
ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre.
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ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre. And to the days where Jack O’Hara, the Green Beret, and his five companions met to form the infamous unit sent to complete missions which no others would dare to accept.
In the hushed shadows of history’s most pivotal moments, where heroes are born and legends are forged, a new chapter awaits. Whether it is a daring raid, a covert sabotage, or a courageous rescue mission – the Green Beret, the Sapper, the Sniper, the Driver, the Marine and the Spy will need to combine their skills to meet the most challenging tasks. Your mission can only be achieved through well-thought planning and the smart combination of stealth and destruction that come with the unique skillsets of this elite troop.
From the icy plains of the Arctic to the vast deserts of Africa, from the western coastlines of Europe to the Eastern front, it’s up to you to lead your commandos to success in high-risk missions. Guide them in their fight against the growing Nazi occupation which is menacing the free world.

Make the best use of your Commandos’ unique abilities, infiltrate enemy facilities and hit them where it hurts most before disappearing into the shadows.

Featuring 6 infamous characters, each with their own storied history, banding together to form an extraordinary fighting force – the Commandos: Take control over Jack O’Hara “the Green Beret”, Thomas “the Sapper” Hancock, Francis T. “the Sniper” Woolridge, Samuel “the Driver” Brooklyn, James “the Marine” Blackwood, and Rene “the Spy” Duchamp and lead them to success.

The detailed, varied and interactive environments offer multiple approaches to reach your goal. Sneak, climb, drive in various vehicles, or hide and creep your way to mission success!

A modern user experience with precise and intuitive controls enables you to control the commandos with expert precision. Coordinate complex actions simultaneously to overcome heavily fortified targets.

Play through more than 10 missions in historically authentic WWII environments, spanning from the barren Arctic to the African desert, with a range of core and voluntary objectives that will require your full tactical expertise.

