
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 84% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Armored core it is not, but the gameplay is solid and there is a good amount of variety for mech builds. The store was... pretty bad. The game summed it up best, and I'm going to paraphrase a little bit so as to avoid spoilers. "Wait, they're killing us to give us weapons so we can kill them to save us? That makes no sense." And that's about as apt a description for the story as I've seen. The voice actors are all familiar and do a fine job, but the actual dialog is pretty awful and disjointed because this was obviously not originally written for an English speaking audience. Go in for the gameplay, and you'll have a good time. Anything else and you will be dissapointed.
its rad
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty decent. only thing I hate is that I need to launch the game twice every.single.time. game doesn't have audio the first time I launch it. I have to close the game and re launch it again. its a hassle. Also, I don't recommend buying any of the Arsenal skins unless its absolutely your fancy. The default parts appearance is better. I regret buying Muramasa.
The character creator was cool. I loved the colours particularly. The tutorial was the absolute single worst introductory experience I have ever seen. The controls are generally not great but playable. The second mission was the most asinine story I've ever experienced. I hope for the sake of anyone with patience that this gets better. I have other things to play.
This is an okay game, not really bad or good. I feel like it COULD be fairly decent with a few tweaks, and it definitely has the foundation of a good game, but there's a few negatives bringing down the experience, and while it's not anything that'd make me say "wow this is awful," I probably won't pick this game back up. Controls are clunky, especially since this game is banking on Armored Core nostalgia. If I'm moving with significant speed horizontally when I land, I expect to keep some of that momentum, not hard-impact the ground and get locked for a few seconds. Combat is floaty and nothing works as expected. It's impossible to follow enemies, and actual lock-on like in ANY OTHER GAME is a part you can buy after completing mission 4... not the default part you start with, but an optional unlock. I actually bought the part, and in my next mission didn't notice any change, so either it doesn't do what it's supposed to or it didn't equip (which the game prompted me for upon purchase), both of which are major issues. Part unlock is super grindy, and given how short each mission is this isn't necessarily bad, but it does mean you have to spend more time listening to the terrible character dialogue just to grab a part you missed Writing in general is bland. As stated above, the characters make Kirito look like the best anime protag ever written, and the overall plot is just sort of there (not that I got super far into things) The first boss doesn't really do anything. It's primarily melee with a few ranged attacks. You have zero reason to get in close, and it's pretty easy to dodge the missiles. I don't really understand why it's there since bosses are usually meant to be a skill check in these types of games, but once you deal enough damage it just cutscenes out to two other characters finishing it off in one blow, and later on everyone says YOU defeated it... just feels super out of place and unnecessary. I was hoping for White Glint and got lethargic Mad Stomp.
This game is ranges from mediocre to painful. It's a lesser version of Armored Core with plot and dialogue that make me want to shoot myself.
非常无聊
Solid mecha game. First thing that stood out for me is definitely the visuals. The mechs look cool. Everything in motion even at break neck speed is readable and stylish. The levels have the bleak but beautiful vibe on point. And then the music just amps the vibe every time during combat encounters. Next thing that I really liked is combat. For context, the last mech game I played was Mechwarrior Online. That was a slow paced game. Here easy flight and zooming around the battlefield is the norm. But despite that pace fights were easy to grasp and a lot of encounters were satisfyingly challenging. Both melee and gun gameplay felt tight. This essentially played out more like a 3rd person shooter with a soft lock on system. But the lock on system wasn't really annoying or a hindrance to good aim. One thing I had mixed feelings on was the progression system. I don't think it was well paced or wasn't clear enough at the start. Meaning if you just played the story missions, you will barely get any decent starter weapons or mech parts. So you basically build up your mech arsenal from beating other mechs and they then drop a random assortment of their parts as loot. A good thing to note here is that missions are short and easy enough to go through. Think early Monster Hunter like missions of just dropping into a map for short objective or fight. But I had a rough start going through story missions at first thinking that's where decent starter gear was. In actuality, the online missions are where you're supposed to get the best gear early on and even for late game gear. There are repeatable side missions that are just solo called Free missions. But I found that they don't spawn enough mechs to fight and the gear there from the start isn't that good. So I had to do the online missions to get any decent gear in the early and mid game. Good thing though that you don't really need actual players. The online missions can be easily soloed or with AI companions. And the progression is where I found the most fun. I just got excited fighting new bosses and new named mech pilots just so to see what the drop. Last thing to add this point, I really liked the online missions especially the Exploration mode, which is a procedurally generated dungeon of mechs and trap rooms. Speaking of online missions, the community has basically moved on and you'll most likely not find any players as of the posting of this review. There were the ocassional one or two surprise lobbies during my playthrough. But for the most part if you really want to play online for the pvp or co-op modes, ask a friend to play with or check the fan made community discord for match ups. Lastly the thing that I thought wasn't very good was the story. The plots and themes this game tried to put across were decent enough on paper. But the way it was delivered was really boring. Basically you just listen in on conversations from the big named characters. It's shame because what they're actually saying can be interesting. But the format of just a scrolling conversation log wasn't fun. They could've at least shown the cool looking 3D renders of the various characters and their mechs while they talk. Overall, I thought this was a solid experience and got me excited for the sequel in development. Also given this launched for the Nintendo Switch first, this does play great on a Steam Deck.
しっかりアーマードコア4系っぽい操作で面白いです。難易度も低めで、詰まるのは終盤の高機動アーセナル戦のみだけ。カジュアルに楽しめるアーマードコア
Игра хороша но только для заядлых фанатов меха. Сейчас поясню. Из плюсов игры есть: 1. Боёвка игры - Высокие скорости, разнообразные стволы, и конечно моё любимое, более менее развитая система ближнего боя. Для разных врагов нужна разная тактика боя. А боссы хоть и максимально клишированны для жанра но разнообразны. 2. Разнообразная кастомизация мехи и оружия. При желании можно создать меху под любой стиль игры. Любите быть снайпером ебашещим с километра? Пожалуйста. Хотите идти в ближний бой как берсерк? Вам меч или топор или булаву? Может ваш стиль штурмовать врагов с тяжёлым пулемётом и ракетницей на перевес? Как Мукпожелаете милок. 3. Музыка в игре конечно не шедевры от Савано Хироюки но драйва в игре добавляют немало. Если вы любитель метала несколько треков вам точно отлетят в плейлист. Но и без минусов не обошлось: 1. Конечно из-за малого бюджета в игре довольно малое количество контента в общем и пройти игру полностью можно будет за 5-6 часов и это с учётом каих-нибудь тупняков в прохождении и просраных траев на боссах. 2. Почти-что полностью мёртвый онлайн режим. Встретить в онлайн режиме хотя-бы 1 игрока уже редкость, и проблема в том что некотрые предметы можно получить только в онлайн режиме. 3. Отсутствие эндгейм контента. Кроме мёртвого онлайна ничего не остаётся, даже излюбленный японскими разрабами NG+ не добавлен. 4. Сюжет просто хрень. И этим о нём всё сказано. P.S.: Не покупайте дополнения. Этот наёб века который обиграл меня. Кроме косметики там ничего нет. Удачи в покорении игры ;)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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