
Manage your fleet and army, hunt the enemy's fleet, hide your weak squadrons in protected ports until reinforcements arrive, blockade enemy trade routes, amphibious assaults, struggle for dominance over the seas in turned-based strategic mode.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
PRO strong artificial intelligence beautiful models of the ships interesting historical subject variability and gameability reasonable price you can finish the battle at any time (novelty) CON there is no multiplayer there is no custom battle mode there is no in-game tutorial (only a manual)
Everything in this game is not as easy as it seems from the screenshots and video. This game dumbfounds its uniqueness. This is both bad and good. The bad thing is that all the previous gaming experience does not make sense. You look at the screen and do not understand what is happening and what you need to do. And in the game there is no training. Need to read the manual. It's not bad written, but you want to play, not read. Now for me this is not a problem. I bought Totem Games products and so I figured out the game rules. On the other hand, this uniqueness almost perfectly realizes the mechanisms of naval warfare in the 19th century. Of course, there are complaints about the interface and the strange turned based system, but this does not spoil the pleasure of the game. You can plan a whole military operation. To lure or block the enemy fleet, then defeat the coastal forts (a nice novelty), destroy the ships protecting the port and land the soldiers. Or you can concentrate your efforts on destroying enemy supply ships and blockade. I'm absolutely sure that this game is not for everyone. I see the development of the series and improvements. I hope to see the training. This is very necessary for beginners. It's hard for me to recommend this game, but I get pleasure from it. P.S. Guys, I'm looking forward to the game about the Spanish-American war.
When I been playing Ironclads 2 War of the Pacific, I was thinking that number of ships is too low, it is too risky to lost ironclads (there are 2 maximum!) in first fight ... here we have a lot of ships, I like that, still it feels like Pacific or Caroline Island - you can't build ships or infantry, only repair or reinforce them, which is in my opinion is very close to a small conflict period. I have to say that I played two times and I lose both) AI on map still pretty smart, on battle map I think it's improved. Lot of game moments are improved I think, most appreciated thing for me is a feature to leave battle, no more need to wait until time is over or all ships destroyed. What I want from future games is a better infantry part, maybe it is a possible to expend harbor attacks and defences in this area.
Clad in Iron: Gulf of Mexico 1864 deserves praise, provides excellent entertainment, and is well worth its price. I admire both the design of the strategy and tactical layer. There is good balance between realistic and arcade elements. And the game's polished graphics makes playing a real pleasure. Clad in Iron: Gulf of Mexico 1864 distinguish itself with well-designed interface and game mechanics, historical accuracy (considering gameplay limitations). It seems to be a good choice for those interested in naval warfare history as it would not offend their intelligence and knowledge; and for those who just seek a nice game to sink ships. I recommend this game to all who are fascinated with American Civil War at sea, especially those who would like a taste of a bit of strategy in their naval action.
If you like games about the Civil War in the US, then this game is not for you. If you like turned-based strategic games, like those that Paradox does, then this game is not for you. If you like sims of naval actions, as in Total War, then this game is again not for you. Buy this game only if you want to play a strategy and simulator of the Civil War at sea. In this role, the game reveals all its strengths. But do not demand much from her. It is deep enough and interesting for its price. And to make it clear that the game is very cheap, I will give an example of the prices of other games of this genre: Distant Guns $ 49.99, Jutland $ 49.99, War in the Pacific (Matrix Games) $89 ... This game is a special category. Once upon a time I played similar games about sailing ships (Age of Sail Series). Then this genre died. I consider myself an "old school" player. I remember the times when we played drums with desktop friends. Yes it was fun, but very long. Now all the boring or controversial moments are taken over by the computer. And I like it. For me, the "Clad in Iron: Gulf of Mexico 1864" - this is a good game.
Бывает, что хорошая игры выходит в плохое время. Например, сегодняшний игрок просто не стал бы даже пробовать играть в популярные и знаменитые стратегии компании Парадокс. Они слишком сложные и не понятные для новичка. Чтобы комфортно играть, нужно разобраться с большим количеством нюансов и выучить все крошечные элементы интерфейса. Но много лет назад это не останавливала игроков. Поэтому сегодня шведские разработчики и издатели процветают. Новая игра от Тотем очень похожа на ранние продукты «парадоксов». Много смысла, много возможностей, немного странностей и совершенно не понятная для новичка система. Сообществл «цусимских форумов» видело как отчаянные ребята захотели сделать для себя таку игру, которую профессиональные разработчики не хотели делаьь для них. Это понятно. Сражения кораблей в период парового флота не самая популярная тема. Можно сделать плохую игру про немецкие подводные лодки и заработать денег. Но раз за разом улучшать единственную в мире настоящую стратегию и симулятор про броненосцы - это подвиг или сумашествие. В любом случае, Clad in Iron: Gulf of Mexico 1864 лучшее из того, что сделали ребята из Totem Games. Я надеюсь, что игра про русско-турецкую войну 1877 года не за горами.
Clad in Iron: Gulf of Mexico 1864 continues the proud Ironclads tradition of scalable simulations rich with gameplay functions and realism for hardcore naval games junkies but not for casual gamers. With good graphics, a standout dynamic campaign, and tons of thoughtful details throughout that add to the ambiance, Clad in Iron is a must-have for intrepid skippers everywhere. But keep in mind that to understand the game is not easy.
Although the $9.99 dollar price tag might seem a bit much, this game is well worth every cent of it. If you have even a passing interest in the subject matter, then this game is for you. Clad in Iron: Gulf of Mexico 1864 is, without a doubt, a seriously fun, intense, involving simulation of age of steam naval combat with nearly infinite replay value. It is a more than worthy successor to Ironclads Series. This is a very peculiar game. I recommend buying ONLY fans of naval games, who will not be afraid to read the manual.
I see how Totem Games improves series from game to game looking for better balance of gameplay, removing boring parts, new mechanics. In Gulf of Mexico 1864 I finally can try any manual battle and if I don’t want to finish it - it’ll be finished in auto mode. New batteries works much better, I can finally be sure that a small port is safe from raids if I have 1-2 batteries in it. I like that! Keep working, guys! Also have to say that this game has a very similar map to Ironclads ACW 2 but It plays different, more ships and all available at start.
Со времен первой игры про Гражданскую войну тех изменений, что я надеялся не наблюдается. Все еще странная система ходов. К ней можно приспособится и даже нормально играть, но она не показывает морскую войну. Компьютер всегда имеет преимущество. Я ожидал больших возможностей в строительстве новых кораблей. Но теперь вообще нельзя их строить. Игра становится больше тактикой, но ей не хватает для этого мелочей. Хорошо, что убрали странную войну на суше. Хорошо, что теперь можно стрелять в форты. Отдельная благодарность за возможность завершить бой в любой момент. Раньше подранки разбегались как тараканы. Игра хорошая. Я надеюсь, что постепенно будут поправлены все огрехи.
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