
Play Droid Assault and experience running blaster battles with hordes of rampaging killer robots! Discover a unique tactical arcade shooter, with the fun addictive gameplay of 8-bit classics. You'll need your wits and the help of your acquired droid squad to stay alive in this fast-paced retro actionfest.
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Languages: English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
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Reviews
Droid Assault is a modern-retro arcade shooter in the typical Puppy Games visual style (other Puppy Games: Titan Attacks, Ultratron). In this game you can experience running blaster battles with hordes of rampaging killer robots! The player team can contain up to eight droids at one time. Player control can be quickly transferred to any of the units by hitting the assigned numeric key assigned to the drone, or by launching a transfer beam to a nearby friendly unit. You can hack enemy droids into joining your squad, collect upgrades, choose different droid types and go through the floors, fighting bosses and and and. The first few levels are pretty quick but get progressively more challenging… Droid Assault is constructed for players that crave the adrenaline rush of dodging a searing hail of enemy projectiles. Droid Assault is smart, nerve-wracking, and intense. Worthwhile for when you need some minutes of action. I really like the game but the original price (9,99 €) is not adequate in my eyes. I advise to wait for a coupon or a sale.
A great mini game with retrocute graphics from Puppygames. Your task is to start out with a small robot and clear enemy ship's levels one by one at same time upgrading yourself by capturing and taking over enemy robots. The robots vary with speed, armor and armaments and once you have captured an enemy unit, it then follows you assisting you with clearing the rest of the level. You can then easily switch between your robots while AI controls the rest of your group. Game is very entertaining, easy to hop in and out, while the difficulty level between levels slowly increases. It gives me nice flashbacks from the old Paradroid game in C64, though Droid Assault is much more action oriented and doesn't require careful planning. It's made by Puppygames - of course I recommend it to everyone.
I tried to like this game, I gave it so many chances (because I just love other Puppy-games), but I don't see anything fun here. In a few words, Droid Assault is a game about dodging bullets. Of course, there are other gameplay elements which may seem interesting at a glance, but believe me, they are not relevant to success in the game. The developers tried to make it look like there is a lot of strategic thinking involved in the game, but I will try to show why that's not the case. You think that having an army of droids is cool? Trying to come up with different combinations, etc... Nope. You can control one droid at a time and the others do whatever they want (read: stupidly die all the time). Having one buffed droid is the only valid "strategy". When you transfer to a droid, you don't know what you're going to get. Even when looking at a droid's information screen, the only thing you know for sure is how much health it has. Other pieces of information are either "ciphered" ("armour: kevlar", what does that tell you?) or just "lore" (affect nothing). At the same time, you have different ways for droids to interact: maybe some weapons work better against some armours... but we may never know, because there is a huge lack of information. Well, you could spend tons of time and compile a table with information on all the droids, deduce the meanings... but who wants to do that? From what I remember, the bosses are just big droids with big guns, nothing too special. But it's not all that bad. The game looks cool, I guess. Upgrading the droids can feel nice... Droid Assault can be fun for a few hours, maybe for one playthrough, but it is not worth the full price. ★★★★★☆☆☆☆☆
IMO, the best of these Puppy Games retro style games. Clearly inspired by the 1985 classic Commodore 64 game Paradroid. Bit less about arcade twitch reflexes and more about tactics and squad management than the other Puppy games, just a bit. You roam around with your bot, destroying other bots or taking them over with your transfer beam. Cleaning the building floor by floor. Unlike in Paradroid, you get to keep the old bodies as allies and transfer control at will to them as well. You could still play this game much like Paradroid keeping the control on and getting all the powerups for your best chassis and using the others as cannon fodder. What I miss about Paradroid is minigame for taking over the bots. Bit more elaborate than the concept of "transfer points" used here. Maybe they felt, it'd break the flow or something. Still a good game, though.
Awesome little top down shooter game about leading a small army of robots around clearing enemy ships out. There's a good variety to the robots you can capture each with different stats. It's simple but fun, getting a bit more challenging towards the end of it. There's a long enough campaign mode for the price and definitely worth playing!
