
Search for a town consumed by fog! Unlock forbidden doors and uncover mysterious items!
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Languages: English**languages with full audio support
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[b]Dark Dimensions 1: City of Fog[/b] (IHOG) When this game was first released, I felt that it didn't get enough attention. Replaying it today, I have say that it is still a favorite! Options include separate sliders for Music and Sound, Full-screen and Custom Cursor. I noticed that there was a small hidden object scene in the (optional) [b]Tutorial[/b] that was NOT there when I tried it without the tutorial. You'll still be able to get the inventory item from that zoom-in if you opt out of the instructions, but I thought it was interesting that the devs chose this route. [b]Story[/b]: Dark Dimension: A place where the border between the living and the dead has fallen away due to some kind of atrocity or injustice. What a *perfect* plot vehicle! Anything that seems weird or illogical can easily be explained by this thinning of the line between life and death, and indeed, our character often remarks upon the strangeness that s/he sees! I also love the sometimes-sarcastic comments that are thrown out... Meshes with my sense of humor beautifully! ;D Our handy [b]Journal[/b] contains plenty of story, but without having an overwhelming amount to read. Puzzle hints are added there, per usual, as well as things that you - or at least *I* - may not notice at first, so be sure to really look at the scenes before you check out new entries! [b]Sights and Sounds[/b]: I found the combination of graphics, sound effects and music to be incredibly immersive. The graphics and the music are beautiful, somber and creepy, while the SFX can be downright alarming at times! Everything you see and hear combines with the story to create a decidedly-spooky environment that any dark & eerie fan should enjoy immensely. There's an extra level of detail to the scenes that I don't often see in HOG's, which is items reacting to your cursor when you mouse-over. For instance, a chandelier may swing when you touch it, or maybe a fixture will flutter in the breeze. [b]Gameplay[/b]: In this game you will explore a town that was consumed by fog 100 years ago. The devs found a creative way to block off early locations of the game, and I don't want to spoil it, but I will say that it's very creative! There is no easy-access [b]MAP[/b], but you WILL find three maps that you can examine as you play the game. Yes, this does mean that you're going to be backtracking a bit, but the environment is so compelling that I truly enjoyed walking around instead of doing insta-transports. Using a [b]HINT [/b]during the adventure portion of the game will either spotlight an area on the scene - possibly one that you already know about, but can't do anything with yet - or tell you that there's nothing you can do there at the moment. There are no directional hints. The SKIPPABLE [b]Mini-games[/b] are do-able without being too easy, and interesting enough that I wanted to complete them. [b]Hidden Objects[/b]: Hidden Object Scenes are interactive, with items in yellow needing some kind of action before you can collect them... But this is a bit more challenging than you usually see in today's IHOG's, as the cursor does not change when you mouse-over an interactive item. Some of the items that you collect will be used to find the items listed in yellow, and if try to use it in the wrong place, it will go into your Tools (inventory). When you're ready, just grab it and use it in the proper area of the screen. If you click on an item that you need to interact with BEFORE you have the right item, you'll get a popup that says, "A good tool sure would be nice to have." Every. Time. One of my few annoyances with the game. ;p HOS do repeat, but they're so nicely-spaced with the adventure portion of the game that it never seemed out-of-place or annoying. Another plus is that any items you found your first time around will STAY gone. Although the main game was a decent length for an IHOG - about four hours - it didn't feel long enough... I wanted to keep playing! Good thing I had the bonus chapter left to play! [b]CE Content[/b]: [list] [*]Integrated Strategy Guide [*]Bonus Chapter [*]12 Music tracks[b]*[/b] [*]5 Wallpapers[b]**[/b] [*]9 Concept Art [/list] [b]*Music Tracks:[/b] You can save music tracks individually, but if you'd rather, you can access and save copy all of the tracks at once from this folder: [i]Dark Dimensions City of Fog Collector's Edition > data > extras > music[/i] [b]**Wallpapers[/b]: There are actually four sizes available - 1280x960 is the biggest - but this isn't evident when you're on the Extras page. When I set the Wall that I wanted, it just gave me a black background, so here is where to find the backgrounds: [i]Dark Dimensions City of Fog Collector's Edition > data > extras > wp[/i] To easily find the game folder, simply right-click on the game's name in your Steam library, then choose Properties. Click on the Local Files tab, then Browse Local Files... This will open you right up to the folder you need! [b]Bonus Chapter[/b]: The extra chapter starts not too long after the main game ends, and explores the source of the Dark Dimension. Gameplay is almost the same, except that some of these hidden items need a different kind of interaction. The bonus was overall pretty good, but not necessary to have a satisfying ending to the game. [b]Verdict[/b]: The stellar soundtrack, sfx, voices and art direction beautifully combine with the story to create a compelling adventure. It's creepy, it's interesting, it's wonderfully-immersive and it's hard to stop playing. [i]City of Fog[/i] is definitely underrated, and is an experience that I wholeheartedly recommend.
