
Beholgar is a classically styled metroidvania action adventure. Explore caverns, ancient woods, and deadly castles; battle creatures and solve ancient mysteries at the kingdom.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Turkish
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The most important feature of the game is saying "Beholgar!" whenever you do anything cool.
Beholgar es un juego de acción en el que encaras a un bárbaro que tiene que acabar con el mal que se está extendiendo. Ni se explaya mucho en el argumento ni es lo más elaborado que he jugado, aunque cumple sin más. El juego tiene los elementos típicos del género: distintas armas para ir haciéndote más poderoso conforme avanzas, armas secundarias que tienen usos ( como cuchillos y hachas), mejoras como alargar la vida y la magia, backtracking corforme vas teniendo habilidades nuevas... Todo está visto en otros juegos y funciona bien. El juego me ha gustado y platinarlo en la primera partida me ha llevado algo más de 12 horas sin guía de ningún tipo. La dificultad es alta y se muere mucho, pero hay bastantes "hogueras" que respawnean los enemigos de la zona cuando grabas. No es frustrante en absoluto aunque precisamente un paseo no es. Los bosses cumplen, aunque la dificultad es baja a excepción de los dos últimos que si son duros y tienen su reto. El resto me los pasé a la primera. Mención especial a los bugs, que tiene unos cuantos y que aunque no tiran por tierra el trabajo, si que le hace perder enteros: - El sonido está MUY subido en el menú del juego y en las conversaciones con los NPCs, es muy molesto y desagradable. - Al meterse en ciertos huecos buscando zonas secretas ( que hay muchísimas), el personaje se queda atascado y es imposible salir, obligando a reiniciar el juego. - Hubo una vez que el juego se ralló y el personaje no podía atacar. Son fallos poco graves y que no desmerecen el conjunto, así que creo que es un juego recomendable si buscas una especie de Castlevania. PD: El juego te deja mapear a tu gusto los botones del juego. Buen detalle.
Прикольная игра в стиле денди или амига .Можно поставить ретро фильтры по желанию с ними прям лампово вообще .Кстати вторую часть тоже опробовал там графон более брутальный серьезный но там только один фильтр и блум размытие с бликами тут все же вариативнее.Кароче для кого как а для меня это игра про Конана Варвара или похожий мир .Незнаю конечно стоит ли сравнивать со всякими более наворочеными современными платформерами метроидваниями но мне понравилось. Другой момент что игр много а когда все это проходить непонятно даже если брать по скидке рынок игр просто трещит от новинок.И найти хорошую игру и сложно и не сложно одновременно но некогда в них играть.Наверно геймеры скоро в колекционеров превратятся типа зацени какую игру взял но не прошел )) Советую любителям Конана даже если куплен был Эксаил или читали смотрели мультики и комиксы .Берите сразу обе части каждая по своему хороша это как будто поиграть в разные компы или приставки вроде геймплей плюс минус похож бей прыгай швыряй оружие но все равно по разному ощущаются.Игра не простая и будет наказывать за неловкость пальцев и невнимательность неосторожность.Так что придется потрудится .Ну если кратко такую игру не стыдно иметь в колекции даже если не сразу пройдешь или поюзаешь первые уровни игра прям хорошая
Trilha sonora, estilo de arte (incluindo filtro) e dificuldade. Esses são os principais pontos positivos do Beholgar. Gameplay dele tem bastante variedade de armas, e bastante pontos de save. A platina é algo simples de ser feito se você gosta de explorar, não tem muita dificuldade nessa parte. O unico ponto que senti falta nessas horas de gameplay foi um mapa, mas deu para se virar. Jogo é bem curtinho umas 5~7hr cê finaliza, com a platina. 6/10
I bought this game a while ago, tried to play thru it, but got frusterated because it is a Metroidvania without a map, which is a deal-breaker for me. I played it for less than 1 hour and gave up. So I put it aside for a while but decided to come back to it when I was going thru my backlog of unfinished games. The second time around, I stuck with it and I am glad that I did. Yes, it still doesnt have a map, but the rest of the game is pretty solid. It is a good combat, platforming, Metroidvania (or Castlevania if you will). After beating it on my Steam Deck, I also checked out the sequel: Beholgar 2, which I also very much enjoyed (AND Beholgar 2 has a MAP!!!!!). Do yourself a favour, look past some of this games' shortcomings and stick with this one, it will grow on you and also make you appreciate the improvements that were made for the sequel.