[code]I have a lot of games in my collection but few essentials and this one is by far one of my favorites. Essetial being one of those game you come back to from time to time. Why? A lot of it has to do with the simplicity of Droid Assault that is done different levels, from its game play, to graphics and sound is not under or over done. It's like one of the most brilliant minds in music once said, "keep it simple, stupid!" -J.B. and simple was accomplishs with Droid Assault. The gameplay is too damn fun and it's simple, you're a droid (no, not a phone, a robot) who can take control over other enemy droids to make them friendly or you can just blast them away, friendly or not. Once the level is cleared of all enemies, repeat in the next level. You can literally create your own army of droids, that is, if you do not shoot them. There are a lot of different droids all with different attributes, abilities and weapons to make this game even more fun and interesting, along the way picking up a multitude of different power-ups. The graphics are always very well done with Puppygames games and Droid Assault is no exception, as the contemporized old school graphics are very well designed with that Puppygames genuine style that give this game its beautiful unique flare. Though there is no sound track to this game, which to me is the games only downfall, the atmospheric backgrounds and sound effects are immersive and well done, though you may wanna get an appropriate playlist together before you jump into this game. I do sincerely wish that Puppygames did a little more with the sound track like they did with Ultratron. Controls are a simple WASD and mouse aim combo, or recently added by Puppygames, twin stick controller enabled. Though you do lose some aiming control using a controller. This would be my only other complaint about this game as it implores a lock on system that tends to make shooting distant or faster enemies hard to hit. This also cannot be disabled unless you are using the mouse and keyboard combo. Also recently added by Puppygames is local co-op which gives this game additional value and replyability. Though there is no online co-op, local co-op sometimes makes fighting go beyond the computer player but with your co-op player for screen space. [b]Gameplay:[/b] Top Down Arena Shooter (could also be considered Twin Stick) [b]Graphics:[/b] Great Contemporary Old School. [b]Sound:[/b] Great sounds effects and atmosphere though missing the music making it overall okay. [b]Controls:[/b] Great with mouse and keyboard. Okay with twin sticks (the aiming is more difficult than necessary). [b]Replayability:[/b] OMG YES! [b]Overall:[/b] 9/10 (-1 for disappointing controller aiming and lack of sound track) It's an awesome and solid game and its old school arcade-ish simplicity has me coming back time and time again. It's a great buy for any collection!
Really fun action/strategy hybrid. You start with a crap droid and capture others, which in turn act as allies that you can switch to, but act autonomously. Droids themselves can move around and shoot in any direction, with various speeds, weapons and properties. It's really easy to get in to, really hard to master. The checkpoint system is more than fair, though, so you can always head back to a previous checkpoint level to use the squad you had when you last made it to that level, so if you really screw up a run, or are aiming for an achievement ("Flush" is a nightmare), you can slowly push the odds in your favor, as sometimes your AI buddies can march to their deaths when they have multicore brains. It plays very well, has local coop and offers gradual challenge jumps to ease you into the more chaotic battles that can occur. Just keep in mind how the checkpoint system works, and you won't end up with a fist through your monitor.
[h1][b][u]GAME TYPE:[/u][/b] [/h1][h2]Twinstick Shooter (1-2 coop) [/h2] [b]Short Story:[/b] [i]Top retro visuals with modern features.[/i] Tactical approach is needed if you want to survive at the later levels. Works perfect with keyboard & mouse, you only need a gamepad if you wanna play on your Couch (or coop). [h1][b][u]PRO:[/u][/b] [/h1] ■ cute retro artstyle ■ great neon visuals & explosions ■ modern & oldskool gameplay ■ really big bosses ■ keyboard or gamepad ■ many droid models to choose ■ 2 player local coop ! A remake of PARADROID. (if you know this you are old -[i] like real old!) [/i] Droids on a spaceship gone rampage and its your job to destroy them all - by shooting or overtaking them! At start you have a low-level droid with weak firepower so first you need to overtake better models to survive. You control 1 droid yourself while the rest of your servants follow and fight for you AI controlled. So you can build an army of droids supporting you. These are also your backup "lifes" when you die. Best advice: only overtake the strong models and destroy the weak ones! The droids vary in weapons, amour and speed. You can always switch to the model that fits best to the current combat situation. A real retro gem. Hard and unforgiving as the original - but fortunatly not as hard to make you dispaired. [h1][b][u]SYNOPSIS:[/u][/b] [/h1] Top Retro Twinstick Shooter [8.5/10] [i]For C64 veterans of PARADROID a must buy! [/i]
