
Deceived by the forces of evil into prematurely bringing about the end of the world, War – the first Horseman of the Apocalypse – stands accused of breaking the sacred law by inciting a war between Heaven and Hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 8 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.9Kreviews | 88% | — | $8.4M |
| $20.99−30% | 13.7Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 979 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Darksiders si distingue nel panorama degli action-adventure per un comparto narrativo di grande impatto e una struttura di gioco solida e derivativa, ma sapientemente orchestrata. La trama traspone il mito dell'Apocalisse in chiave dark fantasy: il giocatore impersona Guerra, uno dei Quattro Cavalieri, incastrato per aver scatenato prematuramente la fine del mondo. L'intreccio unisce intrighi divini e patti demoniaci, sorretto da una narrazione dal ritmo incalzante e da una lore affascinante che spinge costantemente il giocatore a scoprire il destino dei Cavalieri. Da un punto di vista tecnico, il loop di gameplay fonde le meccaniche di combat system hack 'n' slash alla God of War con il level design a stanze e la progressione strutturata tipica dei Metroidvania o dei classici Zelda. L'esplorazione dei dungeon è legata all'acquisizione di gadget specifici, che sbloccano nuove porzioni di mappa attraverso un backtracking ben studiato. La risposta dei comandi è reattiva, le combo sono precise e la gestione della telecamera asseconda quasi sempre l'azione, specialmente durante le spettacolari e articolate boss fight, veri e propri picchi di game design che richiedono lo studio dei pattern d'attacco nemici. Il bilanciamento del ritmo di gioco mostra il fianco solo nella gestione dei flussi di nemici secondari: alcune battaglie non con i boss, inserite in stanze chiuse che forzano il blocco delle porte, risultano ridondanti e una mera perdita di tempo mirata ad allungare artificialmente il minutaggio, spezzando la fluidità dell'esplorazione. Al netto di questa imperfezione delle aree di transizione, il titolo vanta un'ottima ottimizzazione generale e un art direction eccezionale, confermandosi un prodotto tecnicamente validissimo e narrativamente imperdibile.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.4Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 544ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
★★☆☆☆☆☆ 画面、打击感和动作表现都很不错,玩法体验却拉胯至极。解谜与战斗循环往复,流程拖沓冗长,越玩越心累。剧情单调无支线,物资奖励少得可怜,药品道具价格虚高,频繁跑图也徒增负担。主角前期不堪一击,能量回复慢、技能强度不足,再加上反人类的解谜设计,游玩全程备受煎熬。
Vi algumas gameplays, não achei grande coisa, fui acompanhando a história, a diversão até que me dei conta de jogar em vez de só assistir, e meu amigo...PORQUE EU NÃO JOGUEI ISSO ANTES!? Eu comecei a jogar, quando fui ver comecei a engatar pra zerar esse jogo, muito bom mesmo, vale muito a pena jogar esse game
Has to be one of the most fun games i've played. The horse handling is bad, but almost manageable. And a very engaging story /
a classic from the early 2000s if you like hack and slash fighting style like Devil may Cry with puzzels to progress in the game. Give it a shot.
Darksiders — отличный повод вспомнить, какими крутыми были экшены старой школы. Моя оценка 4 Всадника Апокалипсиса из 4. Смерть — это только начало. Война — это стиль жизни.
Ремастер из эпохи, когда мы ещё не знали про Ремастеры. Оценивать игру отдельно от оригинала смысла не вижу, поэтому обзор общий на 2 продукта. Игра душная. Она очень часто забывает, что она слешер. Хождения по кругу, блуждания, шорткаты, которые не нужны. Это всё замедляет, растягивает унылое прохождение, где мобы именно что затыкиваются вилкой.
Jogo incrivel e proprio pra desestressar.
todo jaja
War rides through ruin Heaven and Hell face judgment Balance calls once more
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 17.5K | 76% | $39.99 | |
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| — | 12.9K | 89% | — | |
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| $102M | 117.1K | 89% | $49.99 | |
| $41.5M | 20.4K | 79% | $49.99 |
Related
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|---|---|---|---|---|
| $8.4M | 98.4K | 94% | $4.99 | |
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 60K | 94% | $9.99 | |
| $8.4M | 73.9K | 85% | $5.99 | |
| $8.4M | 13.8K | 91% | $24.99 | |
| $8.4M | 34K | 91% | $9.99 |