
Beholgar is a classically styled metroidvania action adventure. Explore caverns, ancient woods, and deadly castles; battle creatures and solve ancient mysteries at the kingdom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 342reviews | 76% | — | $64K |
| $9.99 | 335ratings | 73% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tá ai um jogo que QUASE me fez desistir. Mas o carisma e a estética bárbara anos 80 é tão forte que me fez continuar. A coisa mais complicada é a falta de um mapas nas fases. A música tema é espetacular e te joga totalmente dentro da vibe (e ela é ainda melhor no "Beholgar 2"). Beholgar é um jogo simples, com um design de fases questionável, alguns bugs irritantes e uma alma GIGANTESCA. Para a maioria das pessoas ele vai ser no máximo um nota 6. Pra mim ele é um justíssimo 8 cabeças cortadas.
即死穴なのか下ルートへの穴なのか判断できず死んだり割と理不尽な死にゲー。万人向けではないが私は好きなタイプだ。しかしクリア後自動セーブでセーブデータが使えなくなるのは困った、結局二周目をプレイしてコイン5000枚集めた
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Turkish
| $9.99 |
| 175ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a bit rough around the edges, but overall, a very enjoyable old school platformer. The music is great.
The most important feature of the game is saying "Beholgar!" whenever you do anything cool.
Если в Beholgar 2 сложность в большинстве случаев адекватное и несмотря на наличие багов играть интересно, то здесь переусложненный кал в целом. Рекомендую 2-й Beholgar, а это даже для тех, кому понравился Beholgar 2 не рекомендую ни в коем случае.
It's okay. There's some QoL issues with no map, and the powerups are really cliche. Double-Jump, sure. Rolls now go through enemies? That's not the default? Some powerup. Honestly, even if it seems hard at first, you then realize that everything is saved the moment you grab it. So you can just do death runs to grab keys or items - when you respawn you still have them. Its a short game with not much going on. Bosses are fairly easy except maybe the snake, and that's just because you fight that one on narrow platforms. Even the final boss was a tedious pushover. I'll give it a thumbs down because its a bit too boring and that final boss was terrible.
Plataformas y mamporreo.
Game honesto, nos remete um pouco a Golden Axe. Vale a compra.
Achei bem bugado, mas não é ruim se você insistir. Mas sinceramente, tem muitos outros metroidvanias que você pode experimentar do que esse.
[i]Rough Around the Edges; But Still a Great Experience[/i] Right out the gate Beholgar brings some beautiful retro visuals, atmosphere and locations to the player. It also has a handful of “cutscene” art pieces that are top notch (They should have also been viewable in some gallery after you have seen them once). However, it does suffer from occasional bugs and gameplay weirdness (More on this later). Sony DS4 wireless worked without any issues. As for the gameplay, we have a bit of an inverse difficulty curve. It is most difficult early on and gets progressively easier. Enemy variety is good enough; with some occasional trolly placements. The general control and movement can feel a bit unnatural for a while, but eventually you get into a vibe with it. Items once collected are instantly saved which creates a weird dynamic of wanting to jump into pits to fast travel to the last save campfire at times. The economy could be better as the player quickly runs out of anything useful to do with the gold collected with only a handful of meaningful upgrades available at the shop. The inventory is barebones; doesn’t keep track of most of the persistent upgrades and sometimes it malfunctions. When it bugs out it will cause the pause menu to stay up and you’ll have to force exit the game. A similar soft lock can also happen if you roll into small areas trying to explore for secrets. During exploration I ended up taking a lot of deaths due to ambiguous looking spots. These areas look like they should be explorable for some kind of hidden secret but they usually turn out to be nothing. Similarly, some death falls/pits look like secrets but they are just poorly visualized death traps. This leads into another quasi-bug where looking down doesn’t always scroll the screen down to see what is below. Progess sometimes requires backtracking and although the game has a broad macro-overview map for fast travel there is no in-game area maps. As a result, you’ll probably be full clearing zones multiple times to find/remember where one specific feature was. Overall it’s a tight compact package that delivers solid action platforming fun throughout the adventure and is well worth taking a look at.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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