Take on missions with a friend in the 2-player cooperative multiplayer mode, either online or via local split-screen.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I just finished the game and really enjoyed it. The mission layout is quite complex and not too easy, but always manageable. If you liked Commandos 1 & 2, you'll have a good time over all. BUT: 1. Unfortunately, there's a big, hairy "but" coming round the corner: I have a quite good computer, so there should be no hardware issues, but at times, I went into the single digit FPS range. I was close to quitting the game for good, but then reduced the resolution and played with the video settings, which made it a lot less pretty, but playable. If playing a super shiny game with top resolution on 60 FPS is non negotiable to you, this game is not for you. If you can live with a little grain and maybe not the most realistic water animations, you should be fine. 2. The second "but" is not quite as hairy as the first one, but it made parts of the game unnecessary confusing, especially the last mission. If you're in a building or structure with doors and/or multiple levels, it's a bit tedious to see where you're going and where the enemies are. You can only see in another room, if your chosen Commando is inside or directly out the door. If you select another Commando, who's elsewhere, you can't see into the room anymore, so there's no way to go inside but to go to the door first and then through. That's fine in every mission but the last, but you'll know what I'm talking about when you get there. Also, the silouettes of enemies can be seen through floors, so there's no real way of knowing if you run into an enemy group or if you can just walk over their heads one or two floors above. This is not made well and gets worse in combination with the first problem of not seeing inside buildings. You'll be switching Commandos a lot just to have a look and try to navigate the map. All in all I liked it very much, and hey, you can kill A LOT of Nazis, and isn't that what Commandos is all about?
Is that you, officer? The demo to this game is a smaller level that doesn't appear in the real version of the game. I think that's a nice touch. Perhaps not that much of a challenge if you complete the whole game before you discover it but shows they really wanted to put some effort into the overall experince. If you try the demo first you don't need to replay anything later on. The actual game looks pretty much like the classic version but offcourse with better graphics graphics. If you remember how to play the old games. This is basically the same with some new features. Some updates are pretty cool. Others wasn't really that necessary. From my experience with this subgenre the creators are good at doing what was done before but don't really know how to take the next step forward. This game does a decent attempt at it. Far better than Commandos III, Desperados 2: Cooper's Revenge or Helldorado but perhaps not what the fans really are longing for. Alarm! My biggest complaint about this game is mostly about the main game. Not so much the later DLC-missions where the creators actually improved this with rather good results. The complaint? Most levels in this game are quite big and too often it's rather easy to see how to attack an enemy. This by itself isn't a bad thing but more enemies doesn't always make the challenge more intriguing. It sometimes feel more like I was doing more brainless killing than actually playing an challenging game. Sometimes the game is genuinly intriguing but too often you can easily get your enemies without much effort. I don't think that's why people come to this subgenre. Those who do enjoy this want the challenge, or am I wrong? I played on the highest diffculty during the whole game and both DLC's. There was challenges, for sure, but perhaps too few of them. I rather have forty well placed enemies than one hundred fifty enemies that's placed in all kinds of ways. If this is the first time playing this style of game you might feel very differently but I think several of the other more current games was better in this aspect. Shadow Tactics or Desperados III for example. Finally, some action. This game looks like the classic games but especially the main game have a weak storyline. It might not matter much to players in this type of game but for me it gets a bit more interesting than just random dates and random places. Another thing is the lack of attitude and comedy in the dialogue as well as weak grapical scenes between the levels. It just feels a bit rushed or afraid to have a personality. Both DLC's did improve to some extent on all of this so the creators are aware I believe. If they continue doing yet another game of this style, I think it will be an even better one. Why spend energy on doing better DLC's otherwise? Easier to just do the exact same thing over and over to earn easy money! I've got friends on the other side. Negative review so far? Maybe but the game has much going for it. It certainly have small touches all over that improve on the old games. I don't want to spoil anything but play enough of it and you'll see positive details. Perhaps the best part is the use of different kind of enviroments. There are all kinds. Nighttime, on boats, on islands, with bridges, in the dessert, in the jungle and what have you. It's not just the same thing over and over. Which is a big plus. The levels take enough time that you want something a bit different whenever you finish one. They made a good job of just that. Consider it done, boss. I would give this game a grade of 7,5 / 10. Some levels and most of the DLC's deserve a better grade but too much of the main game isn't on par with the best of it. I wouldn't say this is one of the key games in the subgenre but it's a pretty decent one. It certainly worth a try and while the DLC's are rather short. They if anything are worth your time. One more thing: If they release more DLC's? I'll buy it. If they make another similar game? I'll probably buy that too.
Es el clásico comandos pero mejor... distinto orden de armas.... y
if you loved BEL and BCD you will love this edition. If you loved Commandos 2, you will be disappointed from the things removed, like inventory. This is BEL and BCD revisited with the basics. I see this new one as a nod to all the games in the series and I love it. My only complaints are the tanks being vulnerable to small arms fire and command mode glitches. No matter how much the devs talk about "tanks optics, treads, other components are vulnerable", a mauser or 9mm MP40 should NOT blow up a tank as if it were hit by a Flak 88. FOH with ya nonsense.
They finally fixed the viewcone bug that affected mostly AMD users. Now the game is enjoyable. Went from 20 fps to 90 with viewcones! Happily got both DLC after the fix. (which are a must!) Im might be biased, since my first ever videogame was Commandos BEL, but this is a great game. A raw experience very close to the originals. My only critique is the lack of some features we had in C2 and 3 which was looting and more open buildings, apart from that is a must get for us fans of the genre!
leider hat dieses Commandos bei weitem nicht die spieltiefe. Kein Inventar, keine Items zum sammeln und verwenden die in Kisten oder Schränken versteckt sind. Man kann die Waffen der Gegner nicht verwenden. Spion kann die Kleidung nicht von den Toten NPC s nehmen, und und und. Es sind so viele Kleinigkeiten die 2001 gingen. Leider sehr enttäuschend. PS kauft euch nicht das Commandos 2 HD Remaster, das Original ist immer noch besser. Es verschwinden Items (Harpune, Wurfmesser)
看了其他人的评论以为这代完了。可能是没带着期待通关,反而觉得还行。 省流:如果你觉得老盟军ok,那本作至少操作层面和bug方面不会成为问题、入手便是。 展开说说的话,截至目前官方修过几次bug了,小问题还有但没有影响过关的恶性bug。 操作体验不能和mimimi比但也比其他一些rtt好很多,75分吧,比上不足比下有余:海盗和赏金3算第一梯队、六人组第二、影子第三,这个第四,其他都往后排。具体描述的话如果说mi家操控是宝马,本作可能是共享单车,你甚至感觉打游戏要发力可灵敏还是上不去。 盟军标志性的背包系统没有了。mi系列好的不学学这个,不同角色不能帮着拿东西、敌人的装备不能捡就挺二的。 最高难度比前作难度低很多。有些地方明明敌人互相形成视野绑定就能保持一贯难度,它居然故意让两人不看对方,你可以不做任何多余动作全程跑步杀穿。这种难度给没玩儿过rtt的人来说会觉得这类游戏不过如此,给老rtt玩家会怀疑自己难度是不是选错了(比如heavy water那一关)。 游戏在尽可能保留盟军味儿的情况下大量借鉴了mi的特性,从mi过来的玩家上手很快,从老盟军过来的我反而不确定能不能适应这种现代rtt操作风格。喷了这么多,不还是老老实实做这儿通关了,总之对于rtt粉、已经游戏荒了还有什么可纠结的这个必入,如果新人想好好体验和认识一下rtt,那建议还是先mi家三部走起,感兴趣的话一定要再回来补盟军系列(倒反天罡doge)。
On retrouve l'esprit des premiers opus commandos. Les actions sont fluides. Cela me rappelle de bons souvenirs.
Nice game.. Every since I had play commando 2... this is the one of best commando games I very play
Super spannend
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DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
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Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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