
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 10 → 13.43/day in the week after.
About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $35.99−40% | 7.7Kreviews | 87% | — | $11.8M |
| $59.99 | 8.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1285 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] Запустив Cronos, я вообще ничего не ждал, как и не ждал саму игру, так-как, прошёл до этого свеженький SH2R, от Bloober. [/b] Это лучшая оригинальная игра студии Bloober Team на сегодняшний день для меня, и я в полном восторге, честно, при всём уважении к другим проектам студии, в которые я так-же с большим удовольствием играл, Cronos, это всё то прекрасное, что сделали Bloober, только умножаю на - x2! [h3] Сюжетец [/h3] Запутанный сюжет, от которого невозможно оторваться Сюжет - это прям кайф, я почему-то в начале вспомнил и игру SOMA и сериал "Тьма". Разработчики мастерски плетут интригу, с первых минут окутывая меня непоняткам. Загадочный саркофаг, и тебе предстоит разобраться в что чёрт вообще возьми происходит?! Мрачная альтернативная Польша 1980-х и в постапокалиптическом будущем? Прошлом?. Эта двойственность создает невероятно запутанный и многослойный нарратив, который держит в напряжении на протяжении до конца, даже до конца 3-го прохождения. Особенно подкупает то, как игра постепенно распутывает этот запутанный клубок истории который слипся от "биомассы". Каждая найденная записка, каждый найденный документ добавляет новый кусочек к общей картине, а иногда и путает её. Сюжет здесь не просто фон для происходящего - он является главным двигателем, заставляя тебя с жадностью исследовать каждый уголок в поисках новых откровений. Мне искренне хотелось разобраться во всех тайнах этого мира, и игра щедро вознаграждала мое любопытство. [h3] Атмосфера и мир: погружение на 100% [/h3] Cronos - для меня теперь это нечто особенное. Сеттинг, сочетающий в себе суровый ретрореализм, антиутопическую научную фантастику и ретрофутуристическую эстетику, создает глубоко захватывающее пространство. Локации - от старых госпиталей и металлургических заводов до лабораторий и аббатств - пропитаны духом советского брутализма. Атмосфера здесь держится на удивительном балансе между историческими аллюзиями и вымышленным ужасом. Игра создает ощущение, что ты действительно оказался в знакомом, но при этом чужом и враждебном мире. Каждая локация - это живой (или скорее мертвый) свидетель прошлого, а детализация окружения настолько высока, что, кажется, чувствуешь запах пыли и старого бетона. Игра не тратит время на долгие объяснения - она просто погружает тебя в свою реальность, и я её принимаю. [h3] Музыкальное сопровождение [/h3] О да, звуки, которые проникают в душу, звуки в Блуберов всегда были очень крутые, от стрельбы, до скримеров. Эмбиент в Cronos - это отдельный вид искусства. Он (эмбиент) идеально дополняет мрачную и тревожную атмосферу игры. А сам саундтрек, который теперь доступен отдельно на Steam и который я сейчас заслушиваю с удовольствием, заслуживает самых высокую похвалу. Особенно запомнилась тема, играющая в убежище — успокаивающая и одновременно тревожная, она создает тот самый контраст, который делает моменты затишья по-настоящему ценными. Я прям вспомнил старые сурвайвл шутеры со времён PS1. [h3] Геймплей и левел-дизайн[/h3] Продуманно и увлекательно Геймплейно Cronos предлагает классический survival-horror с современным подходом. Управление ресурсами здесь критически важно, а бои с врагами требуют тактического подхода. Мне понравилась симтема прокачки оружия и импакт от него - каждое попадание чувствуется весомо, особенно с "реликвии - меч". Но настоящий восторг вызывает левел-дизайн. Локации построены так, что исследовать их — одно удовольствие. Постепенно открывающиеся шорткаты, продуманные маршруты и умное использование временных аномалий для создания новых путей — все это делает прохождение невероятно увлекательным. Игра не ведет тебя за руку, а предлагает самому разбираться в пространстве, некоторые называют это "кривым бэкстэйджем", а мне понравилось! Резюме: игра, которую обязательно нужно пройти (если вам нравятся выживачки-стрелялки-страшилки) Cronos: The New Dawn - это великолепный образец survival-horror, который удачно сочетает в себе лучшее от жанровых гигантов, но при этом обладает собственным уникальным лицом. Запутанный сюжет, продуманный, криповый мир, великолепная музыка и увлекательный геймплей! [h3] Я остался в полном восторге и настоятельно рекомендую эту игру всем поклонникам жанра и просто любителям качественных сюжетных проектов. [/h3]
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Jul 30 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
| $35.99−40% |
| 149ratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogaço ! É um dead space da vida, mas muito bem implementado. Vale a pena dar uma chance Zerado em 14/06/2026 . Nota : 8/10
This game was incredibly disappointing. I wanted to like it. I love the atmosphere and the eastern European backdrop really felt Stalker adjacent and makes for a great horror setting. However, Bloober is a completely overrated dev team. I enjoyed SH2 because I never played the original so I'm not sure what it was missing. After playing one of Bloobers own IP I am very disappointed. This game was repetitive, not scary, used too many cheap jump scares, didn't run well even on my good hardware and beyond that just had a general lack of police. Walking around the first area you can see they didn't even take the time to properly block out their static meshes as you can see behind them into the vast nothingness of the level. It just looks UE5 horror slop at the end of the day. This game rips off Dead Space while doing nothing even close to the level that Dead Space did it. My advice is save your money, save your time, play Dead Space instead and don't buy Bloober games. I wish I could refund this one but I wasted too much of my time on it to do that. I hope I saved you a could bucks and some valuable hours of your life!
