
DEATHLOOP is a next-gen FPS from Arkane Lyon, the award-winning studio behind Dishonored. In DEATHLOOP, two rival assassins are trapped in a mysterious timeloop on the island of Blackreef, doomed to repeat the same day for eternity.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 609 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Requires internet but has no online needs?
Never played an FPS like this before. I didn't buy it until recently because negative reviews turned me off of the game. IMO, the negative reviews about losing your progress when the loop resets are overblown. There are ways to keep your best equipment, and your knowledge(both meta and in-game) are kept as well. Fun game, give it a shot. You'll know if you like it within two hours(but you might not necessarily have unlocked the ability to retain weapons by then). If anyone is looking for someone to invade or vice versa, feel free to add me.
解密太太太多了,过誉的游戏
Dosyć długi czas zastanawiałem się czy dać tej grze pozytywną opinię, czy negatywną. Deathloop to gra z naprawdę świetnym pomysłem, ale niestety tylko z przeciętnym wykonaniem. Może zacznę od plusów. 1. Gameplay. Naprawdę nie ma na co narzekać, Arkane już lata temu wyrobiło sobie swój styl i on po prostu działa. Strzelanie, skradanie i używanie mocy jest wykonane naprawdę solidnie. 2. Fabuła. Od początku do prawie samego końca nic nie rozumiemy i ten motyw dodaje niezłego klimatu. 3. Miejscówki. I znowu, Arkane już od lat z tego słynie. Czy to Talos 1 z Preya, czy Dunwall albo Karnaka z Dishonored. Oni po prostu potrafią tworzyć zapadające w pamięć mapy. Teraz niestety muszę przejść do minusów. 1. Fakt bycia cały czas na jednej wyspie sprawia, że miejscówki po prostu stają się nudne, bo znamy je na wylot. 2. Ta gra nie umywa się do poprzednich gier studia. Skradanie w porównaniu tego z Dishonored jest naprawdę ♥♥♥♥♥♥♥, przeciwnicy zachowują się jakby nie mieli oczu. A głębokość świata nie dorasta do tego co nam dostarczył fenomenalny Prey. Dodatkowo jest naprawdę mało czytania i obiektów z którymi można wchodzić w interakcję. Pamiętacie jak w Dishonored było można odciąć głowę i nią rzucić w innego wroga? W tej grze nie ma nawet takiej głupotki. Ale najbardziej boli mnie naprawdę mało dokumentów, które pogłębiają Lore świata tak jak na przykład w cudownym Preyu. Zapomniałem jeszcze o jednym dużym plusie, czyli o Colcie. Naprawdę jest zabawnym skurwysynkiem, aż z chęcią się nim gra. Jest to świetna gra w porównaniu do innych, ale słaba gra Arkane. Dla mnie 7/10. Na jakiejś promce polecam, ale nie oczekujcie drugiego Dishonored, a tym bardziej Preya
The game has a cool concept and its really interesting to go through the different times of day, collect information and set up your targets. The issue is just that there is too much combat, making it too annoying to go through the different times of day. Also that combat is not particularly interesting. By noon of day one you will have seen all the weapons and enemy types the game has to offer, so from that point onwards the combat will just feel repetetive. Add into that dozen upon dozens of enemies and you neither want to go in guns blazing or stealthiely. (Oh my god and so many mines aswell.) Kinda sad, cause the game could have so much potantial.
把时间循环的壳子撤了,跟普通游戏没啥区别。 普通游戏是从A接任务去B,这款游戏就是上午去A找线索,然后换个时间去B完成任务。 当然这款游戏最致命的地方是体量太小。 就4个区域,每个区域地方还不大,加上不同时间会封闭一部分房子,导致玩起来更小,来来回回就那么几条路。 枪械、饰品也是,辛辛苦苦跑了半天完成支线,就给一把没有用的枪,还得收集残渣将其永久保留,完全没有做支线的动力。 加上敌人就三种,普通、通信员、自爆兵(这些都可以爆头来快速清理),总之,整个游戏唯一的乐趣就是怎么神不知鬼不觉的暗杀先知了,或者pvp? 推荐打折购买。
Для всех [spoiler] Крутая игра, хорошая задумка и подача с геймплеем, хорошая адаптация и текста и звука, к прохождению рекомендовано [/spoiler] Для Рас систов(Нормальных людей) [spoiler] Два н е г р а пытаются убить друг друга всю игру сидя в тюрьме [/spoiler]
TL;DR: a zany assassination game by the Dishonored devs Fun minor spoiler: [spoiler]This game is set in the same world as Dishonored, presumably advanced in years.[/spoiler] Great game, it's like if Disco Elysium was an FPS. People have complained about graphics issues, I didn't encounter any and my computer is a bit outdated. Although the core theme of this game is 'repetition' I found it engaging and immersive. The tutorials/explanations are helpful but there is a fair bit to learn as you go through. The core premise is that you're stuck in a timeloop that others have voluntarily entered and your character wants to end it. I'd recommend just buying it if you enjoyed Dishonored and want something with similar features but more quirky. A lot of work went into this game, it's a shame its release was plagued by issues.
This should have been Dishonored 3 where we play as the Outsider (and learn his actual name and lore). Visually gorgeous, but the mechanics are literally from Dishonored and, again, it should have been one. This loop is annoying as hell. I don't like the plot either. I thought that maybe years later, on my second try it's gonna get better, but in reality it's even worse than my blind playthrough. So now my progress is gone (as there's no other way to start a new game other than erase your previous save, there's only one save possible in the game). And I'm not interested in the game enough to try and actually play it, let alone to explore. Very underwhelmed by these characters, even though the voice acting is nice. UPD: Forgot to mention: the game crashed a couple of times with a long list or errors. Yikes.
Прикольная тема. Советую. Но будьте готовы, что одно и то же придется повторять много много раз
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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