
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $5.1M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
j'aime beaucoup se jeu. Ce que je n'est pas aimé si sont les traduction qui ne sont pas adaptée à un jeu un choix et fin multiple. Après je ne pas dit pas que c'est simple de traduire le japonais en langue latine. Le déplacement hors combat qui te donne envie de te déplacé alors qu'il est statique. pendant les combat il n'y a pas tous le temps de sous-titre lors des discussions. Sinon j'ai aimer le reste. Merci au créateur.
디지몬 팬이지만 개답답하고 지루해서 중간 하차함
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nobody should ever have to suffer the existence of Shuuji; and it's sinful that he's constantly enabled. Buy the game and skip every scene involving Shuuji. Actually just skip every scene, because this is animal abuse the video game. None of the human characters have moments that make them likeable, including the protagonist.
buen juego
bom
Its good darrin is a ross bain is a footb;ll he loves arsenal football club but plays spurs in fm??????????????
Sehr story lastig, muss man mögen. Vor allem am Anfang. Wenn du anständig alles liest und dir alles anschaust, vergehen erstmal so 2 Stunden bis du das erste mal wirklich was machen kannst. Wenn man sich das Spiel kauft, sollte man sich bewusst sein, dass es eine Visual Novel ist. Also quasi ein interaktiver Film, oder mehr ein Interaktives Buch mit vielen Bildern. Zwischen drin gibt es natürlich auch Kämpfe, spannende Momente und du musst Entscheidungen Treffen die den Ausgang des Spiels beeinflussen werden, aber hauptsächlich ist es viel lesen. Zu den Entscheidungen gehört auch der Aufbau an Zuneigung zu den anderen Charakteren, da du nicht immer mit allen Reden können wirst musst du dich entscheiden mit wem du wie oft reden willst. Dies beeinflusst Geschehnisse, aber auch wie die Digimon sich entwickeln. Ich persönlich mag es. Ich spiele es zusammen mit einem Freund (also er schaut zu) der das schon durchgespielt hat. Er spoilert mich nicht, aber ich lege ihn immer meine Theorien da und er hört sich die an und sagt seinen Teil dazu ohne mich zu spoilern. Ist ganz lustig. :) Objektiv betrachtet gebe ich dem Spiel eine 7.8/10
Also absolut Langweilig, bin auf meinem Stuhl fast umgefallen.. 15 Minuten A Drücken und dann 2 Minuten kämpfen und das wars? Schön Designed aber das wars auch, keine spannung, kein echtes Digimon Feeling nichts, na da
그때 그시절 먹었던 케밥이 맛있어서 긍정평가 드립니다
trash game i think i officially give up on digimon they all suck omg im bleeding from my eyes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.6K | 73% | $14.99 | |
| $2.4M | 6.5K | 86% | $14.99 | |
| — | 0 | — | — | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.1M | 4.1K | 70% | $34.99 |