[b][u]Game Information[/u][/b] "Dark Dimension: City of Fog" is a Hidden Object Puzzle Adventure game. The game was developed by Daily Magic Productions and published by Big Fish Games Studio. "City of Fog" is the first episode of "Dark Dimension." Since this is a collector's edition, it comes with extra features that are not available in its counterpart; the standard edition. [b][u]The Game Review[/u][/b] Game Visuals I want to mention that the visual for the game is nicely done. The visuals can be adjusted in the game's option menu. Game Audio I want to mention that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game's option menu as well. Gameplay There are no game difficulty modes to choose from. The notebook keeps track of the progression in the game. Such as story events and clues. There is no interactive map in the game. The player has to remember where to go in the game. There is no padlock feature that is available to lock the inventory panel in place. The inventory panel does slide up when it is being moused over. The hidden object scenes consist of the following: Traditional word lists. Some of these hidden object scenes may require little or no interactions. The puzzles are fairly easy to solve without having the need to skip any of them. Since this is a collector's edition game, there is a bonus chapter, it can be accessed only after the main story is completed. Miscellaneous There are extra features in the game: Bonus Chapter; Game's Strategy Guide; Soundtracks; Concept Art and Wallpapers. Most of these extra features can be accessed only after the entire game is completed. Final thoughts: I have found the game enjoyable to a certain extent. The replay value for the game is low. I would recommend this game, but not at the game's full price value.
Nice game.
Okay, this is the first of the Dark Dimensions series. A note in the beginning of the game states that researchers think about 30% of the Earth is made up of Dark Matter particles, and that they may cause these Dark Dimensions to appear. One of which is in the U.S., at the site of a missing city in the fog called Silverton, Maine. And of course, you are going to explore it! Once there you discover the causes of its mysterious disappearance. And now you need to solve it, before you are lost to the Fog as well! The minigames are challenging, the HO scenes fun, and the plot engaging.
Dark Dimensions: City of Fog est un hidden sorti en 2011, la date est importante car elle éclaire déjà en grande partie les défauts du jeu. Vous incarnez quelqu'un qui apparemment enquête sur les Dark Dimensions, des lieux bloqués entre 2 espaces. Le jeu ne s'embarrasse guère dans ses explications. Vous êtes là et "pi" c'est tout... Une de mes phrases préférées qui est le "Ta gueule c'est Magique" prend tout son sens dans ce HOG... Tu cherches une page de journal pour la faire passer sous une porte alors que tu as un étal rempli de magazine, un corps disparaît emporté par un mec qui a creusé un tunnel vertical pour arriver dans le caveau, tu ne comprends pourquoi tu est là, qui tu est et c'est quoi ce bordel? La réponse est toujours la même ^^ Le doublage, enfin si on peut parler ainsi (Hormis l'intro', il y a environ 10 lignes de doublages vocales à tout casser) est ok. Un jeu sous titré en anglais ce qui est toujours "normal" chez Big Fish Games. Côté graphisme, clairement le dev' Daily Magic Productions a fait du bon travail car même à jour tout reste lisible et agréable visuellement. On a quand même les problèmes d'intégrations de différents objets dans un décor et le côté non fonctionnel des lieux (c'est joli visuellement mais pas "vivable"). Les SOC alternent entre liste d'objets classiques et objets qui servent à débloquer un autre. Pour ma part régulièrement la hitbox qui est trop petite par rapport à l'objet m'a fait ragé. Tu cliques et rien ne se passe et tu te dis "bon c'est pas cela" mais si en fait mais tu cliques pas au bon endroit ^^ On a aussi un endroit où tu as un objet en deux exemplaires mais seul l'un compte... Les puzzles ne font pas de détails, ils ne sont pas impossibles à faire mais par contre il va falloir réfléchir sérieusement. Certains demandent un ordre bien précis des mouvements des pièces et si tu foires, t'as plus qu'à recommencer depuis le début... Et il n'y a pas de bouton "Skip"... Vous voilà prévenus... De même, il n'y a de map et les déplacements deviennent vite fatiguant... Pas de collectibles mais vous débloquez un chapitre bonus en fin jeu... Je ne pourrais juger de sa qualité car je ne l'ai pas fait car l'histoire principale ne m'a guère emballé pour ma part... Dark Dimensions: City of Fog est un jeu moyen trop daté pour ma part. Une narration zéro et beaucoup de choses qui manquent par rapport aux jeux actuels ne rendent d'autant plus archaïque. Ceci dit, visuellement le jeu est propre bien que classique dans ses scènes et les puzzles et SOC sont sympathiques dans l'esprit mais pas toujours en jeu mais de là à le recommander il y a un pas que je ne ferais pas...
