
Deep Space Cache is a short & simple semi-idle bullet heaven incremental asteroid miner game.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Average Playtime ~1-3 hours
Asteroids are everywhere. Shoot them to collect their resources.
Use resources to upgrade generators.
Convert bits into spaceship augments for more efficient resource collection.
Reach the end.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Deep Space Cache, a game where you have to destroy rocks for currency and get more and more powerful before the timer runs out, the game loop is decent but you can't really get bored of it since the game is so short. I would definitely recommend to any incremental fan because its really short and easy to complete.
Mostly filler upgrades, but the power curve feels satisfying. Dirt cheap, for what its worth-pretty good. Can be done in under 2 hours, gl lol
The first game I've bought in a while that has disappointed me a bit. For less than a dollar, you shouldn't expect much. Even so, I'd rather this game be half the length, because an hour of fun for a dollar is a steal, but two hours of grinding is not! Pros: - Great music - Good foundation (base gameplay is fun enough--for a short while) - Nice aesthetics Cons: - Very grindy - Extremely lackluster skill tree (almost every upgrade is a simple +X% boost) - No health bar = no threat = not very fun after the first few minutes - Every 'enemy' is the same, only recolored with more health If this game was more fleshed out, it would be pretty fun. If it had enemies and bosses, or at the very least a better skill tree, I would be able to call it a complete game. But, as it is, it's just lacking too much, and plays like a very long, very grindy, very drawn-out demo. All that being said...it costs less than a dollar, and for two hours of gameplay that isn't THAT bad, I can't in good conscience give it a bad review. Honestly, even if you played for a half hour and got bored, that's still worth $1 in my opinion.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun bite-sized time waster. enjoyed, lovely music and art, thank you for your work and efforts!
finally beat the game it was quite fun there is no repetitive action just pew pew thankfully no prestige this is quite short game with 0 replayability because you just mindlessly shooting asteroids... worth the price
Очень просто сделанная инкрементальная игра. Учитывая её маленькую стоимость грех на что-то жаловаться или ставить отрицательный отзыв. Свою цену игра оправдывает. Но конечно всё таки она очень линейная, однообразная и простая (в плане дизайна и реализации). Цену как я и сказал она оправдывает, но рекомендовать играть в неё я бы не стал
Was quite fun. Got it at a discount but even for the full price I would not complain on 2 to 3 hours of gameplay. The idea was short lived though since this game had a bigger potential. Even though, I personally enjoyed it.
Minimalist space miner incremental with no collisions. Ore -> generator -> skill tree. Some intro tooltips would be nice, like explaining the "ability" powerup. Helps an incremental itch, but leaves me wanting an even shorter game with a steeper power curve.
Fun little game. Even the developer was surprised I played it.
할인해서 500원에 샀습니다 흠 이 가격에 불만을 가지면 안 된다고 생각합니다 근데 그냥 구조적으로 좀 그렇긴 합니다 업그레이드 시 스텟 변화가 좀 더 명확했으면 좋았을텐데
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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