
The sci-fi survival-horror classic returns, completely rebuilt to offer an even more immersive experience — including visual, audio, and gameplay improvements — while staying faithful to the original game’s thrilling vision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−75% | 71Kreviews | 91% | — | $16.6M |
| $69.99 | 43.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2694 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great remake and all but it still has horrible stuttering issues and it's extremely unlikely there will be any new patches. I'd recommend getting it on PS5 or Xbox instead.
Amazing game, very scary even compared to the original. Gameplay is obviously pretty similar to the original. Story is imo even better, as are all the extra little easter eggs and attention to detail. One of the best remasters, on par with the REmasters. If you enjoy modern RE or Silent Hill or Alan Wake or whatever, you'll love this. If you enjoyed the original Dead Space, you'll enjoy this. This version alone is better thanks to the uncapped framerate without affecting physics, and ESPECIALLY not having the mouse-movement tied to framerate... Game ran decently well but it requires some beefy hardware with the settings turned up, and occasionally would have some poor stuttering even with my rig. Probably get it on sale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 52.43/day in the week to Jul 30 → 44.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish*, Simplified Chinese*, Spanish - Latin America, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $69.99 |
| 11.2Kratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I recommend standing up to play this game. If you want to sit down, use a concrete slab so that your chair does not break under the weight of your gigantic stones. This game requires nerves of steel and a package to match. Yes there are minor stutters when loading new areas and no they do not happen during combat. I understand that this game is not for everybody and that is why candy crush exists.
Ну вот я и прошел мертвый космос,эта игра точно достойна внимания,но конечно у нее есть минусы. На протяжение всей игры очень крутая атмосфера,где-то больше,где-то меньше,но она есть. Плюсы(мое мнение) +Разнообразие вражеских мобов +Разнообразие оружия +Атмосфера +Притягивание предметов(особенно мне понравилось то что можно притянуть ресурсы,очень удобно) +Сюжетные повороты +Финальный бос(он мне напомнил Немезиса) Минусы -Разработчики этой игры улучшили графику,но почему то не обновили действия в инвентаре,первое время меня очень раздражало что нужно перемещать предметы стрелочками или колесиком мыши. Итог 7/10 So, I’ve finished *Dead Space*. It’s definitely a game worth checking out, though it certainly has its downsides. The atmosphere is fantastic throughout the entire game—sometimes more intense, sometimes less, but it’s always there. Pros (in my opinion): + Variety of enemy types + Weapon variety + Atmosphere + Object pulling (I especially liked being able to pull in resources; it’s very convenient) + Plot twists + Final boss (reminded me of Nemesis) Cons: - The developers improved the graphics but, for some reason, didn't update the inventory controls; at first, it really annoyed me that I had to move items using the arrow keys or the mouse wheel. Verdict: 7/10 Ну от я і пройшов мертвий космос, ця гра точно варта уваги, але звичайно у неї є мінуси. Протягом всієї гри дуже крута атмосфера, десь більше, десь менше, але вона є. Плюси (моя думка) +Різноманітність ворожих мобів +Розмаїття зброї +Атмосфера +Притягування предметів (особливо мені сподобалося те, що можна притягнути ресурси, дуже зручно) +Сюжетні повороти + Фінальний бос (він мені нагадав Немезіса) Мінуси -Розробники цієї гри покращили графіку, але чомусь не оновили дії в інвентарі, перший час мене дуже дратувало що потрібно переміщати предмети стрілочками або коліщатком миші. Підсумок 7/10
Dead Space is one of those games that reminds you why survival horror became such a beloved genre in the first place. The atmosphere is incredible, the sound design is among the best I've ever experienced, and the USG Ishimura remains one of gaming's most unsettling settings. Every corridor feels dangerous, every noise keeps you on edge, and the strategic dismemberment combat still stands out as a unique mechanic years later. That said, despite how close it came to being a masterpiece for me, there was something missing that I can't fully put into words. Having played games like Silent Hill 2 and Alan Wake, I found myself waiting for a deeper emotional connection that never quite arrived. Maybe it was the limited narration, maybe it was the attachment to the characters, or perhaps it was the perspective and portrayal of the protagonist. Whatever it was, there was a small gap between "excellent" and "unforgettable." To be clear, this isn't really a complaint—more of a personal feeling. Dead Space excels at what it sets out to do and remains one of the greatest horror games ever made. The tension, atmosphere, pacing, and sheer sense of dread are all top-tier. It just lacked that extra emotional or psychological hook that elevates games like Silent Hill 2 from great horror experiences to all-time masterpieces in my eyes. Even so, I would absolutely recommend Dead Space to anyone interested in survival horror. It's a genre-defining experience and a game every horror fan should play at least once. Overall: 8.5/10
In the introduction of the original Dead Space the Ishimura is presented to us as a dark and derelict ship, unresponsive to the Kellion's hails. A hopeful but eerie mood fills the shuttle. A crash breaks the feeling of control and sets the stage for the first act. In the remake, the sound design has noticeably regressed, with the sound stage being similar to a low-budget Netflix series made for clarity rather than atmosphere. The characters are significantly more verbose, almost garrulous in their speech. Anything implied in the first game will be spelled out to you in the remake, often several times. Isaac comments how odd it is that the Ishimura isn't responding. Hammond now has visible ears. Skilled actors understand that most people naturally try to hide their emotions, but that they seep through despite it. A good performance of sorrow entails an actor making it look as though he is attempting [i] not [/i] to cry, rather than making himself cry. The stilted acting and rigid line delivery of the remake is a lesson in how not to go about showing emotion. The expository filler is a study in how to ruin a horror game's atmosphere. The actors would be better suited to hosting a podcast or starring in a movie such as Deadpool. Why they decided to forego the relatively decent actors of the original game is beyond reason. Gone are dia- and sociolects in favor of uptalk. One must pity the original writers and designers, as all their work in showing, not telling, has been utterly undone. For this we are blessed with improved graphics and a stuttering that won't go away. Even for the 90% sale this game is not recommendable.
