
From the union of Riddled Corpse and Xenon Valkyrie comes Demonstier, an RPG roguelike with elements of action, adventure, & arcade. Enter the dungeons of king Thosgar & destroy the demonic beings present there .
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its a good chalanging game! even though i'm pretty bias for dungeon crawlers. also, anime titties.
※全実績解除&最後のTier3までクリア済み※ 日本語非対応作品で先人のレビューが大活躍した作品。 ツインスティックゲーで近接職だろうと武器をぶんぶんとぶん投げていくのがこのジャンルの定番だ。 使用するキーは左アナログスティックで移動、右アナログスティックで攻撃、Xでスキル使用、Yでリングコマンド表示、Aで決定、Bでパリィが行えるのだがLBLTRBRTでもXYABと同様の操作ができるのが地味にありがたい。(右親指が右アナログスティックを使う都合上、モンハン持ちのようにしないとXYABが割と押しにくい) ゲームバランスは先人のレビュー内容を参考にした結果、初期クラスの「ナイト」でまずは金を稼ぎ、「ハンター」をアンロックさせ、さらに一気に金を稼いで「アサシン」をアンロック。もうね、アサシンが強すぎる。おっぱいも大きいので言うことなしだ。(貧乳はこのゲームに存在しない) 移動速度が速い、射程が長く一方的に攻撃できる、攻撃力自体も高い。短所のHPの低さもアサシンをアンロックする頃には終盤までのダメージを受けない立ち回りに慣れていたこともあって短所が短所になっていない。もっといえばアサシンの一番強い武器は初期のHPが大きく伸びるので隙がなくなる。スキルも通常攻撃が3wayになって単純に火力が3倍になることもあり、ラスボス以外は簡単に沈む。ちなみにゲーム進行は初期のTier1から始まり、ラスボスを倒すと高難度のTier2が遊べるようになり、Tier3まで存在する。 育成についても1階層進む度に手に入れたコインを使って育成できるわけだが、火力大正義ゲーなので攻撃力を優先的に最大のLV10まで伸ばし、HPと防御力も伸ばしながらスキルクールタイム短縮もLV3~5ぐらいまで伸ばす(慣れたらHPも防御力も後回し)。これによってスキルのクールタイムが終わる頃にスキルの再使用が可能になるという「常時3way」の圧倒的な制圧力が手に入り、どうやっても長丁場になるラスボス以外はぬるゲーと化す。(Tier1クリア後に1体、Tier2クリア後にもう1体プレイアブルキャラが追加されるがアサシンの3wayが強すぎていらない子と化している) アイテムの消耗品についても帰還アイテムであるロープが初期の段階で20個持っているので帰還に困ることはない。唯一の回復アイテムで最大3個までしか持てないポーションは妙に高いが、このゲームは回復のリソースが重要なので高価なのも納得。というか使ったらHP全快するとは思わなかった。便利すぎ。手放せない。 ◆気になったところ◆ ここからはダメな点を突っ込んでいきたい。 小さいものから細かく触れていく。 設定の変更が最初のチュートリアルクリアまでできない。特に画面サイズの変更ができないというかWindowかFullかの二択しかない。細かいサイズ変更?そんなものはありませんよ。ちなみに初期状態はフルスクリーン。しかもあらかじめAlt+Enterで切り替えてしまうと設定画面での変更が適用されない。さらにWindowに切り替えたとしても2回目以降の起動時はまたフルスクリーンになるというダメっぷり。 専用通貨を注ぎ込んだアンロックも新規クラスのアンロックはすぐに注ぎ込み終わるのだが、武器の注ぎ込みが異様に遅くストレス。無意味に時間を割かれるので割と意味不明。 画面の視認性では3つ目のエリアである溶岩エリアが目に優しくなく、きつい暖色系。ダメージ床も慣れるまでわかりにくい。ボス戦もここだけ与ダメージ時の点滅がきつい(アサシンの3wayで戦っていると最早点滅の暴力)。 演出周りではだいたいのストーリー描写が飛ばせるがラスボスへ挑む前のシーンからは何一つ飛ばせなくなる。それがたとえ2回目以降だとしても。スタッフロールも同様に飛ばせなく、Tier1をクリアしたときは「仕方ないから見てやるか」という気分にもなったがTier2をクリアして飛ばせなかったときは「マジかよ…」となった。 階層移動では階層移動できる「扉」の接触判定が体感的に広く、触れたら強制的に次の階に送られるのには困った。まだ倒していない敵と取り逃している宝があっても問答無用だ。せめて確認メッセージぐらい出そうぜ…。 一番の欠点はラスボス前座だろうか。冠をかぶった髑髏のおっさんで途中から「左右の腕から弾を飛ばし、パリィで弾く」という行為が必要になる(パリィ判定は異様に広く、成功時は必ず弾がボスに当たる)。Tier1は左右の腕からほぼ同時に撃たれるので成功も簡単で問題はない。が、Tier2だと色々あって大きなタイムラグが生じるのである。つまり左右から明確に別々のタイミングで弾が飛んでくる。簡単便利で高性能なパリィにもクールタイムは若干あるので、どちらかの弾は確実にパリィが間に合わないのだ。1発目を早めにパリィしても引き付けてパリィしても2発目は確定ヒット。Tier2からは敵の火力も高くなり、極力ダメージを受けずに進まなくてはならないのにシステム側の不具合で回避ができなくなるのはそりゃねーわ、と。しかも倒すまでに多分6発ぐらい当てられるので、防御力を最大にしていてもけっこうHPが減る。そしてこの後にさらにボスが1体いてその先にラスボスである。Tier2もTier3もなんとか一度も死なずに初見クリアできたけど、どちらも最後は瀕死で明らかにそこでの消耗が原因だった。 あぁそれからラスボスで思い出したことがある。本作はダンジョン内に囚われているNPCがいて最大3体連れまわせるのだがアサシンを使う頃には何の役にも立たず、単純に一番きついラスボス第一形態(上述の前座ではない)ではこちらの当たり判定が大きいくせに弾幕STGみたいな弾幕を張られ、NPCがいるせいで自分の位置を見失いがちで被弾することが多かったのでただ邪魔でしかなかった。 と、色々不満を述べたが値段相応に楽しめたので決して悪いゲームではない。特に購入したときは70%引きだったので購入時の価格を考えれば全然ありだった。日本語非対応作品だが「触ればわかる」系のわかりやすいゲームなのでセール時にでも検討してみてほしい。
Criminally underated
Roguelike RPG + pixel art + controller friendly = Dive into the dungeons and collect gold for equipment upgrades. Play single or co-op with 8 unique heroes to pick from. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
Really good game. Loads of potential to be something of a huge game, but is somewhat short on levels. Details are amazing for a game of this scale. No glitches, was fun, multiplayer and controller friendly. Controls need getting used to though.