[h1][u]The Short and Sweet[/u][/h1] [u]Droid Assault[/u] is a top-down shooter that can often feel like it’s a bullet hell. Players take control of enemy robots, which wildly differ in shape, size, power and speed, and attempt to use them to complete a series of levels that seem to go on forever, but effectively cap out at 51. This is where the checkpoints end, and anything past this is solely for the sake of racking up a higher score or harder gameplay. Staying true to its origins as an old-school game (This was made in 2008, by the way), [u]Droid Assault[/u] has nearly no story to speak of, and dives straight into the gameplay without a moment’s notice. You are provided with transfer points, which take control of other robots and turn them to your side; this is the main method of arming yourself against your enemy. More powerful robots require more points to take over, and the game ends when all of your brainwashed robots have been destroyed. This simple gameplay design belies the truly chaotic and fast-paced nature of the game itself, as players must rapidly dodge bullets and grenades from potentially twenty or more enemy robots at the same time, all of which move chaotically and cannot be seen without direct line of sight. The game can become very challenging as early as Level 25, with checkpoints reaching all the way to Level 51, and there are even more levels that stretch beyond that. [u]Droid Assault[/u] is no easy game to master. [b][u]Pros[/u][/b] [list] [*] Hyper-paced gameplay leads to many exhilarating moments and is great for a quick rush of adrenaline. [*] The large variety in droid types allows for a different experience on every playthrough. [*] The solid retro-arcade styled visuals give it a personality and make the experience fairly interesting just to look at. [*] Can be played with a friend using Remote Play Together for co-op. [*] Possesses a good handful of enjoyable achievements, none of which are insanely difficult. [/list] [b][u]Cons[/u][/b] [list] [*] The game is rather short, even though it could potentially be infinite. While checkpoints do reach all the way to Level 51, and it is quite a challenge to get there, once you’ve reached that point there isn’t anything left to do. [*] Allied robot AI is awful, liable to getting itself killed when you aren’t directly controlling it. This usually leads to a player possessing a single, omnipotent robot simply because it was the only one that didn’t die. [/list] [h1]Short Conclusion: Recommended (Might want to wait for a sale)[/h1] [h1][u]In-Depth Analysis[/u][/h1] [h1]Gameplay[/h1] [u]Droid Assault[/u] dumps a droid in your lap and tells you to start shooting things. Using the power of transfer, you can hijack enemy droids in order to either control them directly, or have them help you as allied AI. Every single droid model you encounter has different specs that make them unique. For example, some are fast, can fly, and possess heavy weapons, but have little armor and low health. Others are slow and heavily armored, with shotguns to deal heavy damage at a limited range. Some simply possess immense amounts of armor but little firepower. There are far too many to list. https://steamcommunity.com/sharedfiles/filedetails/?id=2146743465 Robots that have been captured via transfer run around the level and attack hostile enemy droids on sight, and while they do help thin the crowd a bit, this is ultimately the most they can accomplish alone. The ally AI doesn’t even attempt to dodge incoming fire, and since some enemy droids are very powerful, these allies normally don’t last very long. This means a player must either accept their fate and invest into a single powerful droid, or constantly capture new droids to replenish the holes left in the group by the old ones. https://steamcommunity.com/sharedfiles/filedetails/?id=2146744927 Hostile droids also have a chance to drop upgrades on the ground, which can buff a single droid in a few different ways, such as boosting their armor, damage, attack battery, etc. In order to obtain an upgrade, the droid a player is currently controlling must walk over it. This prevents the moronic allied AI from nabbing upgrades and placing them on bad robots, and allows a player to stockpile upgrades onto the robots they like, or more often, the [b]ONE[/b] robot they have chosen to play as every single level. I chose to put every upgrade possible on a Spec Ops droid with a grenade launcher, and by Level 45 I was effectively a tank armed with a fully automatic grenade launcher spewing out ten grenades a second. While this seems incredibly overpowered in concept, there are most certainly enough enemy droids to chip away at you with their relentless offense, and you can’t dodge every bullet. Eventually you will be cornered and taken down without extremely precise movement. https://steamcommunity.com/sharedfiles/filedetails/?id=2146744251 Players must decide for themselves which approach they wish to take, whether it be dumping upgrades into a single robot or trying to overwhelm the enemy with numbers. [h1]Story[/h1] [u]Droid Assault[/u] has no obvious story to speak of, but small bits and pieces of a universe can be obtained from the descriptions of robots, available on the selection menu between levels. It tells of a dystopian future of corruption with the law enforced by innumerable lethal robots. The flavor text is at least minorly