
The Swords & Bones saga reaches its third chapter! Inspired by past classics 2D action-platformer games, get ready to fight your way through more than 50 levels full of with enemies, traps and pitfalls. RPG elements enrich the gaming experience.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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SECOND! I've enjoyed each of the games in this series, and 2 and 3 have each made minor improvements over their predecessors. In other words, if you liked the others, you'll probably like this one a little more.
FIRST! Very satisfying gameplay like always. Tough but fair.
Terceiro jogo dessa franquia super bacana que comecei não dando muita moral e que me surpreendeu bastante! após o segundo, percebesse que eles conseguiram dar uma evoluída bem maior no questão da game play adicionando agora ate um mini combo no ataque do personagem e não só aquela espadada seca e repetitiva dos anteriores assim como também graficamente ficou mais bonito. aquele tipico joguinho "passar tempo" !! Se você gosta do estilo plataforma com exploração, essa franquia e uma boa pedida. =]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian
Hours played at review time, across 28 reviews with recorded playtime.
Quality Control to Major Fix: got a situation here. As much as I could [strike]ignore[/strike] tolerate the imperfections of the previous, the culmination to this hopeful trifecta leaves too many broken eggs in its wake. Seep may have finally gotten it through their collective conscious that grinding is unacceptable, but inability to solve other problems is boosted by a rash of horrible and new, such as cheap, hideous replacements for old enemies (i.e. green dragons drop ghost fodder, fugly bare-animated skele-dogs, frenetic snow furballs); a very unbalanced stage lineup tossed between easy, dodge heavy, and jackrabbit jump precise; and the threat of new gimmick related glitches. Still, there's more. Whether due acquisition or use of the Magpie Spell is uncertain, but a cost glitch wiped out excess amounts of my gold in the Item Shop. First, I got "overcharged" 1K for a magic up, next time it wiped all 4,1XX assets for a final one. In addition, the new "dodge" mechanic in conjunction with any hit or pause accidents may result in any number of oddities (personally, I loved the hero's slow, transparent rise to the first available platform, I lmao'd). Almost it: the game also missed rewarding achievements, but going back and re-fulfilling the conditions cleared that up--i.e. no 3rd World complete, just refight the 3rd boss, ofc win. There's also some stages and music that people may find strange, unappealing, or at appearance, simply not retro. This is understandable. For me, it was the only actual enjoyable part of the experience: namely, the crystal caves (World 3), reminded me of The Discoloured Wall from Bloodlines, or perhaps bits of SotN. TLDR? Too bad. Nothing to sum up today. Unfortunately, nothing's enough to save this entry a non-recommend. Maybe in a month or so... the game's still kinda new, I'll see if any of these horrors has been rectified. Till then, we'll see if our hero with a half (short) sword has been empowered against the enemies new and old threatening to take him and this nifty little franchise down. Wish him luck. It ain't casual. He's gonna need it.
C'est sympa , c'est de la même trempe que les deux premiers , c'est du Seep . Je recommande.
What I can say! It's really a GREAT GAME! In the beginning the graphics/style let me remember prince of Persia for MS-DOS But once I started playing, I noticed the difference (1) It's easy to die in this game (I like this part so much) (2) Moving screen uses scrolling (Instead of switching the full screen to another room) (3) Many enemies which is fun
(Note: Those energy bolts up top? Is for dashing.................. Press "V"........ Not sure of controller equivalent.) S&B 1: Money grind was sky high. S&B 2: I couldn't jump on the platform on the first level of the first area. S&B 3: Everything in this one was... Just right. I did it. I actually did it. I got the True End. I can't believe it. So this game... I approve of. Very much so.
This is my first time playing a game in this series. The game is tough but it's fair so you can get through the game just fine. I struggled fighting the first boss cause i was trying rush through the fight. I wish i knew about this game series sooner but after playing this game i'm going to play the first two games in this series.
Bon petit jeu, comme les opus précédents. J'ai rencontré quelques bugs, ce qui ne m'était pas arrivé pour les opus 1 et 2 (des ennemis dont l'animation de mort loop ainsi que le héros qui s'enfonce dans le décor en utilisant la nouvelle capacité de dash) mais rien de très préjudiciable.
Always as good as the previous ones, go for it!
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