Interesting story, fun gameplay but unacceptable progression blocking bugs for a game released 10 months ago. Had a game crash occurring 100% on a cutscene, seems that it only happens with ultrawide aspect ratios, changed settings and continue, no problem. However, found another bug on an area where you're closed off until defeating all enemies. Even with all eliminated, the area doesn't reopen forcing me to reload a previous save and pray for it to work this time. Steam Discussions already report this bug from September 2025, and now in July 2026 the same bug is present. Pretty sad I can't finish the game, but I'm not gonna waste my time.
Oyunu genel hatlarıyla çok beğendim. Resident evil oyunlarının aslından sapıp aksiyon oyunlarına evrildiği bi dönemde safkan, tüyleri diken diken eden bir deneyim oldu benim için. Her bir merminizi sıkarken düşündüğünüz yaratıkları yakayım mı yakmayayım mı diye ikilemde kaldığınız bir oyun. Hatalarınızı çok çabuk cezalandıran ve ağır , oturaklı bir oyun olmuş karakteriniz ağır hareket ettiğinden vur kaç olayları çok gerici oluyor. Envanterinize de çok dikkat etmeniz gerekiyor hemen doluyor ve neyi sileyim diye kara kara düşündüğünüz olabiliyor. Ayrıca atışlarınızı da iyi yapmanız gerek bir iki kere ıska yapmanız gelecek save noktasına ulaşamadan ölmenize neden olabiliyor. Genel hatlarıyla başarılı bulduğum bi oyun. Optimizasyon sorununu ve bazı yerlerde kaynak kıtlığı olmasını es geçerseniz kesinlikle alınıp oynanabilecek bir oyun tavsiye edilir.
mük oyun saygılar blooberteam
Навіть не знаю з чого почати цю рецензію 🥲 Гра дуже сильно сподобалась, зачіпила. Дуже люблю фантастичні історії про подорожі в часі та все, що до цього відноситься. Напевно Cronos, як то кажуть, hit the nerve або попала під настрій. Мені дуже сильно сподобалось все - атмосфера, звуковий супровід, сюжет. Напевно, разом з сюжетом, найсильнішим аспектом гри є атмосфера. Неодноразово ловив себе на думці, що мені моторошно бігати по деяких локаціях (а я люблю грати в горрори, не можу сказати, що я прям з лякливих 😁) і це все доповнюється офігезним саундтреком. Локації досліджувати цікаво, я пилососив все, що міг і навіть було ненапряжно займатись бектрекінгом. А сюжет... та шо його казати. Cronos сподобалася мені більше, ніж Resident Evil: Requiem, хоча я всім своїм серцем обожнюю і ту гру і серію RE. Просто... Така наша місія 🔥
Being a Bloober Team hater has never been harder. I hate Bloober Team. I hate their walking simulators. I'm not even a fan of the Silent Hill 2 Remake. Unfortunately... the bastards actually cooked. The game is hard as ♥♥♥♥ even on Normal. Resources are scarce, every encounter matters, and you're never allowed to become a walking arsenal. It's generic as hell, sure, but who cares when the game is this fun? Imagine my disappointment when I realized I was genuinely enjoying a Bloober Team game. I still don't trust them. They'll probably make me cringe again with their next Silent Hill Remake But for now they've earned a temporary ceasefire.
This game looked very promising and could have been done way better. You start playing the game for a wile it seems like you are always moving in slow motion. The combat is extreamly frustrating you never have enough ammo and your weapons are pathetic at best. The story is not even intresting and has no point, even as you progress with new weapons you very quickly find out they also suck and the combat is no better... I hate to say it... This game quickly became more irritating then it was enjoyable... Everyone was compairing it to Dead Space, Nope...!!! Not even close...!!! Dead Space was a way way better game and was done very well with a great story line and great, fun combat... I wish this game could have been better...
Я бы порекомендовал эту игру другим пользователям.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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