Behol-Bug?!?! - Its a fun game, I'll give it that; cool rich storyline, but much to be desired from it's potential final form! Just to put the ugly of the game on here: There are way too many bugs in the game it feels like it's almost in a beta version still. Do not roll under any platforms that allow you the space to roll under them or you stand up in the platform and lock the game out! Also jumping too high in the screen will make you fall out of bounds and a bunch of weird things happen at that point to where you're also "locked out." This can be an easy fix by adding extra platforms to not allow Beholgar to roll under and to close in the rooms to avoid jumping out of bounds, but still not done. I'll give it a thumbs up because it's still fun, but very annoying to actually get through it without glitching at many points in the game... save often is my best advice!
I LOVED playing this game! Mind you, I played on PC with keyboard (mouse is not used). Yes, I had to change the key mapping, but I only glitched once, and never had any major bugs. The times I got lost were because I didn't know I had to press a specific key to proceed, so check the key mapping! This is a hard but rewarding game. Very straightforward. If you like pre-SotN Castlevanias, give it a try!
Great game, really fun, nice visuals, great soundtrack, with variable levels of jank and a couple of bugs still remain Go be a barbarian and slash some monsters aa
[i]Rough Around the Edges; But Still a Great Experience[/i] Right out the gate Beholgar brings some beautiful retro visuals, atmosphere and locations to the player. It also has a handful of “cutscene” art pieces that are top notch (They should have also been viewable in some gallery after you have seen them once). However, it does suffer from occasional bugs and gameplay weirdness (More on this later). Sony DS4 wireless worked without any issues. As for the gameplay, we have a bit of an inverse difficulty curve. It is most difficult early on and gets progressively easier. Enemy variety is good enough; with some occasional trolly placements. The general control and movement can feel a bit unnatural for a while, but eventually you get into a vibe with it. Items once collected are instantly saved which creates a weird dynamic of wanting to jump into pits to fast travel to the last save campfire at times. The economy could be better as the player quickly runs out of anything useful to do with the gold collected with only a handful of meaningful upgrades available at the shop. The inventory is barebones; doesn’t keep track of most of the persistent upgrades and sometimes it malfunctions. When it bugs out it will cause the pause menu to stay up and you’ll have to force exit the game. A similar soft lock can also happen if you roll into small areas trying to explore for secrets. During exploration I ended up taking a lot of deaths due to ambiguous looking spots. These areas look like they should be explorable for some kind of hidden secret but they usually turn out to be nothing. Similarly, some death falls/pits look like secrets but they are just poorly visualized death traps. This leads into another quasi-bug where looking down doesn’t always scroll the screen down to see what is below. Progess sometimes requires backtracking and although the game has a broad macro-overview map for fast travel there is no in-game area maps. As a result, you’ll probably be full clearing zones multiple times to find/remember where one specific feature was. Overall it’s a tight compact package that delivers solid action platforming fun throughout the adventure and is well worth taking a look at.
Das Spiel erreicht bei mir Platz 3 meiner liebsten Jump n Runs auf Steam. Es ist sehr gut. Bin über die Demoversion von Beholgar 2 auf die Spiele des Ein-Mann-Entwicklers (mit Hilfe von ein paar zusätzlichen Leuten) gestoßen und habe mir gleich alle seine Spiele gekauft. Warum? Es ist gute, alte NES-Schule nur in schön. Wirklich schön. Der Grafikstil trifft meinen Geschmack komplett und ist sichtlich handgemacht. Steuerung funktioniert problemlos, man findet unterwegs viele passive Items und verschiedene Waffen, sowie ein paar Zauber, die dazu dienen in gesperrte Bereiche zu gelangen. Man wird für schlechtes Spielen bestraft, indem man etwas Gold verliert. Ich weiß nicht was, oder ob, etwas beim Stand von 0 Gold passiert, weil ich den Fall nicht hatte. Es gibt eine Reihe Sprungpassagen in dem Spiel, die ich sehr gelungen finde und die eigentliche Schwierigkeit des Spiels darstellen. Die Bosse sind hübsch, könnten aber teilweise gigantischer daherkommen, finde ich. Sie sind alle auf dem Bildschirm zu sehen (keine riesigen Krallen, die von außen zupacken bspw.). Generell sind sie eher leicht bis mittel im Schwierigkeitsgrad. 9 Stunden Spielzeit bei mir und alle Errungenschaften freigeschaltet. Kleine Verstecke über das gesamte Spiel verteilt. Nur kleine Probleme mit dem Menü und den Türdurchgängen (hier springen, um herauszukommen oder das Steuerkreuz am Gamepad verwenden, wenn man noch eines hat). Rollt man unter einen ungünstigen Block kann man sich festbuggen. Aber ansonsten läuft es prima. Sehr gute Arbeit, wie ich finde. 9/10
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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