
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
啊,看到 steam 原版的 Braid 下架了,来纪念以下 。只能用 神作 两个字来形容 。 新的纪念版有时间也玩一玩看,听说有新的解密。 《Braid》 《The Witness》,吹哥,永远的神。
Great game for sure, one of my favorite indie games. I wish there would be a upgrade option for the new remaster tho
Dope.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'd recommend it but you can't buy it anymore. (I guess you can play the remaster though but it's 5 bucks more)
- 经典不过时。 - 想打全成就但最后的Speed Run成就是真的坐牢,不响玩啦,可恶,这成就不要也罢。 - 网上似乎有NOVA MOD玩家自制关卡,单看关卡图片就觉得很逆天。
this game gives me the feels
最喜欢的独立游戏,是我做游戏设计关于表达的启蒙!流程也不长,建议每个人都玩一次!
bastano i primi secondi di gioco per innamorarsi di Braid, oltre ad essere incredibile visivamente ha una colonna sonora magnifica, i puzzle sono pochi e non ripetitivi ognuno porta qualcosa di nuovo al gioco. La storia è struggente.,. vi consiglio di non spoilerarvi nulla! Potreste capire qualcosa di voi stessi giocandoci..
[b]Braid[/b] to gra stanowiąca połączenie gry platformowej z łamigłówkami. Została stworzona przez Jonathana Blowa i wydana w 2008 roku na Xbox 360, a rok później na PC. Sama gra posiada unikalną mechanikę manipulacji czasu w celu zdobywania elementów puzli, aby móc je potem ułożyć w przeróżne obrazy rozmieszczone w pięciu światach. Fabuła opowiada o Timie, który ma za zadanie uratować księżniczkę, przy tym roszczerzając swoje przemyślenia w kolejnych światach. Implementacja mechanik, która jest specyficzna dla (prawie) każdego świata jest różna, niekiedy bardzo dobra, a czasem polegająca na metodach prób i błędów, która nieco utrudnia grę. W teorii istnieje pominięcie zagadek, ale żeby móc ukończyć grę, trzeba je wszystkie rozwiązać. Sama gra jest krótka, jej przejście zajmie od 3 do 6 godzin. Jest to gra, która bardzo mocny wpłynęła na gry indie, które najczęściej zawierają unikalne mechaniki, oprawę graficzną i dźwiękową oraz fabułę (czasem drugorzędną). Z uwagi na ten status warto się zapoznać z tą grą.
重置版赶紧端上来吧,等不及了已经
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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