
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 14 → 7.43/day in the week after.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 29.9Kreviews | 94% | — | $2.7M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1218 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Нереальная сложность слишком легкая
Serie dead space l amo essendo amante de gli horror spero in un dead space 4
TS game is peak. yeah the puzzles do suck like every puzzle but the combat is great and the story is perfec
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOD
Ellie / 10
The game is still as fun as I remember it being. It had a good mixture of horror and action in it. The first game was purely horror. This one was, for the most part, horror, but with some action elements in it, which honestly was a pretty decent touch. If we are going with the original version of the first game and not the remake, it's better than the first game by all means: controls, graphics, and so on and so forth. Although I wouldn't say that takes away from the first game because the first game is still a phenomenal game altogether, I would still recommend people play it if they have never played it. All in all I would give this game a 9.5 out of 10.
good game may be ait old but definetly worth the price for the content given , i had fun and would recommend p.s don't be a bot choose a challenging difficulty , you'll have more fun
Jogasso.
between ch 2-6 the frame spikes were really bad then randomly fixed themselves. imo i dont think this game needs a remake but it would be nice since the 1st got one got it on sale
Tal y como ocurrió con Dead Space 1, en esta entrega no decepcionó a nadie. En un aspecto general de calificación tiene 9,8/10. Aunque los primeros capítulos se sienten algo calmados no hay que confiarse puesto que la parte media y final no decepciona para nada. Para evitar bugs y crasheos no modifiqué apartado gráfico, pero aún así hay mejoras que no pasan desapercibas. Aún así mantuve los 30 fps y full hd y muy pocos bugs se hicieron presencia, salvo algo llamativo y es que si presionas el botón Bloq Mayus se mantiene apuntando lo cual no me hace sentido para qué, pero ahí está (inicialmente pensé que era un bug pero no). En cuanto a la varidad de enemigos a pesar de que algunos provienen del primer DS hay otros propios de la entrega y están muy bien hechos y si suponen un reto. La historia se mantiene interesante sin caer en fan base. De igual manera me hubiera gustado que tenga logros en steam para platinarlo pero, en su defecto tiene cromos al igual que el primero. Una gran saga y espero jugar al DS3 para terminar este ciclo. Recomendado al 100% para todos.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 29.2K | 92% | $7.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $14.8M | 63.1K | 91% | $14.99 | |
| $891.1K | 15.1K | 72% | $3.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $2.6M | 3.9K | 63% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 5.7K | 85% | $19.99 | |
| $2.7M | 54.2K | 70% | $3.99 | |
| $2.7M | 18.4K | 98% | $8.99 | |
| $2.7M | 4.6K | 73% | $39.99 | |
| $2.7M | 13K | 51% | $9.99 | |
| $2.6M | 2.1K | 85% | $38.99 |