
This game is about Kevin, He's been stuck in his gaf̶̨s̨fẃ̵̕ HEY, YOU, STAY AWA̸̧͘Y, IT'S ME KEVIN, THERE'S NO POINT, D҉Ò̷̕N̸̕͏'T-- Follow him in this adventurous and humor-filled story to d̶̢͙̟̦̺̰̫̙̋̊͐̐͑͋̈́̕̕͝ die
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Friend got me the game for two bucks on sale. Honestly? Probably worth two bucks. Break the Game aspires to be not only a platformer but also a complex metanarrative game that examines what it means to be a character in a constructed world that definitely isn't functioning properly... perhaps intentionally. You can see lots of its inspirations in its bones, and it reaches ever upward, trying to stand among the metanarrative greats like Undertale, Pony Island, DDLC, and OneShot. Does it succeed in these endeavors? Absolutely not. Not even close. But despite shooting for the moon and somehow ending up faceplanting into the dirt, Break the Game still manages to delightfully charming. It's completely genuine in its attempts at being something greater than it is, and I can't help but enjoy its earnestness. It's not just ironic enjoyment, either, quite a few of the jokes hit *perfectly* and there's a decent balance between challenge and ease in its difficulty (it's a pretty easy game, all things considered, but that doesn't mean you don't have to pay attention to what you're doing). There's plenty of little easter eggs to reward exploring, and it's easy to find yourself being drawn into the game's little world. Is it a high quality game? No. But I enjoyed playing it immensely, and found myself grinning the whole way through. Break the Game is something you can tell was a labor of love, and I at least can feel that as I played it. It may never be the best game of all time (or even in the top 100) but it will always have a special place in my heart, I think. It's a cute little game that's worth giving a shot, if you've got a couple hours to spare! It's charming and fun, and everyone can use a little more charm and fun in their lives! 4/5 Stars.
Simply put.. it's a bad game and a waste of time and money. You'll have more fun staring at a wall.
This game was just bs. The gameplay was easy and very boring plattforming, for 5 minutes until someone or something starts talking to you. Again and again. Its so much bla bla bla all the time, you don't even get to play really. I gave it another shot and couldn't make it to the end, because its that boring just listeing to some story ALL THE TIME. I wanted to play a game, not read a book...
Half Thomas Was Alone, one-third There Is No Game, and a little Undertale thrown in... but ALL awesome, with a great (albeit unoriginal) soundtrack, interesting characters (Satan was my favorite), lots of groovy firearms and McGuffins to collect, and some super-fun thought-provoking existential dread! Short and silly in places, but definitely underrated and... What's that? You say you don't find existential dread particularly thought-provoking or fun? Oh well... sorry, Kevin, I tried...
I liked this game. I really did. I was immersed in it, I was happy, I was sad, and it had a LOT of funny moments... but then the game kept going... and going... it felt like it just was never going to end... Boring dialogue, loooong, unskippable scenes... Then, I finally got to the ending. When all was said and done, I felt empty, and tired. The game lost all meaning, and my play time lost all meaning. I will only remember this game for its insulting ending, and the Jontron song,
[h1]It just didn't leave an impact on me. If it does for you, that's great, honestly.[/h1] It's pretty slow, and meandering for no real reason other than forced comedy, and it didn't work for me. The combat is very clunky on controller, which I for some reason decided to put up with before I realised towards the end of the game that mouse and keyboard controls feel much better. This, however, did not help with the overall slow pace of the platforming. The story is also really weirdly paced, and doesn't ultimately do much in respect to other aspects of the game with the "breaking out of the game" theme its going for. Combine that with the aforementioned slowness of gameplay, cutscenes, and dialogue, and it becomes a slog, even with fast forward enabled. The ending [spoiler]wound up being completely anticlimactic, and boring, unless there is a true ending somewhere I missed, but I doubt it, since I went as far as to get all achievements to see if there was anything of note.[/spoiler] One thing I did like, however, was the music. It goes unnecessarily hard. It's not life-changing, but it's quite well produced, and varied, especially in comparison to the rest of the game. I wish it were available for purchase, or streaming.
The gameplay is fine and the story is cute, but my god the cut scenes are horrifically slow, unskippable, and the dialogue feels like it's written by some lolz random millennial stuck in 2007-era internet. There's no real reason to play this, but if you for whatever reason are compelled to do so, I highly recommend getting it when it's on sale. It's not worth the money otherwise
A fun sequel to "Escape the game" If you can't find it, it may have been geoblocked in your region.
Up with Red Dead Redemption 2 in terms of story-telling!
"Break The Game" attempts to be clever, funny, and deep with its narrative and it fails on all of these fronts. The gameplay is barely serviceable and any ounce of fun is sucked out by constant dialogue. So much dialogue. I have no problem with it text in video games but the amount here is staggering. 90% of the text is just unfunny early 2000s "ZOMG" humor. Maybe if the game was 1/3 the length, I would excuse all of it's problems, but in its current state, it just drags on. Do not buy this game. I got it on sale for $2 and thought I'd be playing a cute, meta game. Instead I am $2 poorer and have lost 2.5 hours of my life that I will never get back.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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