interesting, but overall not really relevant to the game experience. [h1]Visuals[/h1] The game’s retro feel and design gives it charm where it otherwise might not have any. The high contrast, bright glowing lights and pixelated explosions help it live up to the theme of robots it clearly attempts to go for. Still, the value of this visual style has been somewhat diminished by the fact many indie games have since have copied it (Not [u]Droid Assault[/u] specifically, just the pixelated top-down style), and [u]Droid Assault[/u] isn’t nearly as unique visually as it was when it came out back in 2008. Fans of this visual style will still enjoy the look, and [u]Droid Assault[/u] was one of the pioneers of the original design. [h1]Audio[/h1] [u]Droid Assault[/u] has no music other than that of the main menu, but has fairly good sound effects. Grenades and explosions pack some real impact, and every weapon can be audially distinguished from the others, helping the player acknowledge and prepare their evasive maneuver faster. Many droids have their own little “alert” noise they emit after spotting an enemy, which helps give each type of robot its own identity separate from the others. After playing for a while I’ve learned to fear the sounds the most powerful enemy variants make. [h1]Technical[/h1] [u]Specs:[/u] GeForce 840m 2GB, 8GB Memory, i7 CPU, Windows 8.1 [u]Droid Assault[/u] came out in 2008, and wasn’t even hard to run back then. While there is no option to adjust the resolution, it will still run smoothly at 50fps or more with zero effort. [h1]Conclusion[/h1] [u]Droid Assault[/u] is an enjoyable top-down shooter that delivers satisfying fast-paced gameplay, along with a pleasant variety of robots to hijack while conquering the levels. Unfortunately, it suffers in some notable areas, with no relevant story, lousy AI, and limited content length & replayability. Still, if you can nab it during a sale, or believe in the “one dollar = one hour of gameplay” formula, it can be a good way to kill some time in the afternoon or during a work break. [quote][url=https://store.steampowered.com/curator/23741321]Follow our curator page[b] Alexander's Club Curations[/b], if you like and want to see more reviews like this one.[/url][/quote]
📜 Overview Droid Assault, developed by Puppy Games, is a retro-inspired action-packed top-down shooter set in a dystopian future. The game focuses on robot combat, where you control a robot and fight to survive against waves of enemy machines. One of the unique features is the ability to hijack enemy robots, taking over their abilities and fighting alongside your new robotic bodies. The game features a variety of enemies, levels, and bosses, and its pixel art style brings a nostalgic feel to the gameplay. 🌟 Pros ✅ Unique Hijacking Mechanic – The ability to hijack enemies adds a fresh and tactical layer to the gameplay, allowing players to use different robots with various abilities. ✅ Retro Aesthetic – The game’s pixel art design and soundtrack evoke the feel of classic arcade shooters, making it a treat for fans of retro games. ✅ Action-Packed Gameplay – Fast-paced combat with waves of enemies keeps the action intense and exciting. ✅ Challenging Difficulty – The game offers a decent challenge, especially as you progress through levels and encounter tougher enemies and bosses. ✅ Replayability – Different robot types and strategies to try keep players coming back for more. ⚠️ Cons ❌ Repetitive Gameplay – Despite the hijacking mechanic, the core gameplay can become repetitive over time, as you fight the same types of enemies and complete similar objectives. ❌ Limited Story – The game lacks a strong narrative, and the world-building feels minimal, which may leave some players wanting more. ❌ Steep Difficulty Curve – Some players may find the difficulty spikes frustrating, especially in later levels. ❌ Basic Visuals – While the retro style is charming, the simplicity of the graphics may not appeal to everyone, especially those who prefer more modern visuals. 💬 Player Sentiment Positive: Many players enjoy the game’s fast-paced combat, retro style, and the hijacking mechanic, which brings a unique twist to the shooter genre. Negative: Criticisms include repetitive gameplay, lack of depth in the storyline, and a steep difficulty curve that some find frustrating. 🏆 Rating Breakdown ⚙️ Gameplay Mechanics: 7/10 (Fun hijacking feature and action, but repetitive in nature) 🖼 Visuals & Design: 6/10 (Charming retro pixel art, but can be too basic for some) 🎮 Overall Enjoyment: 7/10 (Exciting at first, but may lose some appeal due to repetition) 💡 Innovation: 8/10 (Hijacking mechanic and retro shooter elements offer a unique twist) 🕹️ Difficulty: 6/10 (Challenging but can be frustrating for some players) 🎯 Final Verdict Droid Assault offers a fun and nostalgic experience for fans of retro shooters, thanks to its unique hijacking mechanic and fast-paced combat. While the game may become repetitive over time and lacks a deep narrative, its exciting gameplay and challenge can still make it enjoyable for players seeking action-packed robot battles. If you're a fan of pixel art shooters and tactical gameplay, this game is worth checking out, but be prepared for some repetition and difficulty spikes along the way.
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