
Or were you deaf or were you blind when you left your two fine legs behind, Or was it sailing on the sea when you got the cannonball to your knee, I too was young and I was slim and I had a leg for every limb, But now I’ve got no legs at all, they were both shot away by a cannonball.
Modeled estimate, not a reported figure. How we estimate →
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About

Admiral John Byng who spent his life sailing the seas for the British Navy, died in 1757, by bullets on the deck of HMS Monarch. Admiral Horatio Nelson, carrying on with the utmost duty, fell similarly to a French musket shot in 1805.
Now it is YOUR turn to sail the seas of the Age of Sail.
But it would be wise to approach the subject cautiously: practice, improve your skill and your ship and connections with allies. Then you can commandeer best vessels: crush your enemies, see them driven before you and hear lamentations of their women in global chat.
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Naval Action is a hardcore, realistic, and beautifully detailed naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
Age of sail combat is a personal affair with no dirty tricks, corner camping, or hiding in bushes: you see the enemy from 20km and so do they. Just like in boxing you have to get close; and use all your tactical knowledge of wind, your ship to slug it out face to face. Broadside weight matters, but even a smaller vessel can overcome the superior enemy by focusing on the enemy weak spots.
No game has come closer to the replication of the Age of Sail sailing mechanics and combat. Thats why Naval action was named one best releases from early access in 2019 by Valve!
Beautiful ships – We have been painstakingly recreating the beautiful ships of the Age of sail period. Accurate hull models, sail plans, guns, internal upgrades, historical speed trials were used in the creation of vessels. The game features 50+ ships from small cutters to large 100+ gun 1st rates allowing the player to experience every possible role of that era.

Realistic sailing – Advanced wind and physics model provides for realistic portrayal of ship’s performance in the age of sail. Yard angles, ship angle to wind, fittings and ship condition affects speeds and turning rates. Correct tacking, boxhauling, clubhauling and other elements of realistic sailing will help you win battles in most adverse conditions.
Conquest and PVP Activities Fight for the domination of the West Indies, recreated based on 18th Century maps and navigational charts. Build ships, trade, attack enemies of your nation almost everywhere and capture their ships and Open trading outposts in the ports governed by your clan.
Damage model – Every cannonball is tracked in the air and after it hits the target. Leaks, structural damage, torn sails, demasting, raking, fires, explosions and all other hazards that were possible in that era. Damage is positional: hit the gun and you might destroy it. Gunnery crews are placed deck by deck. Shot can pass through the balcony, ricochet of the gun, hit a crew member and then fly out of the gunport splashing into the water. Armor thickness and wood types affect strength of the hull and cannonballs will ricochet from the hulls at extreme angles.
Built for PVP: Absolutely no hackers.
Hacking is a killer of fun in PVP games. From the start we have built the tech around one main goal - complete elimination of hacking from PVP. Naval Action is one of the few games where hacking is made impossible by design. Every battle action is calculated on the servers, even water and wave shapes. Yes - you have heard it right: there is a special server that calculates and replicates waves to all users in battle. When fighting in Naval action you can be sure you are only facing skills and ship fittings.
Gunnery and weapons – Major types of naval artillery are implemented: from long guns to mortars to carronades and obusiers. Fort and land batteries will provide you with support during battles near shores. Mortar vessels can destroy fortifications, though they may require an escort.

Each gun has realistic ballistics and penetration performance based on historical gun charts and admiralty tests. Heel and wind affect the shooting distance and will require a change in tactics.
Thank you, Captains for Attention
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Headline: A Slap in the Face for Veteran PlayersAs a veteran player who paid full price for this game years ago, I am deeply disappointed. The developers have completely ruined what used to be a great Age of Sail simulator.Here is why you should NOT buy this game:Anti-consumer choices: Paid full price, went Free-to-Play, went paid again, and now they wipe servers and ban alt accounts that they previously encouraged.Horrible economy: Ammo and gunpowder are overpriced. You lose more money winning a battle than losing it.Insane grinding: New and returning players are forced to act like cargo delivery boys for hours just to afford basic cannonballs.Arrogant developers: They actively ignore community feedback and ban anyone who criticizes them.Save your money and your time. The current state of the game is an absolute joke
This is my first time ever actually writing a review for a game. Let me start by saying this. Id been away from the game for nearly 2-3 years and finally felt like the time was right to come back, now I didn't necessarily have the most hours on the game but last I played I have reached the rank of Vice-Admiral, so all things considered I used to generally enjoy it. Now here is my current stance, I uninstalled the same day I redownloaded it, that would be today. The state of the game is absolutely terrible mainly caused by the insane grind requirement that has been created simply to partake in the games most basic function, NAVAL COMBAT. The game honestly is dead at this point and I would not recommend anyone to play it that includes both new players and returning veterans of the game until its issues are fixed. Its sad to see a game that once was the premier 17th-18th century naval combat game fall into absolute shambles and I know I hope for it to eventually change for the better however I don't foresee that happening.
It used to be somewhat decent, but they just kept making it worse. Save your time and money from this cash grab awful game.
This is the only even remotely realistic sailing simulation game available. The sailing mechanics are great, with ships handling according to the current wind conditions, and the combat system is enjoyable as well. Fleet battles can be a lot of fun when they are balanced. Unfortunately, that last point is also the game's biggest problem. Balanced battles are so rare that the feature is almost unplayable. There are no limits on who can join a battle, so around 95% of engagements are decided simply by player numbers rather than skill or tactics. The community is also quite toxic. A large number of players exploit anything they can find to gain an unfair advantage, and players with multiple alt accounts gain massive benefits. The developer does nothing to address these issues or many of the other long-standing problems. I hoped for a long time that things would improve, but at this point I don't believe that will happen. My advice is to wait for a better game instead, because this one is not worth the investment. To have a realistic chance of competing, you need to join the currently dominant nation, maintain at least four alt accounts, buy several DLCs, and invest an endless amount of time into the game — essentially treating it like a second job.
"Only the score matters, not the content of reviews." (paraphrased for politeness) -Admiralty Speaker, one of the lead devs
les dev ont tué le jeux, mise à jour inutile, suppression de contenu objectif inconnu des devs. Le jeux est de plus en plus vide et nul + tout les wipes abusif pour des choses banales. Ils avaient une pépite sous la main en 5 ans ils ont fusillé la pépite.
I've never played a game which so desperately lacks a clear objective; it is incredibly difficult to understand how to play. I was hoping something akin to War Thunder would be present: simple battles against others with the goal of saving up for better ships. Instead this game is open world, dependent on the number of players and there constantly looms the possibility of losing all your progress. I lost my first ship in my first battle and couldn't even buy another one, having to delete my entire save. Absolute rubbish.
this gameis ♥♥♥♥♥♥♥ GARBAGE! its IMPOSSIBLE TO EVEN GET ANY COMBAT DONE!!! ITS TOO ♥♥♥♥♥♥♥ MUCH!
bad, simple as
horrible experience for new players, the tutorials suck and progression is painfully slow.
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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