're a tank. Don't expect Eternal 2 because this is not it. However, it's another solid entry in the Doom franchise and I've dumped many many hours into it. If you're a fan of Doom as a franchise, this is not going to disappoint. Also fk you Microsoft for laying off half the team that made this gem.
Худшая часть серии, но всё еще лучший шутер Месить чертей под топовый саунд в брутальной мрачной атмосфере всё также приятно и я в целом приветствую, что разработчики от части к части экспериментируют, но тут они немного перемудрили. - Это уже 50% шутер, а 50% файтинг. Как промежуточная механика борьбы вблизи интересно, но когда вся игра построена вокруг этого... - Катсцены... Я хз. Я просто потерял часа 3-4 жизни смотря эти ролики. Каждая миссия начинается и заканчивается катсценой. Зачем? Сюжет это не двигает, персонажей не раскрывает. Кармак еще говорил: "Сюжет в игре как сюжет в порнофильме". Прислушайтесь к создателю серии. - Полуоткрытые локации. Просто для растягивания прохождения. В коридорном шутере, где вы упор делаете в ближний бой - сомнительное решение - Атлан... Ну, помимо файтинга они сюда еще и бокс добавили. Для разнообразия ок, терпимо. Но вот дракон, ну, это треш. Space invaders изобретательнее, чем эти мини-игры на нём - Оптимизация. Прошлая часть дала красочный мир в 2к на ультра в 120+ кадров. Здесь кое-как с танцами на средне-средних+ получилось вытащить 60 кадров в среднем. Но я бы не сказал, что увидел что-то на голову выше прошлых частей в кадре. Но если вы фанат серии, то вам однозначно понравится и эта часть, потому что такого качественного экшна всё еще с трудом можно найти
Oh man, nervt mich diese Khan Maker-Cyberspace-Kacke an. Too much einfach. Braucht ekiner.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.