This game was pretty well-crafted. It got atmosphere and a good story to tell. I liked the suspence and plot twist to it. The ending of the bonus game left me with a bitter taste. It should have been more thoughtful, than abrupt. However, I liked the way it started where we finish in the main game. So, without further ado, I present you with the advantage and disadvantage list: PROS: - Great scenery (especially James' farm); - Few but spot on jumpscares (ghosts and grunts); - Chilling music and environmental sounds; - Great story behind a lost city from Maine; - Love-triangle theme that contains interesting plot twists; - The Guide is very helpful; - Main Game + Bonus Chapter; - Good voice-overs; - Divers minigames; CONS: - At times, you have to click directly on the object to take it during HO games; - No fast-travelling map; - No achievements; - No trading cards; - Sometimes the Hint button won't explicitely tell you what to do; - Bonus chapter ends abruptely. Don't be disarmed by the pointed disadvantages. This game is worth playing. It's spooky, it's atmospheric and it's up to you to reach out to the paranormal in order to free the souls from their torment. Are you the one all those town people were looking for? Are you their saviour? Find out by playing this awesome game!
I really want to recommend this game because I loved the first half. Amazing experience. But I can't. Pros .Intriguing story .Artwork/graphics/scenes are gorgeous .Music/sounds are haunting .Beautifully eerie, immersive atmosphere .Scenes are often interactive (ie. move chandeliers) .Lots and lots of hidden object scenes .Enjoyable, clever mini-puzzles .The tool for two-step HO can be stored in toolbar after located if not used right away .The journal entries are helpful and entertaining .The guide is amazing. Everything was laid out step-by-step-by-step. Cons .No widescreen .No ability to choose a difficulty setting .Nonlinear play .No mini-map .A lot of tracking back and forth (ie 8 scenes from Lily's Room to boy's room) .Toolbar cannot be locked in up position .When tool/clue bar was in play during hidden object scenes could not lock on tool side .No glow to indicate a tool is in right position over an object to use on it .Clicking on things could be very finicky, especially in the bonus segment. But none of the cons were deal breakers. Could be seen as minor annoyances or addition challenges. It was the glitches that killed the game for me: 1) Glints worked inconsistently; automatically pointing out some items in each scene but not others. I could not find any rhythm or reason to it. 2) In one hidden object scene, the box I was suppose to gift wrap did not appear. I found where it was suppose to be from the guide, clicked on the area with the gift wrapping and it worked but this made me leery of investing a lot of time searching the hidden object scenes which is the point of the game. 3) The game would not let me interact with the treehouse until after I had the weight in my possession. I searched for fifteen minutes thru scene after scene before I gave up and searched thru the guide for help and discovered I should have been able to take actions I have previously tried in the game and would have had a clue which would have sent me straight there. Now I was leery of the game play itself. 4) The game would not let me take the grappling hook until I opened the skull head. I clicked on it, it disappeared, I thought it was in my inventory. But no. It's a beautiful, beautiful game and I am not sorry I experienced the first half but too many glitches for me to recommend it or purchase the others in the series.
장점 영어 몰라도 게임 플레이 하는데 지장이 없어요, 퍼즐이 종류도 많고 재미있어요 초보자 모드하면,, 왼쪽 상단에 GUIDE 누르시면 막힌 퍼즐도 풀 수 있고 진짜 어려운 퍼즐은 일정 시간이 경과하면 SKIP 할 수 있어서 초보자들도 무난하게 엔딩 볼 수 있어요, 단점 GUIDE 안보면 이게임 엔딩 볼 수 있을 지 의문입니다.. 단서들 찾고,, 특정 장소로 이동하고,, 퍼즐 풀고,, 필요한 아이템 획득하기 까지 개연성?이라고 해야하나.. GUIDE 보지 않고선 아마 모든 맵을 돌아다니면서 일일이 다 클릭해야 할 거예요,,, 한마디로 사막에서 오아시스 찾는 꼴,,, 정말 나는 시간이 넉넉하고 혼자 힘으로 엔딩을 보고 싶은 분은.. 말리진 않겠습니다만.. 이게임은 그냥 GUIDE 따라 하면서 플레이 하는게 제일 정신 건강에 좋아요,,,,
This game is completely broken, it crashes all the time. I can't even go 10 seconds without it freezing, going to a black screen and then finally closing itself. Do not buy!!!
Can't even start to play it on Windows10. Sound is there, but all I see is black screen, even in Options menu. Looks like this particular dimension is a bit too dark!
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