imagine you play 2008 game with bunch of updates for 2026 yeah this is what im talking about this remake has the same taste the original game had it you know its new but its old at the same time the remake explained every unknow points in the original story also added some back story for the new players thanks to new updates the game wont need origin ♥♥♥♥♥♥♥ access to run any way this game got remake just like resident evil 4 got remake so hell yeah 100/100 im waiting for dead space 2 remake or dead space 4
the first letter in the name of each of the game's chapters spelled out in order, "N.I.C.O.L.E. I.S. D.E.A.D."
Dead Space (2023) - не зли діда EA Motive підійшли до ремейку добре. Це повністю перероблений проект з нуля на движку Frostbite. Одна з головних фішок: вся гра відбувається єдиним безперервним планом без екранів завантаження весь корабель Ішімура це один суцільний простір. Відчуття від ремейку скоріше середні - особливо якщо пам'ятаєш оригінал. Скрімери і пугалки є, але того відчуття справжнього страху доброї давнини вже немає. Натомість приємна підтягнута графіка і нова морда Айзека яка явно симпатичніша, хоча Ніколь симпатичнішою чомусь не стала менше. Для тих кого цей проект минув і хто любить жахи - один з ідеальних варіантів. Гра лякає атмосферою, звуком і ксеноморфами які люблять зайти з тилу і зробити фінгер ін йо єс та велкам ту зе клаб. Сама структура Ішімури досі претендує на логічно побудований корабель якому віриш. Лор цілком ціпляє, і аудіо записи, та ЗАПИСИ, не відчуваються нудними, монатоними у більшості. З мінусів: НГ+ ніяка, мінімум нового контенту і альтернативний фінал який ну таке. Хардкор на одне життя по факту менш страшний ніж звучить - стазіс і ресурси незбалансовані, що проблем з боєзапасом взагалі не виникало. Боси і великі вороги відчуваються як безпомічні чмоні яких треба просто пнути у ксеноморфний зад відправивши у космос. Але збереження робити раджу - кілька критичних багів і вильотів все ж траплялись. Класику жанру рекомендую - як для нових гравців так і для тих хто колись проходив оригінал.
Сказ о том, как отряд набрёл на космическую секту с некроморфами. Добавлю, что довелось мне поиграть в оригинальную часть давным-давно, но о полном прохождении речи не было, поэтому это, можно сказать, было первое знакомство с игрой. В обзоре возможны спойлеры, извиняйте, позялуйста. [h1]О чём игра[/h1] Если очень вкратце - сюжет крутится вокруг некоего инопланетного [spoiler]обелиска[/spoiler], который сводит людей с ума и убивает их, а после превращает их в не то зомби, не то какую-то другую фигню. Задача главного героя что-то чинить на огромном корабле (инженер как никак), попутно отбиваясь от всяких наглецов, так и желающих обнять тебя от одиночества. По сути, всю работу на корабле и нужно делать бедному Айзеку, пока пара болванчиков сидят и ждут результатов о проделанной работе. Неожиданные и [strike]не[/strike]ожиданные сюжетные повороты на месте. [h1]Геймплей[/h1] Ну, звёзд с неба не хватает, типичный [b]survival horror[/b]. Приятная стрельба, неплохой арсенал оружия, чуть-чуть есть беготня туда-сюда с поиском предметов. Немного похожа на классические RE и это даже плюс (для меня по крайней мере). Да, коридорно, да, местами однообразно, но кто идеален? [h1]Графика и атмосфера[/h1] Графика на среднем уровне, не разочаровала, конечно, но для такой коридорности могло было и получше. Из всего понравилась только детализация костюмов Айзека и неплохая проработка вооружения. Особый вайб добавляет зернистость, находясь в некоторых помещениях это создавало очень и очень неплохую атмосферу. А атмосфера у игры довольно-таки неплохая. Нет, это не уровень какой-нибудь Silent Hill 2, где всё в этом плане на несколько голов выше. Звуки, саундтрек, конечно, создают жутковатую мрачность на космическом корабле, но лично меня ни один "пугающий" момент в игре даже моргнуть не заставил. Однако, хочу отдать должное за то, что тут нет [b]тупых, нестрашных и банальных скримеров[/b], которые бы опустили общее представление об игре ниже плинтуса. https://steamcommunity.com/sharedfiles/filedetails/?id=3754552185 [h1]ИтогО[/h1] Добротный проект на один раз, не идеальный, не плохой, это просто добротный представитель своего жанра. Попробовать точно стоит. P.S. Труборез ван лав. https://steamcommunity.com/sharedfiles/filedetails/?id=3777479516
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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