
I made this first-person single player ghost hunting simulation game, trying to take an authentic approach at investigating ghosts. Use essential paranormal tools to help your community alleviate their concerns and put their minds at ease.
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 987reviews | 93% | — | $388.4K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pesimo juego, no gasten
Very fun and I enjoy figuring out the story behind the ghosts
this ones good but its sometimes difficult to get right evidence, youll need multible trips to the location to complete everything and i like it a lot. Dislike the voicerecorder when asking questions due to low chance result and the repeating questions in the voice recorder when it replays it. so i tend not to do those to much. It has a learning curve and takes a lot of time to figure out, when you do it will be a lot easier and quicker. the backstories are awsome, the collectable infomations are good and the maps are really cool too. more a ghost investigation, Semi sim game thats a lot of fun
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Every location in this game instills a sense of loneliness. That it's just you and the ghosts. Houses will randomly creak, furnaces and AC units will turn on and off regularly, and while you're distracted by whatever that noise may be you become aware that there is a shadow person walking down the hall in your direction, only for it to reach out and scream "HELP ME" the moment it gets close. That was basically what my first experience in the game was, but there's WAY more depth. This isn't like similar ghost hunting games (you know THE ONE) where you're hunting and being hunted (mostly). You are exclusively an investigator basically looking through an area for evidence of ghosts. Each ghost is unique as well from what type they are down to individual details. In one map you will encounter a residual ghost of a landmark's caretaker patrolling the halls, and in the same location the intelligent spirit of a woman that died horribly there will peek her head around the corner to look at you (or suddenly be in the room around the corner when you least expect). There's history and background that not only give life to the dead you keep investigating (and releasing) but the very setting of New Eidolon itself. It feels like a REAL east coast port town with local legends and lost stories of tragedy. There are many locations and many tools you acquire to make your ghost hunting easier (with admittedly some cheesy tricks to gain enough points to get the best tools in the game early on), and each piece of evidence gathered raises activity across the entire map. You also have an interesting "note" system where you can take or omit details of the haunts through the emails, archive, and wiki data in-universe which in turn make a ghost either more active or entirely inactive depending on your preference. Nothing is going to give you a game over. Scripted jumpscares are turned off by default in the options and personally I suggest you keep it that way for a more immersive spooky experience. Eventually when it comes to releasing ghosts you will ALSO have to tango with DEMONS which WILL chase you and shove Conrad's stoic ass over and drain all the batteries in your equipment, forcing you to go back to the van out of shame (and for batteries, the worst these guys do is drain all your battery power). Dealing with those things is like playing with fire I swear. Downsides I feel is that it can often feel like you are stuck waiting for the activity of a specific ghost for way too long, and some of the maps are a bit of a walk to get through (but the walk is alright in my opinion, it lets you soak in the atmosphere: crickets chirping, owls in the distance, the nighttime breeze). Also if you look at the trailers you may notice the map is a little different in-game. There are five maps: three houses and two historical sites (one church with cemetery and creepy woods, and one lighthouse with caretaker huts, military office, hidden cave, slave houses...), while the trailer hints at places like a cathedral as well but these were never implemented for one reason or another, which is a shame but the dev is working on other games and honing their craft a LOT. Overall, I really recommend this for the setting and feeling of being a ghost hunter like on TV.
Très bon jeu d'enquête paranormale, dans lequel chaque lieu est hanté par plusieurs entités. L'objectif étant d'identifier chaque identité avec le peu d'indice que chacune veut bien vous donner (directement ou via des documents sur place). Les entités ont leur propre caractère, leur propre histoire et ne se matérialisent pas sous les mêmes formes. Une fois l'entité identifiée, il faut trouver sa relique et connaitre la raison pour laquelle elle continue de hanter les lieux, afin de l'aider et de la guider vers l'au-delà. Le jeu demande de la patience, de l'instinct et de la curiosité car le joueur doit enquêter sur la vie passée de chaque esprit pour les libérer. Pour les néophites, vulgairement : c'est le papa de phasmophobia, version solo avec de la narration et du Lore :D
I have played close to 800 hours of Phas playing solo...and so far this game has been what I have always been wanting from this genre. I love that this game goes all in with the investigation side of things and it's really great putting all the evidence together and figuring out what happened to who in these places. It is slow...like really slow. But when things happen it makes it way more scary and impactful. Love it so far and I am pretty certain I will be at it for hours on end. If you're into ghost and don't mind a more realistic approach to things, this game is well worth the money.
It's really fun, but you should be patient because it's more like what an actual ghost hunt would be like instead of being fast paced like Phasmophobia.
Hab es bisher noch nicht lange gespielt, aber es ist ein sehr atmosphärisches Spiel. Allerdings bin ich auch noch im ersten Haus, weswegen bisher auch eher spannende Dinge passiert sind, so wie ich mir so ein Spiel vorstelle. Nicht andauernd dieses dauergejagt werden, sondern in Ruhe gucken und seine Messungen vornehmen. Ich hoffe das bleibt so und dass man sich eher gruselt und nicht irgendwann einem Frustfaktor zum Opfer fällt, weil man dauernd von Geistern gefressen wird ;-)
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