
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
++
Buen juego de puzzles. Al principio cuesta un poco entenderlo pero desde que le pillas un poco los puzzles son asequibles. La historia está explicada de manera confusa para que rellenes los huecos que faltan sobre la historia. El juego requiere tener bastante habilidad para resolver los puzzles, siendo algunas soluciones demasiado precisas.
El juego no envejeció para nada, los puzzles y las mecánicas son excelentes y desafiantes. El apartado gráfico es muy bonito, los fondos parecen cuadros de Monet, la música en el mundo 4 está particularmente bien pulida, va a la par con la mecánica. La música del mundo 6 se ralentiza o acelera cuando te acercas o alejas respectivamente del anillo, son detalles pero suman. No me gusta la presentación de la historia en forma de texto pero está más o menos integrada con las mecánicas, por ejemplo: El mundo 2 trata sobre los errores, evitarlos y quedarse con el aprendizaje (mecánica de volver el tiempo atrás); el 3 sobre como la influencia de una persona puede limitarte o mejorarte (mecánica de que las cosas se queden estáticas); el 4 sobre las dudas y confrontaciones que van ocurriendo en la vida (mecánica de que todo se mueva con uno); el 5 sobre el compromiso asumido por uno de las partes y las diferencias entre ambos (mecánica de la sombra que imita); y el mundo 6 sobre las preguntas que uno se hace ante el compromiso, que es más que un simple “sí” (mecanica del anillo que ralentiza el tiempo, somos más lentos antes decisiones importantes). [spoiler]El último mapa jugable, Braid, da a entender que Tim acosa a la princesa y ella escapa de él. El mensaje final es bonito, como se construye algo con muchas pequeñas cosas.[/spoiler] Lo malo de este tipo de juegos es que re-jugarlos ya no es lo mismo cuando conoces muchos puzzles, aunque debo admitir que varios me costaron. Muy mal que saquen la versión original de la store y dejen solo la remaster.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Brilliant.
绝佳的创意,精巧的关卡设计,无与伦比的解谜体验。 拼图收集总共看了4、5次攻略吧,凭自己找出解法时成就感挺足的,万般无奈下看攻略时挫败感也很强,每次总是摸索到接近答案却差一丁点的灵光一现,不过仍然不妨碍对设计的惊叹。 故事背景有深度,但可惜不是在08年玩到的它,如果是那时会有更大的触动吧hhh
把时间的玩法发挥到淋漓尽致了,吹哥这款游戏我还是服气的
ce jeu est une masterclass
Just WOW... 11/10
非常好游戏 已经在ps上打完周年纪念版了 这游戏史低只要几块钱 09年的游戏 现在再玩 还是觉得非常震撼 玩法一点都不过时
I have played this game many years ago: All I could remember was the gorgeous music, the creativity of the puzzles, and some superficial details about the story. All my memories were spot on. This time around, a lot of the scraps of story clicked on a personal level, and that was fantastic. I was also marvelled by the beauty of it all. What an absolute gem.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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