
Trainatic is an explosive incremental train-building game! Upgrade your cars, gather resources, and unlock powerful synergies to chug further down the track.
Modeled estimate, not a reported figure. How we estimate →
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About
Watch your train grow from a tiny engine to a screen-clearing machine.
Unlock new cars and discover game-changing synergies.
Make your way through the upgrade skill tree.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alright look. I have the autism, so a train game is going to get my thumbs up. But for the sake of the review, let's talk about why this game is absolutely excellent and worth the small cost it asks for. The incremental nature satisfies the dopamine numbers-go-brr part of the brain, but it's also incredibly well balanced. It starts off just like the train does, slow, laboured, chugging away, working on getting small upgrades run by run, and as you start to upgrade and get your train more powerful and more upgraded, you start chugging along through the levels, focused on your stockpile of materials and resources. It is incredibly well balanced, and the upgrade tree is EXPANSIVE, I've seen trees as big with 100x less intelligent design (Path of Exile 2 I'm looking at you). You absolutely are planning your next upgrades, and the grind of the train along the tracks is second nature to the planning of upgrades, resource management, and balancing act of firepower and economical efficiency. Chasing down orbs is rewarding, and so are the incrementally staggered upgrades. Once you hit the lightning mode, you can really start planning your grind better. OH, and of course, the firepower itself! Well, it's great! Again, incredibly well balanced, and it scratches the itch. Whilst the initial thought on this game from me was "OOH TRAIN GAME GO GO GADGET AUTISM", I was so absolutely pleased to find it's an INCREDIBLY well balanced incremental that leads into automation and resource management, in a cute train themed game that honestly could've charged at least 5x more than I paid for it ($6.21 AUD on special by the way, what a BARGAIN). The achievements are great, not locked behind a ridiculous time wall or anything else, and feel natural to acquire, and what's more, are rewarding. This is a really, really good game. Get it. For the autism, and for the general satisfaction of it. It's an absolute delight. Choo choo!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, Japanese*, Russian*, Simplified Chinese*, Traditional Chinese*, Ukrainian*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Начинается игра неплохо, но чем дальше, тем скучнее. Я пишу этот обзор, пока поезд сам фармит в фоне. А это совсем не айдлер… поначалу. Справедливости ради, в конце это именно айдлер, и это совсем не плюс, а просто скучный гринд. Другая большая проблема — много ярких убивающих глаза вспышек, отключить нельзя. Плюс явно автор сам в неё не играл, уровни легко можно провалить прямо в момент старта из-за кривой генерации.
A fun incremental game that slowly turns into an idler. Trainatic's progression system works incredibly well for the length of the game. Every upgrade actually felt like it mattered all the way to the end game and through that the transistion into an idler did not feel forced and awkward, it just kind of happened naturally. It was a lot of fun jsut swapping my train cars around to find the ideal combination for maximum efficiency. While almost all the upgrades were useful I definitely felt the grenade launcher was lacking real bad compared to even the first pea shooter I started with, but everything else more than made up for it. A good time and scratches that itch for more trains in my life.
Great little game. But the endgame it to grindy for me.
The endgame felt a bit off like they didn't really know how to balance it, but it was a cool concept executed fairly well. Worth the price of admission.
Игра супер, всем рекомендую
休闲解压小游戏,闲的没事可以爽爽,前期有点牢,第一个地图打完才好点,点开右键自动开火不用摁鼠标左键
Основная часть игры прикольная но чтобы пройти все ачивки просто требуется поставить игру на афк на задний фон. В целом игра больше Idle чем инкременталка
Оценка: 6/10 • После 3 этапа начинается лютейший скучнейший AFK фарм ради фарма • Сюжет: Ну.. Маломальски есть, хотя он не закончен абсолютно, не интересно • Достижений мало • Графика приятная • Звуки не особо приятные • Мне даже не стыдно, что включил ускорение через программу, лишь бы просто побыстрее закончить • Музыка - неплохая, хотя надоедает со временем • По скидке взять можно, не более того
8/10 good game
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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