
Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game is wonderful but wheres the game support or content updates?
je kiffe bien ce petit jeu calme, mais vous etes seul et ce temps seul vous fait penser
EU NÃO AGUENTO MAIS COLOCAR BLOCO, ESSA CONQUISTA É MUITO CORINGAVEL HJAHAHAHAHAHAHAHAHAHA!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
la idea del juego es muy buena, pero eso mismo es lo unico bueno que tiene. Todo funciona mal: aveces los peones no quieren obedecer ordenes, o no quieren realizar las tareas, o no quieren hacer nada en general no importa lo que hagas. Darles ordenes de atacar es ultra incomodo, en realidad todo es incomodo y rebuscado hasta para la mas sensilla orden tenes que abri varios menus. No se pueden encadenar ordenes como en otros rts y demasiadas cosas necesitan multiples ordenes
n
Gra ma ogromny potencjał, ale została pozostawiona bez updatów
Abandonado. Péssima IA.
[h3]재미있지만, 못해먹겠다.[/h3] 캐주얼 RTS를 지향하는것 같으나, 전투 관련 편의를 위한 조작은 하나도 고려하지 않았다. 부대 지정, 그룹 설정, 그 외 기타 툴팁. 대부분 마우스 클릭질로 부대 컨을 해야한다. [h3]진짜 문제는 최적화다.[/h3] 캐릭터 오브젝트의 수가 조금 늘어나는걸로 반응이 굼뜨고, 딜레이가 생긴다. 게임을 못할 지경으로. 이렇게 무능한 AI를 만들꺼면 그냥 AI 없는 단순 돌격 땅따먹기 게임 만들지 그랬냐. AI가 굼뜨고 자주 멍때리는 이유라면, 월드 자체가 복셀 개념이라, 아마 패스 파인딩부터 계산 엄청 들어갈꺼다. 잡템까지 오브젝트 물리가 다 구현되어있다. 부숴지고, 깨지면서, 쓰레기들을 치우기 전까지 수가 많아질 수록 메모리에 부담될 수밖에. 게임 하는 사람 입장에서 매번 청소할 수도 없는 노릇
muito fofo
Este jogo fez a minha infancia mas infelizmente posso dizer q já n dão updates oq torna o jogo morto
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $320K | 899 | 46% | $9.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $1.4M | 3.1K | 72% | $12.99 | |
| $448 | 4 | 75% | $3.99 | |
| $326.2M | 279.7K | 97% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 8.4K | 89% | $16.99 | |
| $3.4M | 5.1K | 83% | $19.99 | |
| $3.4M | 12.8K | 88% | $9.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 7.8K | 88% | $14.99 | |
| $3.4M | 8.1K | 84% | $19.99 |