Really fun twin stick roguelite. Nice graphics and soundtrack. Thankfully the grind isn't too high. Unfortunately I'm not going to beat Tier 3 though- too many quick firing enemies. Plus the legendary characters can't earn new weapons either which is a bummer. I tried many different characters for Tier 3 but they were either not strong enough or died too quickly- even with maxed out armor.
pc key bindings were made by a dev that hates you and does not want you to play the game.
This one is a weird one, it overloads you with mobs to fight, and even if you pass stage 1 of the dungeon it keeps on forcing you to fight and your in an endless death spiral and even if you pick up your items your doomed to die yet again, and you can only use the shop if you have D-Tokens but they always are in your Tomb where you died in dungeon so waste of time. literally impossible to progress, there is no ditching out of the dungeon to save anything for progression purposes ever.
I'm gonna be real, this game isn't terrible. There's a lot of improvements from Riddled Corpses that make the game more intuitive, but the randomized elements went a bit too hard here. Health or money should be reserved for when you've gotten all of the weapons for the six. The two secret characters should also get new weapons, cause its not like they're really broken. They're supposed to be, but Valkyrie's healing is useless in Tier 3 when enemies are swarming you. The randomized money in general is really bad, sometimes I'll get basically nothing from a floor and that'll brick my run. This is mostly a problem on Tier III, where enemies(that like to swarm you) hit like a truck. There are also occasions where parts of the map are blocked off because randomized spikes were placed in the way. Your perception can be an issue as well, but later level to have more lighting, so its not so bad. The character (Gameplay) design is also really iffy. I only really wanted to play as the female charas, so I didn't try the archer or the berserker, but I was forced to try the knight, and tried the Hero when Tier III was too difficult. The Knight is fine, nothing special. So balanced I almost beat Tier I with just him. Of course I wanted to try the others. So I did. The Mage is terrible, because she moved like arse and can't take hits. She's a glass canon, but she's so slow. The Healer was also pretty bad, because she can heal herself, but she isn't doing any damage. Valkyrie is basically the Healer but much but. However, her attacks are terrible for crowd control, something you need in Tier III, at least the mage could do that. The Hero is awful, because he summons a field that can kill enemies upon contact, BUT it doesn't work with bosses and it doesn't protect you. It also makes it hard to see crap, so it ends up being a liability when so much is on screen. The Best Chara is the Assassin, because she's fast, has range, and her skill attacks three range, which is great for crowd control. She has low health though which sucks, but thankfully Tier III applies initial buffs. Even then, Tier III just shows how flawed the game is. After trying Tier III so many ties, I was inspired to do this when I died to the third boss. Your boxed in and barely have an room to move as the boss sends swarms of shots at you. The assumption is that your supposed to use the counter to weave around, but there's a delay to the reflect part of the counter, so you often end up running into the attacks you countered. Thankfully you can still bring three potions and bosses MIGHT drop healing chests, but still, this is just annoying. I've played games like Hades or Nunholy, and those games had luck based mechanics, but as long as you were skilled, you could make it. Demonstier takes the same content you just completed and just increases the enemies and makes them hit harder. This is called CHEAP. It highlights the problems that come with randomized elements. I could prolly still beat it, it'll just take a while, because you also have to go back and pick up your currency. So if you die you have nothing. Its a penalty for not recognizing the bricked run, but sometimes enemies do just swarm you and that sucks. A run can be going great, then suddenly it sucks, and when your doing the same five levels over and over, with little added and nothing to show for it, its super annoying. In Hades, you'd get new story element. In Nunholy, the game was so easy you didn't really have to worry about that. And in Tiers I and II, its the same. Tier III, not worth it. I can recommend the first two tiers, cause even if its not super satisfying due to how easy it is. Its better than Tier III, where you have to really get good, but also still might be screwed over by the luck. Not sure if I wanna try to complete Tier III, because its just so painful, but also I'm so close. Its one of those things that fills you with internal pain and strife, cause you could see how to make it, but its just so cheap also stop trying to design twin stick shooters around controllers, its never going to compare to mouse and keyboard
I need more like it! these games this, and Xenon Valkyrie I love em and if you like these action adventure rpg permadeath type games don't miss out on this one!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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