
Super Robot Wars is a grid-based tactical combat RPG that brings units and pilots from a variety of anime together to battle their mutual foes. Rise, Unite, and Triumph!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
天呐,这可是2025年发售还在坚持1k分辨率的无敌神游,连tm几年前出的30都能4k,你tm怎么不直接回到像素时代带机战粉梦回gba呢?一坨狗屎 goodbye
硬撑着通关完就晕过去了,直到现在才鼓起勇气回来写评价,怎么没有中评这个选项) 简略版:不是情怀粉或者特别喜欢里面某些角色的别玩 稍微详细版: 先讲缺点,太折磨人了,主线分支导致主线流程延长,支线又很多,但是尤其是支线关卡有很重的重复感,打起来真的很累人;同时主线剧情很多特别水,水一段就又开打,然后是一段酣畅淋漓要打很久的战斗,重复久了巨累。完全就是那种,中间断了不玩了,后续很难捡起来打通关的类型。 (对我个人而言的)优点:本作鸭骡卖挺多我乐意吃()飒爽了不少的鸭子在本作里和骡的相处更像老夫老妻了,俩人一起和谐养娃(卡缪)。虽然喜欢93鸭的丢人风味,但是偶尔来这种有成长的差别if也挺好的。
游戏不错,内容很足,就是DLC很坑了,
there were robots and they were super and they ended a war, what more can I say lmao
2025年的游戏仅支持1080P就已经足够恶劣了,甚至比不上30。
Is only worth playing with soundtrack dlc, otherwise the game itself is quite boring. This maybe one of the worst SRW I played: 1. Enemy units basically are always the same 2. Maps get repeat use way too much, even with the story missions 3. Story telling from other featured series are basically non-existence except for maybe ARC. Most series entered the game after the series has finished/near the end. Unless you have watched/read about them, you pretty much don't learn much from this game. 4. Gameplay in the last couple SRW are getting real dull real fast, especially once you can start farming resources and start upgrading. 98% of the missions are simply destroy all enemy units on the map, and there are no interesting enemy, Good: Music, finally a SRW i can listen with voices, although i had to pay extra for it.
이제 진짜 놔줘야 할때가 온거 같다. 플탐 129시간 진짜 하는내내 느꼈지만 초반에는 역시 커스텀 브금 켜주고 로봇들 필살기 쓸때나 반짝 재밌고 중후반 가서는 늘어나는 미션수에 미치는줄 알았다. 안하자니 찜찜하고 하고있자니.. 시간버리고.. 장난하나... 이거 때문에 다른게임들도 못할정도로 게임 불감증 걸렸음. 진짜 하는내내 언제끝나.. 언제끝나...아오.. 이게 내 마지막 슈로대다.. 더이상은 안속는다. 굿바이다..
白癡關卡設計,常常關卡中途劇情把重點角色跟王拖到角落一對一演繹劇情然後就在那離大部隊遙遠的彼方等著被打爆,到了天堂之門跟哥吉拉關卡都一樣,故意拉的超級遠然後限制你過關時間,垃圾關卡設計低能的要命,一兩關就算了,幾乎主線一堆重點關卡都是這樣,關卡設計是用腳檢驗的是不是,第一次機戰留負評,真的傻眼。
机体太少,DLC太贵
近年来最棒的机战游戏,剧情和游戏性都有提升,战斗系统也有创新,十分推荐游玩。
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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