
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Modeled estimate, not a reported figure. How we estimate →
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About
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
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¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek, Japanese*, Korean, Polish* +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 800 reviews with recorded playtime.
Reviews
Themes across 798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
높은 수준의 퀄리티와 스토리. 다만 1에 비해 엔딩이 조금 아쉬웠고, 마지막 보스 전투가 철권같아서 좀..
Я прошёл много игр, но таких эмоций как в Death stranding 2 я не испытывал ни где. У меня был выбор между тем чтоб купить магнитную клавиатуру или Death stranding 2 digital deluxe. И не знаю по чему, но я решил что мне нужна эта игра. Хотя я даже не прошёл первую часть, а забросил на моменте с бомбой хигса. Были моменты когда хотел бросить, но не по тому что скучно, а больше по тому что у меня ограниченное время игры за ПК, и друзья звали играть в кооп игры. Но когда были такие моменты я говорил себе - я отдал за игру 4к, я должен её пройти. Отдельно мне очень понравился обновленный геймплей. например в первой части когда управляешь трициклом и нажимаешь вправо или влево, то он резко дергался, а во второй части управление всеми транспортными средствами стало идеальным и удобным. По графике, Хм... наверное это первая игра за... ох черт, уже целых 7 лет после выхода Read ded redemption 2, и наконец-то кто то превзошёл её графику. А что касается сюжета... Кодзима все еще eбeт, сюжет просто отрыв всего, все персонажи прописаны идеально. Конечно сразу после прохождения были лучшие эмоции, и я решил подождать пока они улягутся, но вот прошло уже 3 месяца, а вывод все тот же, Кодзима – гений. До этого статус моей самой любимой игры, делили Rdr2 и Tlou 1. А сейчас.... вот вроде кажется что тлоу и РДР лучше, но вот в death stranding 2 есть как будто что то мое... В свои 14 лет я получил невероятный опыт с этой игрой, и я продолжу к ней возвращатся, до сих пор, я запускаю её минимум пару раз в неделю и доставляю не спеша, оставшиеся заказы. (Кстати говоря, музыка все еще на уровне, по крайней мере для меня, и в игру добавили плеер при помощи которого можно запускать треки во время обычной езды, но там только та музыка что есть в игре. Вообще я уже давно люблю игры с Playstation, и кстати говоря считаю что играть в Death stranding 2 на клавиатуре – преступление! обязательно нужен Dualsens чтоб прочувствовать каждую кочку. Возвращаясь к playstation, жаль что их игры больше не будут выходить на ПК, инадеюсь когда нибудь накопить на Playstation 5 На этом отзыв все, но мои приключения в мире Кодзимы продолжатся....
后面范宁表现如何不知道,但是前摇坐牢运货时间实在太长了,另外键鼠打boss,bt需要同时换武器走位瞄准还有最气人的维持身体平衡,根本不太顺利操作过来的。
F E L I C I D A D E S K O J I M A No se como lo hiciste, pero hiciste este juego mejor EN TODOS LOS TRIPLE HP ASPECTOS, ahora tengo que fumarme minimo unas 2 fundas de la mejor mercancia que me dar mi dealer para entender la historia o entender el motivo de ciertas adiciones en el juego, Y AUN NO SE COMO PERO MUY HDP HACE CINE AL MISMO TIEMPO
nice! 依旧是熟悉的味道~
Play first one to understand story and gameplay. Jumping into this can overwhelm someone with the amount of work the devs put into this game. Loved the story. Great game and atmosphere if you can enjoy a game leisurely. Not to be rushed, but experienced.
Pinche juego hermoso no gano premios GOTY pero si se gano mi corazon, dense la oportunidad y paciencia de jugar este juego, bonito mensaje que da.
VIDEOGAME
牛逼
its like the first one, but better -written and directed by Hideo Kojima
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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