
Become a giant walking dice, explore dungeons and defy Lady Luck in this dice powered roguelike! Now featuring "Reunion", a free DLC with six brand-new episodes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 14 → 7.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 11.9Kreviews | 89% | — | $3.8M |
| $4.99 | 1.9Kratings | 84% | — | $834K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Знаете, после нескольких часов игры, когда игра уже начинает тяготить тебя. Неожиданно случается так, что во время подсчета костей или вычисления кол-ва урона, в одном из сражений на 4 уровне этажа за какого-нибудь робота. Резко охватывает чувство сильнейшего ступора, и для тебя, в одно мгновение, пропадает все на свете. Ты не понимаешь что случилось, что произошло. И после пару секунд забвения, первое, что ты чувствуешь и слышишь - это Музыка. А дальше ты влюбляешься в эту игру НА-ВСЕ-ГДА.
It's very fun. I found a few too many levels too easy, though, at least in the base game, so it got a bit stale by the end.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, German, French, Spanish - Spain, Russian, Japanese, Italian, Dutch, Polish, Portuguese - Portugal +7 more
| $14.99 |
| 300ratings |
| 89% |
| — |
| not modelled |
| $7.49−50% | 76ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse jogo é como um jogo deve ser!!!! Ele é legal, é transparente sobre as mecânicas, e ele é feito para divertir, tem boas animações (quase inexistentes, mas muito funcionais), ele não se leva tão À sério, mas é coerente dentro do que se propõe, ele é divertido. É um jogo para jogar, não é para dar palestrinha nem vc ver como uma série, ele lembra os jogos antigos, como pegar um crash e sair rodando e pulando nas coisas, mas aqui é mais estratégico e vc usa dados de 6 lados. Muito legal. Não joguei tanto, mas é ótimo e pretendo jogar mais, todas as classes são bem diferentes (não lembro bem de todas pois voltei a jogar agora), e cada dificuldade muda mecânicas, não só status dos inimigos. Ele tem uma curva de aprendizado mt fácil, já que vc começa com classes mais fáceis, e colocando o mouse em cima dos efeitos vc obtém uma descrisão suficiente. Gostei mt. É mt bem desenhado, programado, balanceado e pensado. É EXCELENTE para um jogo casual, realmente o foco é te divertir sem pensar nas coisas externas como política, dramas pessoais etc, e nem é mt demorado e grande como jogos de fantasia simulacionista, ele simplesmente funciona para o que se propõe: divertir e te fazer pensar como vencer o combate, que é simples, mas legal e variado.
This is such a fun game! It was my first roguelite ever, which was super exciting. I love how different all of the playable characters are and how they each have completely different abilities and power-ups. I think Jester is probably my favorite playable character, but I also really love Witch. Every character feels like a completely different way to play the game, which keeps things really fun. I also love the level and enemy design. The enemies are so cool and creative, and I love how the levels change depending on who you play. Some levels give you hindrances that make the game even harder. It was actually really fun figuring out how to overcome things like being shocked or frozen, or having dice on fire. You really have to think outside the box sometimes, especially with Witch and Jester, which is probably why they ended up being my favorites. The music and overall design are awesome, too. Lady Luck is such a great character, and I love all of the little details throughout the game. I 100%’d the game (got all the achievements and finished the base game, Halloween, and Reunion), and I had such a great time. The addition of the Halloween and Reunion episodes adds a LOT to the game. Reunion especially is so different from the base game, which I thought was really fun. It felt like a completely different experience while still being Dicey Dungeons. The only thing I hated was Loud Bird. ♥♥♥♥ you, Loud Bird. Also, a lot of the negative reviews are complaining about chance??? Uhhhhhh yeah. It is dice??? LOL. The chance can definitely be frustrating at times, especially when the game decides to completely screw you over, but that is part of playing a roguelite and a dice-based game. You win some, you lose some. I highly recommend this game!
My bf showed me this game when I visited him and we spent literal hours playing it. Now I'm home and I bought it for myself like 5 days ago and I've played 20 hours already (not sure why it says I've only played 7, maybe because I was offline part of it?). I'm obsessed with the little dice. Help me it's taking over my life
Extremely fun roguelike with really good music and a charming art style. Absolutely would recommend!
Un classique. Grande durée de vie, très généreux en modes de jeux, en personnages à jouer. Les musiques sont extra. J'ai totalement accroché aux dessins. Le jeu a quand même ses limites et est un peu redondant mais pour faire une partie de temps en temps c'est top.
Freaking awesome soundtrack =)
i think when "dungeons" word apears u know this is could be a masterpiece game
Truly one of the greats. I've played this game twice before on switch already, and it was just as good during my third playthough here on my PC. There are quite a few deckbuilding rogue-like games, but Dicey Dungeons stands out because it does themed levels instead of just making you redo the exact same challenge with bigger numbers each runthrough. So you get the fun randomization of a rogue-like while still getting tailored levels. Could not recommend this game more. I'd pay $100 for this game and would still say its a great deal.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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